1739 lines
62 KiB
ReStructuredText
1739 lines
62 KiB
ReStructuredText
:tocdepth: 2
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===============
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Programming FAQ
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===============
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.. contents::
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General Questions
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=================
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Is there a source code level debugger with breakpoints, single-stepping, etc.?
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------------------------------------------------------------------------------
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Yes.
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The pdb module is a simple but adequate console-mode debugger for Python. It is
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part of the standard Python library, and is :mod:`documented in the Library
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Reference Manual <pdb>`. You can also write your own debugger by using the code
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for pdb as an example.
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The IDLE interactive development environment, which is part of the standard
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Python distribution (normally available as Tools/scripts/idle), includes a
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graphical debugger. There is documentation for the IDLE debugger at
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http://www.python.org/idle/doc/idle2.html#Debugger.
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PythonWin is a Python IDE that includes a GUI debugger based on pdb. The
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Pythonwin debugger colors breakpoints and has quite a few cool features such as
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debugging non-Pythonwin programs. Pythonwin is available as part of the `Python
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for Windows Extensions <http://sourceforge.net/projects/pywin32/>`__ project and
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as a part of the ActivePython distribution (see
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http://www.activestate.com/Products/ActivePython/index.html).
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`Boa Constructor <http://boa-constructor.sourceforge.net/>`_ is an IDE and GUI
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builder that uses wxWidgets. It offers visual frame creation and manipulation,
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an object inspector, many views on the source like object browsers, inheritance
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hierarchies, doc string generated html documentation, an advanced debugger,
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integrated help, and Zope support.
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`Eric <http://www.die-offenbachs.de/eric/index.html>`_ is an IDE built on PyQt
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and the Scintilla editing component.
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Pydb is a version of the standard Python debugger pdb, modified for use with DDD
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(Data Display Debugger), a popular graphical debugger front end. Pydb can be
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found at http://bashdb.sourceforge.net/pydb/ and DDD can be found at
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http://www.gnu.org/software/ddd.
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There are a number of commercial Python IDEs that include graphical debuggers.
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They include:
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* Wing IDE (http://wingware.com/)
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* Komodo IDE (http://www.activestate.com/Products/Komodo)
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Is there a tool to help find bugs or perform static analysis?
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-------------------------------------------------------------
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Yes.
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PyChecker is a static analysis tool that finds bugs in Python source code and
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warns about code complexity and style. You can get PyChecker from
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http://pychecker.sf.net.
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`Pylint <http://www.logilab.org/projects/pylint>`_ is another tool that checks
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if a module satisfies a coding standard, and also makes it possible to write
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plug-ins to add a custom feature. In addition to the bug checking that
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PyChecker performs, Pylint offers some additional features such as checking line
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length, whether variable names are well-formed according to your coding
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standard, whether declared interfaces are fully implemented, and more.
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http://www.logilab.org/card/pylint_manual provides a full list of Pylint's
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features.
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How can I create a stand-alone binary from a Python script?
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-----------------------------------------------------------
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You don't need the ability to compile Python to C code if all you want is a
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stand-alone program that users can download and run without having to install
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the Python distribution first. There are a number of tools that determine the
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set of modules required by a program and bind these modules together with a
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Python binary to produce a single executable.
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One is to use the freeze tool, which is included in the Python source tree as
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``Tools/freeze``. It converts Python byte code to C arrays; a C compiler you can
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embed all your modules into a new program, which is then linked with the
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standard Python modules.
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It works by scanning your source recursively for import statements (in both
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forms) and looking for the modules in the standard Python path as well as in the
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source directory (for built-in modules). It then turns the bytecode for modules
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written in Python into C code (array initializers that can be turned into code
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objects using the marshal module) and creates a custom-made config file that
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only contains those built-in modules which are actually used in the program. It
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then compiles the generated C code and links it with the rest of the Python
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interpreter to form a self-contained binary which acts exactly like your script.
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Obviously, freeze requires a C compiler. There are several other utilities
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which don't. One is Thomas Heller's py2exe (Windows only) at
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http://www.py2exe.org/
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Another is Christian Tismer's `SQFREEZE <http://starship.python.net/crew/pirx>`_
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which appends the byte code to a specially-prepared Python interpreter that can
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find the byte code in the executable.
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Other tools include Fredrik Lundh's `Squeeze
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<http://www.pythonware.com/products/python/squeeze>`_ and Anthony Tuininga's
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`cx_Freeze <http://starship.python.net/crew/atuining/cx_Freeze/index.html>`_.
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Are there coding standards or a style guide for Python programs?
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----------------------------------------------------------------
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Yes. The coding style required for standard library modules is documented as
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:pep:`8`.
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My program is too slow. How do I speed it up?
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---------------------------------------------
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That's a tough one, in general. There are many tricks to speed up Python code;
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consider rewriting parts in C as a last resort.
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In some cases it's possible to automatically translate Python to C or x86
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assembly language, meaning that you don't have to modify your code to gain
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increased speed.
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.. XXX seems to have overlap with other questions!
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`Cython <http://cython.org>`_ and `Pyrex <http://www.cosc.canterbury.ac.nz/~greg/python/Pyrex/>`_
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can compile a slightly modified version of Python code into a C extension, and
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can be used on many different platforms.
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`Psyco <http://psyco.sourceforge.net>`_ is a just-in-time compiler that
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translates Python code into x86 assembly language. If you can use it, Psyco can
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provide dramatic speedups for critical functions.
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The rest of this answer will discuss various tricks for squeezing a bit more
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speed out of Python code. *Never* apply any optimization tricks unless you know
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you need them, after profiling has indicated that a particular function is the
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heavily executed hot spot in the code. Optimizations almost always make the
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code less clear, and you shouldn't pay the costs of reduced clarity (increased
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development time, greater likelihood of bugs) unless the resulting performance
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benefit is worth it.
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There is a page on the wiki devoted to `performance tips
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<http://wiki.python.org/moin/PythonSpeed/PerformanceTips>`_.
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Guido van Rossum has written up an anecdote related to optimization at
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http://www.python.org/doc/essays/list2str.html.
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One thing to notice is that function and (especially) method calls are rather
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expensive; if you have designed a purely OO interface with lots of tiny
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functions that don't do much more than get or set an instance variable or call
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another method, you might consider using a more direct way such as directly
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accessing instance variables. Also see the standard module :mod:`profile` which
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makes it possible to find out where your program is spending most of its time
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(if you have some patience -- the profiling itself can slow your program down by
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an order of magnitude).
