cpython/Lib/idlelib/idle_test/test_searchbase.py

157 lines
5.4 KiB
Python

'''tests idlelib.searchbase.
Coverage: 99%. The only thing not covered is inconsequential --
testing skipping of suite when self.needwrapbutton is false.
'''
import unittest
from test.support import requires
from tkinter import Tk, Toplevel, Frame ##, BooleanVar, StringVar
from idlelib import searchengine as se
from idlelib import searchbase as sdb
from idlelib.idle_test.mock_idle import Func
## from idlelib.idle_test.mock_tk import Var
# The ## imports above & following could help make some tests gui-free.
# However, they currently make radiobutton tests fail.
##def setUpModule():
## # Replace tk objects used to initialize se.SearchEngine.
## se.BooleanVar = Var
## se.StringVar = Var
##
##def tearDownModule():
## se.BooleanVar = BooleanVar
## se.StringVar = StringVar
class SearchDialogBaseTest(unittest.TestCase):
@classmethod
def setUpClass(cls):
requires('gui')
cls.root = Tk()
@classmethod
def tearDownClass(cls):
cls.root.destroy()
del cls.root
def setUp(self):
self.engine = se.SearchEngine(self.root) # None also seems to work
self.dialog = sdb.SearchDialogBase(root=self.root, engine=self.engine)
def tearDown(self):
self.dialog.close()
def test_open_and_close(self):
# open calls create_widgets, which needs default_command
self.dialog.default_command = None
# Since text parameter of .open is not used in base class,
# pass dummy 'text' instead of tk.Text().
self.dialog.open('text')
self.assertEqual(self.dialog.top.state(), 'normal')
self.dialog.close()
self.assertEqual(self.dialog.top.state(), 'withdrawn')
self.dialog.open('text', searchphrase="hello")
self.assertEqual(self.dialog.ent.get(), 'hello')
self.dialog.close()
def test_create_widgets(self):
self.dialog.create_entries = Func()
self.dialog.create_option_buttons = Func()
self.dialog.create_other_buttons = Func()
self.dialog.create_command_buttons = Func()
self.dialog.default_command = None
self.dialog.create_widgets()
self.assertTrue(self.dialog.create_entries.called)
self.assertTrue(self.dialog.create_option_buttons.called)
self.assertTrue(self.dialog.create_other_buttons.called)
self.assertTrue(self.dialog.create_command_buttons.called)
def test_make_entry(self):
equal = self.assertEqual
self.dialog.row = 0
self.dialog.top = self.root
entry, label = self.dialog.make_entry("Test:", 'hello')
equal(label['text'], 'Test:')
self.assertIn(entry.get(), 'hello')
egi = entry.grid_info()
equal(int(egi['row']), 0)
equal(int(egi['column']), 1)
equal(int(egi['rowspan']), 1)
equal(int(egi['columnspan']), 1)
equal(self.dialog.row, 1)
def test_create_entries(self):
self.dialog.top = self.root
self.dialog.row = 0
self.engine.setpat('hello')
self.dialog.create_entries()
self.assertIn(self.dialog.ent.get(), 'hello')
def test_make_frame(self):
self.dialog.row = 0
self.dialog.top = self.root
frame, label = self.dialog.make_frame()
self.assertEqual(label, '')
self.assertIsInstance(frame, Frame)
frame, label = self.dialog.make_frame('testlabel')
self.assertEqual(label['text'], 'testlabel')
self.assertIsInstance(frame, Frame)
def btn_test_setup(self, meth):
self.dialog.top = self.root
self.dialog.row = 0
return meth()
def test_create_option_buttons(self):
e = self.engine
for state in (0, 1):
for var in (e.revar, e.casevar, e.wordvar, e.wrapvar):
var.set(state)
frame, options = self.btn_test_setup(
self.dialog.create_option_buttons)
for spec, button in zip (options, frame.pack_slaves()):
var, label = spec
self.assertEqual(button['text'], label)
self.assertEqual(var.get(), state)
def test_create_other_buttons(self):
for state in (False, True):
var = self.engine.backvar
var.set(state)
frame, others = self.btn_test_setup(
self.dialog.create_other_buttons)
buttons = frame.pack_slaves()
for spec, button in zip(others, buttons):
val, label = spec
self.assertEqual(button['text'], label)
if val == state:
# hit other button, then this one
# indexes depend on button order
self.assertEqual(var.get(), state)
def test_make_button(self):
self.dialog.top = self.root
self.dialog.buttonframe = Frame(self.dialog.top)
btn = self.dialog.make_button('Test', self.dialog.close)
self.assertEqual(btn['text'], 'Test')
def test_create_command_buttons(self):
self.dialog.top = self.root
self.dialog.create_command_buttons()
# Look for close button command in buttonframe
closebuttoncommand = ''
for child in self.dialog.buttonframe.winfo_children():
if child['text'] == 'close':
closebuttoncommand = child['command']
self.assertIn('close', closebuttoncommand)
if __name__ == '__main__':
unittest.main(verbosity=2, exit=2)