ardupilot/Tools/simulink/arducopter/functions/fromAxisAngle.m

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function q = fromAxisAngle(vec)
% Create a quaternion from its axis-angle representation. Just the rotation
% vector is given as input.
% Based on QuaternionT<T>::from_axis_angle(Vector3<T>)
q = zeros(4,1);
angle = single(sqrt(vec(1)^2 + vec(2)^2 + vec(3)^2));
if angle == 0
q(1) = single(1);
q(2) = single(0);
q(3) = single(0);
q(4) = single(0);
else
axis = vec ./ angle;
% The following lines are based on QuaternionT<T>::from_axis_angle(const Vector3<T> &axis, T theta)
if angle == 0
q(1) = single(1);
q(2) = single(0);
q(3) = single(0);
q(4) = single(0);
else
st2 = single(sin(0.5*angle));
q(1) = single(cos(0.5*angle));
q(2) = axis(1) * st2;
q(3) = axis(2) * st2;
q(4) = axis(3) * st2;
end
end