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Remember that many standard optimization heuristics you may know from other
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programming experience may well apply to Python. For example it may be faster
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to send output to output devices using larger writes rather than smaller ones in
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order to reduce the overhead of kernel system calls. Thus CGI scripts that
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write all output in "one shot" may be faster than those that write lots of small
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pieces of output.
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Also, be sure to use Python's core features where appropriate. For example,
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slicing allows programs to chop up lists and other sequence objects in a single
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tick of the interpreter's mainloop using highly optimized C implementations.
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Thus to get the same effect as::
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L2 = []
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for i in range(3):
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L2.append(L1[i])
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it is much shorter and far faster to use ::
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L2 = list(L1[:3]) # "list" is redundant if L1 is a list.
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Note that the functionally-oriented built-in functions such as :func:`map`,
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:func:`zip`, and friends can be a convenient accelerator for loops that
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perform a single task. For example to pair the elements of two lists
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together::
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>>> list(zip([1, 2, 3], [4, 5, 6]))
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[(1, 4), (2, 5), (3, 6)]
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or to compute a number of sines::
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>>> list(map(math.sin, (1, 2, 3, 4)))
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[0.841470984808, 0.909297426826, 0.14112000806, -0.756802495308]
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The operation completes very quickly in such cases.
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Other examples include the ``join()`` and ``split()`` :ref:`methods
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of string objects <string-methods>`.
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For example if s1..s7 are large (10K+) strings then
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``"".join([s1,s2,s3,s4,s5,s6,s7])`` may be far faster than the more obvious
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``s1+s2+s3+s4+s5+s6+s7``, since the "summation" will compute many
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subexpressions, whereas ``join()`` does all the copying in one pass. For
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manipulating strings, use the ``replace()`` and the ``format()`` :ref:`methods
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on string objects <string-methods>`. Use regular expressions only when you're
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not dealing with constant string patterns.
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Be sure to use the :meth:`list.sort` built-in method to do sorting, and see the
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`sorting mini-HOWTO <http://wiki.python.org/moin/HowTo/Sorting>`_ for examples
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of moderately advanced usage. :meth:`list.sort` beats other techniques for
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sorting in all but the most extreme circumstances.
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Another common trick is to "push loops into functions or methods." For example
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suppose you have a program that runs slowly and you use the profiler to
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determine that a Python function ``ff()`` is being called lots of times. If you
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notice that ``ff()``::
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def ff(x):
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... # do something with x computing result...
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return result
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tends to be called in loops like::
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list = map(ff, oldlist)
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or::
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for x in sequence:
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value = ff(x)
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... # do something with value...
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then you can often eliminate function call overhead by rewriting ``ff()`` to::
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def ffseq(seq):
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resultseq = []
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for x in seq:
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... # do something with x computing result...
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resultseq.append(result)
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return resultseq
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and rewrite the two examples to ``list = ffseq(oldlist)`` and to::
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for value in ffseq(sequence):
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... # do something with value...
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Single calls to ``ff(x)`` translate to ``ffseq([x])[0]`` with little penalty.
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Of course this technique is not always appropriate and there are other variants
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which you can figure out.
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You can gain some performance by explicitly storing the results of a function or
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method lookup into a local variable. A loop like::
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for key in token:
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dict[key] = dict.get(key, 0) + 1
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resolves ``dict.get`` every iteration. If the method isn't going to change, a
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slightly faster implementation is::
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dict_get = dict.get # look up the method once
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for key in token:
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dict[key] = dict_get(key, 0) + 1
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Default arguments can be used to determine values once, at compile time instead
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of at run time. This can only be done for functions or objects which will not
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be changed during program execution, such as replacing ::
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def degree_sin(deg):
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return math.sin(deg * math.pi / 180.0)
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with ::
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def degree_sin(deg, factor=math.pi/180.0, sin=math.sin):
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return sin(deg * factor)
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Because this trick uses default arguments for terms which should not be changed,
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it should only be used when you are not concerned with presenting a possibly
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confusing API to your users.
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Core Language
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=============
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Why am I getting an UnboundLocalError when the variable has a value?
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--------------------------------------------------------------------
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It can be a surprise to get the UnboundLocalError in previously working
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code when it is modified by adding an assignment statement somewhere in
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the body of a function.
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This code:
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>>> x = 10
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>>> def bar():
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... print(x)
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>>> bar()
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10
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works, but this code:
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>>> x = 10
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>>> def foo():
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... print(x)
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... x += 1
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results in an UnboundLocalError:
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>>> foo()
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Traceback (most recent call last):
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...
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UnboundLocalError: local variable 'x' referenced before assignment
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This is because when you make an assignment to a variable in a scope, that
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variable becomes local to that scope and shadows any similarly named variable
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in the outer scope. Since the last statement in foo assigns a new value to
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``x``, the compiler recognizes it as a local variable. Consequently when the
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earlier ``print(x)`` attempts to print the uninitialized local variable and
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an error results.
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In the example above you can access the outer scope variable by declaring it
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global:
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>>> x = 10
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>>> def foobar():
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... global x
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... print(x)
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... x += 1
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>>> foobar()
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10
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This explicit declaration is required in order to remind you that (unlike the
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superficially analogous situation with class and instance variables) you are
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actually modifying the value of the variable in the outer scope:
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>>> print(x)
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11
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You can do a similar thing in a nested scope using the :keyword:`nonlocal`
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keyword:
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>>> def foo():
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... x = 10
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... def bar():
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... nonlocal x
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... print(x)
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... x += 1
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... bar()
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... print(x)
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>>> foo()
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10
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11
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What are the rules for local and global variables in Python?
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------------------------------------------------------------
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In Python, variables that are only referenced inside a function are implicitly
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global. If a variable is assigned a new value anywhere within the function's
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body, it's assumed to be a local. If a variable is ever assigned a new value
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inside the function, the variable is implicitly local, and you need to
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explicitly declare it as 'global'.
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Though a bit surprising at first, a moment's consideration explains this. On
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one hand, requiring :keyword:`global` for assigned variables provides a bar
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against unintended side-effects. On the other hand, if ``global`` was required
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for all global references, you'd be using ``global`` all the time. You'd have
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to declare as global every reference to a built-in function or to a component of
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an imported module. This clutter would defeat the usefulness of the ``global``
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declaration for identifying side-effects.
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How do I share global variables across modules?
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------------------------------------------------
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The canonical way to share information across modules within a single program is
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to create a special module (often called config or cfg). Just import the config
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module in all modules of your application; the module then becomes available as
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a global name. Because there is only one instance of each module, any changes
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made to the module object get reflected everywhere. For example:
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config.py::
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x = 0 # Default value of the 'x' configuration setting
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mod.py::
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import config
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config.x = 1
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main.py::
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import config
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import mod
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print(config.x)
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Note that using a module is also the basis for implementing the Singleton design
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pattern, for the same reason.
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What are the "best practices" for using import in a module?
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-----------------------------------------------------------
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In general, don't use ``from modulename import *``. Doing so clutters the
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importer's namespace. Some people avoid this idiom even with the few modules
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that were designed to be imported in this manner. Modules designed in this
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manner include :mod:`tkinter`, and :mod:`threading`.
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Import modules at the top of a file. Doing so makes it clear what other modules
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your code requires and avoids questions of whether the module name is in scope.
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Using one import per line makes it easy to add and delete module imports, but
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using multiple imports per line uses less screen space.
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It's good practice if you import modules in the following order:
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1. standard library modules -- e.g. ``sys``, ``os``, ``getopt``, ``re``
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2. third-party library modules (anything installed in Python's site-packages
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directory) -- e.g. mx.DateTime, ZODB, PIL.Image, etc.
|
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3. locally-developed modules
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Never use relative package imports. If you're writing code that's in the
|
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``package.sub.m1`` module and want to import ``package.sub.m2``, do not just
|
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write ``from . import m2``, even though it's legal. Write ``from package.sub
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import m2`` instead. See :pep:`328` for details.
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It is sometimes necessary to move imports to a function or class to avoid
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problems with circular imports. Gordon McMillan says:
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Circular imports are fine where both modules use the "import <module>" form
|
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of import. They fail when the 2nd module wants to grab a name out of the
|
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first ("from module import name") and the import is at the top level. That's
|
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because names in the 1st are not yet available, because the first module is
|
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busy importing the 2nd.
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In this case, if the second module is only used in one function, then the import
|
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can easily be moved into that function. By the time the import is called, the
|
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first module will have finished initializing, and the second module can do its
|
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import.
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It may also be necessary to move imports out of the top level of code if some of
|
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the modules are platform-specific. In that case, it may not even be possible to
|
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import all of the modules at the top of the file. In this case, importing the
|
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correct modules in the corresponding platform-specific code is a good option.
|
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Only move imports into a local scope, such as inside a function definition, if
|
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it's necessary to solve a problem such as avoiding a circular import or are
|
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trying to reduce the initialization time of a module. This technique is
|
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especially helpful if many of the imports are unnecessary depending on how the
|
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program executes. You may also want to move imports into a function if the
|
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modules are only ever used in that function. Note that loading a module the
|
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first time may be expensive because of the one time initialization of the
|
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module, but loading a module multiple times is virtually free, costing only a
|
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couple of dictionary lookups. Even if the module name has gone out of scope,
|
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the module is probably available in :data:`sys.modules`.
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If only instances of a specific class use a module, then it is reasonable to
|
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import the module in the class's ``__init__`` method and then assign the module
|
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to an instance variable so that the module is always available (via that
|
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instance variable) during the life of the object. Note that to delay an import
|
|
until the class is instantiated, the import must be inside a method. Putting
|
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the import inside the class but outside of any method still causes the import to
|
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occur when the module is initialized.
|
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|
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How can I pass optional or keyword parameters from one function to another?
|
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---------------------------------------------------------------------------
|
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Collect the arguments using the ``*`` and ``**`` specifiers in the function's
|
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parameter list; this gives you the positional arguments as a tuple and the
|
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keyword arguments as a dictionary. You can then pass these arguments when
|
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calling another function by using ``*`` and ``**``::
|
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def f(x, *args, **kwargs):
|
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...
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kwargs['width'] = '14.3c'
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...
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g(x, *args, **kwargs)
|
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|
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How do I write a function with output parameters (call by reference)?
|
|
---------------------------------------------------------------------
|
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Remember that arguments are passed by assignment in Python. Since assignment
|
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just creates references to objects, there's no alias between an argument name in
|
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the caller and callee, and so no call-by-reference per se. You can achieve the
|
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desired effect in a number of ways.
|
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1) By returning a tuple of the results::
|
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def func2(a, b):
|
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a = 'new-value' # a and b are local names
|
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b = b + 1 # assigned to new objects
|
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return a, b # return new values
|
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x, y = 'old-value', 99
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x, y = func2(x, y)
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print(x, y) # output: new-value 100
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This is almost always the clearest solution.
|
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|
|
2) By using global variables. This isn't thread-safe, and is not recommended.
|
|
|
|
3) By passing a mutable (changeable in-place) object::
|
|
|
|
def func1(a):
|
|
a[0] = 'new-value' # 'a' references a mutable list
|
|
a[1] = a[1] + 1 # changes a shared object
|
|
|
|
args = ['old-value', 99]
|
|
func1(args)
|
|
print(args[0], args[1]) # output: new-value 100
|
|
|
|
4) By passing in a dictionary that gets mutated::
|
|
|
|
def func3(args):
|
|
args['a'] = 'new-value' # args is a mutable dictionary
|
|
args['b'] = args['b'] + 1 # change it in-place
|
|
|
|
args = {'a':' old-value', 'b': 99}
|
|
func3(args)
|
|
print(args['a'], args['b'])
|
|
|
|
5) Or bundle up values in a class instance::
|
|
|
|
class callByRef:
|
|
def __init__(self, **args):
|
|
for (key, value) in args.items():
|
|
setattr(self, key, value)
|
|
|
|
def func4(args):
|
|
args.a = 'new-value' # args is a mutable callByRef
|
|
args.b = args.b + 1 # change object in-place
|
|
|
|
args = callByRef(a='old-value', b=99)
|
|
func4(args)
|
|
print(args.a, args.b)
|
|
|
|
|
|
There's almost never a good reason to get this complicated.
|
|
|
|
Your best choice is to return a tuple containing the multiple results.
|
|
|
|
|
|
How do you make a higher order function in Python?
|
|
--------------------------------------------------
|
|
|
|
You have two choices: you can use nested scopes or you can use callable objects.
|
|
For example, suppose you wanted to define ``linear(a,b)`` which returns a
|
|
function ``f(x)`` that computes the value ``a*x+b``. Using nested scopes::
|
|
|
|
def linear(a, b):
|
|
def result(x):
|
|
return a * x + b
|
|
return result
|
|
|
|
Or using a callable object::
|
|
|
|
class linear:
|
|
|
|
def __init__(self, a, b):
|
|
self.a, self.b = a, b
|
|
|
|
def __call__(self, x):
|
|
return self.a * x + self.b
|
|
|
|
In both cases, ::
|
|
|
|
taxes = linear(0.3, 2)
|
|
|
|
gives a callable object where ``taxes(10e6) == 0.3 * 10e6 + 2``.
|
|
|
|
The callable object approach has the disadvantage that it is a bit slower and
|
|
results in slightly longer code. However, note that a collection of callables
|
|
can share their signature via inheritance::
|
|
|
|
class exponential(linear):
|
|
# __init__ inherited
|
|
def __call__(self, x):
|
|
return self.a * (x ** self.b)
|
|
|
|
Object can encapsulate state for several methods::
|
|
|
|
class counter:
|
|
|
|
value = 0
|
|
|
|
def set(self, x):
|
|
self.value = x
|
|
|
|
def up(self):
|
|
self.value = self.value + 1
|
|
|
|
def down(self):
|
|
self.value = self.value - 1
|
|
|
|
count = counter()
|
|
inc, dec, reset = count.up, count.down, count.set
|
|
|
|
Here ``inc()``, ``dec()`` and ``reset()`` act like functions which share the
|
|
same counting variable.
|
|
|
|
|
|
How do I copy an object in Python?
|
|
----------------------------------
|
|
|
|
In general, try :func:`copy.copy` or :func:`copy.deepcopy` for the general case.
|
|
Not all objects can be copied, but most can.
|
|
|
|
Some objects can be copied more easily. Dictionaries have a :meth:`~dict.copy`
|
|
method::
|
|
|
|
newdict = olddict.copy()
|
|
|
|
Sequences can be copied by slicing::
|
|
|
|
new_l = l[:]
|
|
|
|
|
|
How can I find the methods or attributes of an object?
|
|
------------------------------------------------------
|
|
|
|
For an instance x of a user-defined class, ``dir(x)`` returns an alphabetized
|
|
list of the names containing the instance attributes and methods and attributes
|
|
defined by its class.
|
|
|
|
|
|
How can my code discover the name of an object?
|
|
-----------------------------------------------
|
|
|
|
Generally speaking, it can't, because objects don't really have names.
|
|
Essentially, assignment always binds a name to a value; The same is true of
|
|
``def`` and ``class`` statements, but in that case the value is a
|
|
callable. Consider the following code::
|
|
|
|
class A:
|
|
pass
|
|
|
|
B = A
|
|
|
|
a = B()
|
|
b = a
|
|
print(b)
|
|
<__main__.A object at 0x16D07CC>
|
|
print(a)
|
|
<__main__.A object at 0x16D07CC>
|
|
|
|
Arguably the class has a name: even though it is bound to two names and invoked
|
|
through the name B the created instance is still reported as an instance of
|
|
class A. However, it is impossible to say whether the instance's name is a or
|
|
b, since both names are bound to the same value.
|
|
|
|
Generally speaking it should not be necessary for your code to "know the names"
|
|
of particular values. Unless you are deliberately writing introspective
|
|
programs, this is usually an indication that a change of approach might be
|
|
beneficial.
|
|
|
|
In comp.lang.python, Fredrik Lundh once gave an excellent analogy in answer to
|
|
this question:
|
|
|
|
The same way as you get the name of that cat you found on your porch: the cat
|
|
(object) itself cannot tell you its name, and it doesn't really care -- so
|
|
the only way to find out what it's called is to ask all your neighbours
|
|
(namespaces) if it's their cat (object)...
|
|
|
|
....and don't be surprised if you'll find that it's known by many names, or
|
|
no name at all!
|
|
|
|
|
|
What's up with the comma operator's precedence?
|
|
-----------------------------------------------
|
|
|
|
Comma is not an operator in Python. Consider this session::
|
|
|
|
>>> "a" in "b", "a"
|
|
(False, 'a')
|
|
|
|
Since the comma is not an operator, but a separator between expressions the
|
|
above is evaluated as if you had entered::
|
|
|
|
>>> ("a" in "b"), "a"
|
|
|
|
not::
|
|
|
|
>>> "a" in ("b", "a")
|
|
|
|
The same is true of the various assignment operators (``=``, ``+=`` etc). They
|
|
are not truly operators but syntactic delimiters in assignment statements.
|
|
|
|
|
|
Is there an equivalent of C's "?:" ternary operator?
|
|
----------------------------------------------------
|
|
|
|
Yes, this feature was added in Python 2.5. The syntax would be as follows::
|
|
|
|
[on_true] if [expression] else [on_false]
|
|
|
|
x, y = 50, 25
|
|
|
|
small = x if x < y else y
|
|
|
|
For versions previous to 2.5 the answer would be 'No'.
|
|
|
|
.. XXX remove rest?
|
|
|
|
In many cases you can mimic ``a ? b : c`` with ``a and b or c``, but there's a
|
|
flaw: if *b* is zero (or empty, or ``None`` -- anything that tests false) then
|
|
*c* will be selected instead. In many cases you can prove by looking at the
|
|
code that this can't happen (e.g. because *b* is a constant or has a type that
|
|
can never be false), but in general this can be a problem.
|
|
|
|
Tim Peters (who wishes it was Steve Majewski) suggested the following solution:
|
|
``(a and [b] or [c])[0]``. Because ``[b]`` is a singleton list it is never
|
|
false, so the wrong path is never taken; then applying ``[0]`` to the whole
|
|
thing gets the *b* or *c* that you really wanted. Ugly, but it gets you there
|
|
in the rare cases where it is really inconvenient to rewrite your code using
|
|
'if'.
|
|
|
|
The best course is usually to write a simple ``if...else`` statement. Another
|
|
solution is to implement the ``?:`` operator as a function::
|
|
|
|
def q(cond, on_true, on_false):
|
|
if cond:
|
|
if not isfunction(on_true):
|
|
return on_true
|
|
else:
|
|
return on_true()
|
|
else:
|
|
if not isfunction(on_false):
|
|
return on_false
|
|
else:
|
|
return on_false()
|
|
|
|
In most cases you'll pass b and c directly: ``q(a, b, c)``. To avoid evaluating
|
|
b or c when they shouldn't be, encapsulate them within a lambda function, e.g.:
|
|
``q(a, lambda: b, lambda: c)``.
|
|
|
|
It has been asked *why* Python has no if-then-else expression. There are
|
|
several answers: many languages do just fine without one; it can easily lead to
|
|
less readable code; no sufficiently "Pythonic" syntax has been discovered; a
|
|
search of the standard library found remarkably few places where using an
|
|
if-then-else expression would make the code more understandable.
|
|
|
|
In 2002, :pep:`308` was written proposing several possible syntaxes and the
|
|
community was asked to vote on the issue. The vote was inconclusive. Most
|
|
people liked one of the syntaxes, but also hated other syntaxes; many votes
|
|
implied that people preferred no ternary operator rather than having a syntax
|
|
they hated.
|
|
|
|
|
|
Is it possible to write obfuscated one-liners in Python?
|
|
--------------------------------------------------------
|
|
|
|
Yes. Usually this is done by nesting :keyword:`lambda` within
|
|
:keyword:`lambda`. See the following three examples, due to Ulf Bartelt::
|
|
|
|
from functools import reduce
|
|
|
|
# Primes < 1000
|
|
print(list(filter(None,map(lambda y:y*reduce(lambda x,y:x*y!=0,
|
|
map(lambda x,y=y:y%x,range(2,int(pow(y,0.5)+1))),1),range(2,1000)))))
|
|
|
|
# First 10 Fibonacci numbers
|
|
print(list(map(lambda x,f=lambda x,f:(f(x-1,f)+f(x-2,f)) if x>1 else 1:
|
|
f(x,f), range(10))))
|
|
|
|
# Mandelbrot set
|
|
print((lambda Ru,Ro,Iu,Io,IM,Sx,Sy:reduce(lambda x,y:x+y,map(lambda y,
|
|
Iu=Iu,Io=Io,Ru=Ru,Ro=Ro,Sy=Sy,L=lambda yc,Iu=Iu,Io=Io,Ru=Ru,Ro=Ro,i=IM,
|
|
Sx=Sx,Sy=Sy:reduce(lambda x,y:x+y,map(lambda x,xc=Ru,yc=yc,Ru=Ru,Ro=Ro,
|
|
i=i,Sx=Sx,F=lambda xc,yc,x,y,k,f=lambda xc,yc,x,y,k,f:(k<=0)or (x*x+y*y
|
|
>=4.0) or 1+f(xc,yc,x*x-y*y+xc,2.0*x*y+yc,k-1,f):f(xc,yc,x,y,k,f):chr(
|
|
64+F(Ru+x*(Ro-Ru)/Sx,yc,0,0,i)),range(Sx))):L(Iu+y*(Io-Iu)/Sy),range(Sy
|
|
))))(-2.1, 0.7, -1.2, 1.2, 30, 80, 24))
|
|
# \___ ___/ \___ ___/ | | |__ lines on screen
|
|
# V V | |______ columns on screen
|
|
# | | |__________ maximum of "iterations"
|
|
# | |_________________ range on y axis
|
|
# |____________________________ range on x axis
|
|
|
|
Don't try this at home, kids!
|
|
|
|
|
|
Numbers and strings
|
|
===================
|
|
|
|
How do I specify hexadecimal and octal integers?
|
|
------------------------------------------------
|
|
|
|
To specify an octal digit, precede the octal value with a zero, and then a lower
|
|
or uppercase "o". For example, to set the variable "a" to the octal value "10"
|
|
(8 in decimal), type::
|
|
|
|
>>> a = 0o10
|
|
>>> a
|
|
8
|
|
|
|
Hexadecimal is just as easy. Simply precede the hexadecimal number with a zero,
|
|
and then a lower or uppercase "x". Hexadecimal digits can be specified in lower
|
|
or uppercase. For example, in the Python interpreter::
|
|
|
|
>>> a = 0xa5
|
|
>>> a
|
|
165
|
|
>>> b = 0XB2
|
|
>>> b
|
|
178
|
|
|
|
|
|
Why does -22 // 10 return -3?
|
|
-----------------------------
|
|
|
|
It's primarily driven by the desire that ``i % j`` have the same sign as ``j``.
|
|
If you want that, and also want::
|
|
|
|
i == (i // j) * j + (i % j)
|
|
|
|
then integer division has to return the floor. C also requires that identity to
|
|
hold, and then compilers that truncate ``i // j`` need to make ``i % j`` have
|
|
the same sign as ``i``.
|
|
|
|
There are few real use cases for ``i % j`` when ``j`` is negative. When ``j``
|
|
is positive, there are many, and in virtually all of them it's more useful for
|
|
``i % j`` to be ``>= 0``. If the clock says 10 now, what did it say 200 hours
|
|
ago? ``-190 % 12 == 2`` is useful; ``-190 % 12 == -10`` is a bug waiting to
|
|
bite.
|
|
|
|
|
|
How do I convert a string to a number?
|
|
--------------------------------------
|
|
|
|
For integers, use the built-in :func:`int` type constructor, e.g. ``int('144')
|
|
== 144``. Similarly, :func:`float` converts to floating-point,
|
|
e.g. ``float('144') == 144.0``.
|
|
|
|
By default, these interpret the number as decimal, so that ``int('0144') ==
|
|
144`` and ``int('0x144')`` raises :exc:`ValueError`. ``int(string, base)`` takes
|
|
the base to convert from as a second optional argument, so ``int('0x144', 16) ==
|
|
324``. If the base is specified as 0, the number is interpreted using Python's
|
|
rules: a leading '0' indicates octal, and '0x' indicates a hex number.
|
|
|
|
Do not use the built-in function :func:`eval` if all you need is to convert
|
|
strings to numbers. :func:`eval` will be significantly slower and it presents a
|
|
security risk: someone could pass you a Python expression that might have
|
|
unwanted side effects. For example, someone could pass
|
|
``__import__('os').system("rm -rf $HOME")`` which would erase your home
|
|
directory.
|
|
|
|
:func:`eval` also has the effect of interpreting numbers as Python expressions,
|
|
so that e.g. ``eval('09')`` gives a syntax error because Python does not allow
|
|
leading '0' in a decimal number (except '0').
|
|
|
|
|
|
How do I convert a number to a string?
|
|
--------------------------------------
|
|
|
|
To convert, e.g., the number 144 to the string '144', use the built-in type
|
|
constructor :func:`str`. If you want a hexadecimal or octal representation, use
|
|
the built-in functions :func:`hex` or :func:`oct`. For fancy formatting, see
|
|
the :ref:`string-formatting` section, e.g. ``"{:04d}".format(144)`` yields
|
|
``'0144'`` and ``"{:.3f}".format(1/3)`` yields ``'0.333'``.
|
|
|
|
|
|
How do I modify a string in place?
|
|
----------------------------------
|
|
|
|
You can't, because strings are immutable. If you need an object with this
|
|
ability, try converting the string to a list or use the array module::
|
|
|
|
>>> s = "Hello, world"
|
|
>>> a = list(s)
|
|
>>> print(a)
|
|
['H', 'e', 'l', 'l', 'o', ',', ' ', 'w', 'o', 'r', 'l', 'd']
|
|
>>> a[7:] = list("there!")
|
|
>>> ''.join(a)
|
|
'Hello, there!'
|
|
|
|
>>> import array
|
|
>>> a = array.array('u', s)
|
|
>>> print(a)
|
|
array('u', 'Hello, world')
|
|
>>> a[0] = 'y'
|
|
>>> print(a)
|
|
array('u', 'yello world')
|
|
>>> a.tounicode()
|
|
'yello, world'
|
|
|
|
|
|
How do I use strings to call functions/methods?
|
|
-----------------------------------------------
|
|
|
|
There are various techniques.
|
|
|
|
* The best is to use a dictionary that maps strings to functions. The primary
|
|
advantage of this technique is that the strings do not need to match the names
|
|
of the functions. This is also the primary technique used to emulate a case
|
|
construct::
|
|
|
|
def a():
|
|
pass
|
|
|
|
def b():
|
|
pass
|
|
|
|
dispatch = {'go': a, 'stop': b} # Note lack of parens for funcs
|
|
|
|
dispatch[get_input()]() # Note trailing parens to call function
|
|
|
|
* Use the built-in function :func:`getattr`::
|
|
|
|
import foo
|
|
getattr(foo, 'bar')()
|
|
|
|
Note that :func:`getattr` works on any object, including classes, class
|
|
instances, modules, and so on.
|
|
|
|
This is used in several places in the standard library, like this::
|
|
|
|
class Foo:
|
|
def do_foo(self):
|
|
...
|
|
|
|
def do_bar(self):
|
|
...
|
|
|
|
f = getattr(foo_instance, 'do_' + opname)
|
|
f()
|
|
|
|
|
|
* Use :func:`locals` or :func:`eval` to resolve the function name::
|
|
|
|
def myFunc():
|
|
print("hello")
|
|
|
|
fname = "myFunc"
|
|
|
|
f = locals()[fname]
|
|
f()
|
|
|
|
f = eval(fname)
|
|
f()
|
|
|
|
Note: Using :func:`eval` is slow and dangerous. If you don't have absolute
|
|
control over the contents of the string, someone could pass a string that
|
|
resulted in an arbitrary function being executed.
|
|
|
|
Is there an equivalent to Perl's chomp() for removing trailing newlines from strings?
|
|
-------------------------------------------------------------------------------------
|
|
|
|
Starting with Python 2.2, you can use ``S.rstrip("\r\n")`` to remove all
|
|
occurrences of any line terminator from the end of the string ``S`` without
|
|
removing other trailing whitespace. If the string ``S`` represents more than
|
|
one line, with several empty lines at the end, the line terminators for all the
|
|
blank lines will be removed::
|
|
|
|
>>> lines = ("line 1 \r\n"
|
|
... "\r\n"
|
|
... "\r\n")
|
|
>>> lines.rstrip("\n\r")
|
|
'line 1 '
|
|
|
|
Since this is typically only desired when reading text one line at a time, using
|
|
``S.rstrip()`` this way works well.
|
|
|
|
For older versions of Python, there are two partial substitutes:
|
|
|
|
- If you want to remove all trailing whitespace, use the ``rstrip()`` method of
|
|
string objects. This removes all trailing whitespace, not just a single
|
|
newline.
|
|
|
|
- Otherwise, if there is only one line in the string ``S``, use
|
|
``S.splitlines()[0]``.
|
|
|
|
|
|
Is there a scanf() or sscanf() equivalent?
|
|
------------------------------------------
|
|
|
|
Not as such.
|
|
|
|
For simple input parsing, the easiest approach is usually to split the line into
|
|
whitespace-delimited words using the :meth:`~str.split` method of string objects
|
|
and then convert decimal strings to numeric values using :func:`int` or
|
|
:func:`float`. ``split()`` supports an optional "sep" parameter which is useful
|
|
if the line uses something other than whitespace as a separator.
|
|
|
|
For more complicated input parsing, regular expressions are more powerful
|
|
than C's :c:func:`sscanf` and better suited for the task.
|
|
|
|
|
|
What does 'UnicodeDecodeError' or 'UnicodeEncodeError' error mean?
|
|
-------------------------------------------------------------------
|
|
|
|
See the :ref:`unicode-howto`.
|
|
|
|
|
|
Sequences (Tuples/Lists)
|
|
========================
|
|
|
|
How do I convert between tuples and lists?
|
|
------------------------------------------
|
|
|
|
The type constructor ``tuple(seq)`` converts any sequence (actually, any
|
|
iterable) into a tuple with the same items in the same order.
|
|
|
|
For example, ``tuple([1, 2, 3])`` yields ``(1, 2, 3)`` and ``tuple('abc')``
|
|
yields ``('a', 'b', 'c')``. If the argument is a tuple, it does not make a copy
|
|
but returns the same object, so it is cheap to call :func:`tuple` when you
|
|
aren't sure that an object is already a tuple.
|
|
|
|
The type constructor ``list(seq)`` converts any sequence or iterable into a list
|
|
with the same items in the same order. For example, ``list((1, 2, 3))`` yields
|
|
``[1, 2, 3]`` and ``list('abc')`` yields ``['a', 'b', 'c']``. If the argument
|
|
is a list, it makes a copy just like ``seq[:]`` would.
|
|
|
|
|
|
What's a negative index?
|
|
------------------------
|
|
|
|
Python sequences are indexed with positive numbers and negative numbers. For
|
|
positive numbers 0 is the first index 1 is the second index and so forth. For
|
|
negative indices -1 is the last index and -2 is the penultimate (next to last)
|
|
index and so forth. Think of ``seq[-n]`` as the same as ``seq[len(seq)-n]``.
|
|
|
|
Using negative indices can be very convenient. For example ``S[:-1]`` is all of
|
|
the string except for its last character, which is useful for removing the
|
|
trailing newline from a string.
|
|
|
|
|
|
How do I iterate over a sequence in reverse order?
|
|
--------------------------------------------------
|
|
|
|
Use the :func:`reversed` built-in function, which is new in Python 2.4::
|
|
|
|
for x in reversed(sequence):
|
|
... # do something with x...
|
|
|
|
This won't touch your original sequence, but build a new copy with reversed
|
|
order to iterate over.
|
|
|
|
With Python 2.3, you can use an extended slice syntax::
|
|
|
|
for x in sequence[::-1]:
|
|
... # do something with x...
|
|
|
|
|
|
How do you remove duplicates from a list?
|
|
-----------------------------------------
|
|
|
|
See the Python Cookbook for a long discussion of many ways to do this:
|
|
|
|
http://aspn.activestate.com/ASPN/Cookbook/Python/Recipe/52560
|
|
|
|
If you don't mind reordering the list, sort it and then scan from the end of the
|
|
list, deleting duplicates as you go::
|
|
|
|
if mylist:
|
|
mylist.sort()
|
|
last = mylist[-1]
|
|
for i in range(len(mylist)-2, -1, -1):
|
|
if last == mylist[i]:
|
|
del mylist[i]
|
|
else:
|
|
last = mylist[i]
|
|
|
|
If all elements of the list may be used as dictionary keys (i.e. they are all
|
|
hashable) this is often faster ::
|
|
|
|
d = {}
|
|
for x in mylist:
|
|
d[x] = 1
|
|
mylist = list(d.keys())
|
|
|
|
In Python 2.5 and later, the following is possible instead::
|
|
|
|
mylist = list(set(mylist))
|
|
|
|
This converts the list into a set, thereby removing duplicates, and then back
|
|
into a list.
|
|
|
|
|
|
How do you make an array in Python?
|
|
-----------------------------------
|
|
|
|
Use a list::
|
|
|
|
["this", 1, "is", "an", "array"]
|
|
|
|
Lists are equivalent to C or Pascal arrays in their time complexity; the primary
|
|
difference is that a Python list can contain objects of many different types.
|
|
|
|
The ``array`` module also provides methods for creating arrays of fixed types
|
|
with compact representations, but they are slower to index than lists. Also
|
|
note that the Numeric extensions and others define array-like structures with
|
|
various characteristics as well.
|
|
|
|
To get Lisp-style linked lists, you can emulate cons cells using tuples::
|
|
|
|
lisp_list = ("like", ("this", ("example", None) ) )
|
|
|
|
If mutability is desired, you could use lists instead of tuples. Here the
|
|
analogue of lisp car is ``lisp_list[0]`` and the analogue of cdr is
|
|
``lisp_list[1]``. Only do this if you're sure you really need to, because it's
|
|
usually a lot slower than using Python lists.
|
|
|
|
|
|
How do I create a multidimensional list?
|
|
----------------------------------------
|
|
|
|
You probably tried to make a multidimensional array like this::
|
|
|
|
A = [[None] * 2] * 3
|
|
|
|
This looks correct if you print it::
|
|
|
|
>>> A
|
|
[[None, None], [None, None], [None, None]]
|
|
|
|
But when you assign a value, it shows up in multiple places:
|
|
|
|
>>> A[0][0] = 5
|
|
>>> A
|
|
[[5, None], [5, None], [5, None]]
|
|
|
|
The reason is that replicating a list with ``*`` doesn't create copies, it only
|
|
creates references to the existing objects. The ``*3`` creates a list
|
|
containing 3 references to the same list of length two. Changes to one row will
|
|
show in all rows, which is almost certainly not what you want.
|
|
|
|
The suggested approach is to create a list of the desired length first and then
|
|
fill in each element with a newly created list::
|
|
|
|
A = [None] * 3
|
|
for i in range(3):
|
|
A[i] = [None] * 2
|
|
|
|
This generates a list containing 3 different lists of length two. You can also
|
|
use a list comprehension::
|
|
|
|
w, h = 2, 3
|
|
A = [[None] * w for i in range(h)]
|
|
|
|
Or, you can use an extension that provides a matrix datatype; `Numeric Python
|
|
<http://numpy.scipy.org/>`_ is the best known.
|
|
|
|
|
|
How do I apply a method to a sequence of objects?
|
|
-------------------------------------------------
|
|
|
|
Use a list comprehension::
|
|
|
|
result = [obj.method() for obj in mylist]
|
|
|
|
|
|
Dictionaries
|
|
============
|
|
|
|
How can I get a dictionary to display its keys in a consistent order?
|
|
---------------------------------------------------------------------
|
|
|
|
You can't. Dictionaries store their keys in an unpredictable order, so the
|
|
display order of a dictionary's elements will be similarly unpredictable.
|
|
|
|
This can be frustrating if you want to save a printable version to a file, make
|
|
some changes and then compare it with some other printed dictionary. In this
|
|
case, use the ``pprint`` module to pretty-print the dictionary; the items will
|
|
be presented in order sorted by the key.
|
|
|
|
A more complicated solution is to subclass ``dict`` to create a
|
|
``SortedDict`` class that prints itself in a predictable order. Here's one
|
|
simpleminded implementation of such a class::
|
|
|
|
class SortedDict(dict):
|
|
def __repr__(self):
|
|
keys = sorted(self.keys())
|
|
result = ("{!r}: {!r}".format(k, self[k]) for k in keys)
|
|
return "{{{}}}".format(", ".join(result))
|
|
|
|
__str__ = __repr__
|
|
|
|
This will work for many common situations you might encounter, though it's far
|
|
from a perfect solution. The largest flaw is that if some values in the
|
|
dictionary are also dictionaries, their values won't be presented in any
|
|
particular order.
|
|
|
|
|
|
I want to do a complicated sort: can you do a Schwartzian Transform in Python?
|
|
------------------------------------------------------------------------------
|
|
|
|
The technique, attributed to Randal Schwartz of the Perl community, sorts the
|
|
elements of a list by a metric which maps each element to its "sort value". In
|
|
Python, just use the ``key`` argument for the ``sort()`` method::
|
|
|
|
Isorted = L[:]
|
|
Isorted.sort(key=lambda s: int(s[10:15]))
|
|
|
|
The ``key`` argument is new in Python 2.4, for older versions this kind of
|
|
sorting is quite simple to do with list comprehensions. To sort a list of
|
|
strings by their uppercase values::
|
|
|
|
tmp1 = [(x.upper(), x) for x in L] # Schwartzian transform
|
|
tmp1.sort()
|
|
Usorted = [x[1] for x in tmp1]
|
|
|
|
To sort by the integer value of a subfield extending from positions 10-15 in
|
|
each string::
|
|
|
|
tmp2 = [(int(s[10:15]), s) for s in L] # Schwartzian transform
|
|
tmp2.sort()
|
|
Isorted = [x[1] for x in tmp2]
|
|
|
|
For versions prior to 3.0, Isorted may also be computed by ::
|
|
|
|
def intfield(s):
|
|
return int(s[10:15])
|
|
|
|
def Icmp(s1, s2):
|
|
return cmp(intfield(s1), intfield(s2))
|
|
|
|
Isorted = L[:]
|
|
Isorted.sort(Icmp)
|
|
|
|
but since this method calls ``intfield()`` many times for each element of L, it
|
|
is slower than the Schwartzian Transform.
|
|
|
|
|
|
How can I sort one list by values from another list?
|
|
----------------------------------------------------
|
|
|
|
Merge them into an iterator of tuples, sort the resulting list, and then pick
|
|
out the element you want. ::
|
|
|
|
>>> list1 = ["what", "I'm", "sorting", "by"]
|
|
>>> list2 = ["something", "else", "to", "sort"]
|
|
>>> pairs = zip(list1, list2)
|
|
>>> pairs = sorted(pairs)
|
|
>>> pairs
|
|
[("I'm", 'else'), ('by', 'sort'), ('sorting', 'to'), ('what', 'something')]
|
|
>>> result = [x[1] for x in pairs]
|
|
>>> result
|
|
['else', 'sort', 'to', 'something']
|
|
|
|
|
|
An alternative for the last step is::
|
|
|
|
>>> result = []
|
|
>>> for p in pairs: result.append(p[1])
|
|
|
|
If you find this more legible, you might prefer to use this instead of the final
|
|
list comprehension. However, it is almost twice as slow for long lists. Why?
|
|
First, the ``append()`` operation has to reallocate memory, and while it uses
|
|
some tricks to avoid doing that each time, it still has to do it occasionally,
|
|
and that costs quite a bit. Second, the expression "result.append" requires an
|
|
extra attribute lookup, and third, there's a speed reduction from having to make
|
|
all those function calls.
|
|
|
|
|
|
Objects
|
|
=======
|
|
|
|
What is a class?
|
|
----------------
|
|
|
|
A class is the particular object type created by executing a class statement.
|
|
Class objects are used as templates to create instance objects, which embody
|
|
both the data (attributes) and code (methods) specific to a datatype.
|
|
|
|
A class can be based on one or more other classes, called its base class(es). It
|
|
then inherits the attributes and methods of its base classes. This allows an
|
|
object model to be successively refined by inheritance. You might have a
|
|
generic ``Mailbox`` class that provides basic accessor methods for a mailbox,
|
|
and subclasses such as ``MboxMailbox``, ``MaildirMailbox``, ``OutlookMailbox``
|
|
that handle various specific mailbox formats.
|
|
|
|
|
|
What is a method?
|
|
-----------------
|
|
|
|
A method is a function on some object ``x`` that you normally call as
|
|
``x.name(arguments...)``. Methods are defined as functions inside the class
|
|
definition::
|
|
|
|
class C:
|
|
def meth (self, arg):
|
|
return arg * 2 + self.attribute
|
|
|
|
|
|
What is self?
|
|
-------------
|
|
|
|
Self is merely a conventional name for the first argument of a method. A method
|
|
defined as ``meth(self, a, b, c)`` should be called as ``x.meth(a, b, c)`` for
|
|
some instance ``x`` of the class in which the definition occurs; the called
|
|
method will think it is called as ``meth(x, a, b, c)``.
|
|
|
|
See also :ref:`why-self`.
|
|
|
|
|
|
How do I check if an object is an instance of a given class or of a subclass of it?
|
|
-----------------------------------------------------------------------------------
|
|
|
|
Use the built-in function ``isinstance(obj, cls)``. You can check if an object
|
|
is an instance of any of a number of classes by providing a tuple instead of a
|
|
single class, e.g. ``isinstance(obj, (class1, class2, ...))``, and can also
|
|
check whether an object is one of Python's built-in types, e.g.
|
|
``isinstance(obj, str)`` or ``isinstance(obj, (int, float, complex))``.
|
|
|
|
Note that most programs do not use :func:`isinstance` on user-defined classes
|
|
very often. If you are developing the classes yourself, a more proper
|
|
object-oriented style is to define methods on the classes that encapsulate a
|
|
particular behaviour, instead of checking the object's class and doing a
|
|
different thing based on what class it is. For example, if you have a function
|
|
that does something::
|
|
|
|
def search(obj):
|
|
if isinstance(obj, Mailbox):
|
|
# ... code to search a mailbox
|
|
elif isinstance(obj, Document):
|
|
# ... code to search a document
|
|
elif ...
|
|
|
|
A better approach is to define a ``search()`` method on all the classes and just
|
|
call it::
|
|
|
|
class Mailbox:
|
|
def search(self):
|
|
# ... code to search a mailbox
|
|
|
|
class Document:
|
|
def search(self):
|
|
# ... code to search a document
|
|
|
|
obj.search()
|
|
|
|
|
|
What is delegation?
|
|
-------------------
|
|
|
|
Delegation is an object oriented technique (also called a design pattern).
|
|
Let's say you have an object ``x`` and want to change the behaviour of just one
|
|
of its methods. You can create a new class that provides a new implementation
|
|
of the method you're interested in changing and delegates all other methods to
|
|
the corresponding method of ``x``.
|
|
|
|
Python programmers can easily implement delegation. For example, the following
|
|
class implements a class that behaves like a file but converts all written data
|
|
to uppercase::
|
|
|
|
class UpperOut:
|
|
|
|
def __init__(self, outfile):
|
|
self._outfile = outfile
|
|
|
|
def write(self, s):
|
|
self._outfile.write(s.upper())
|
|
|
|
def __getattr__(self, name):
|
|
return getattr(self._outfile, name)
|
|
|
|
Here the ``UpperOut`` class redefines the ``write()`` method to convert the
|
|
argument string to uppercase before calling the underlying
|
|
``self.__outfile.write()`` method. All other methods are delegated to the
|
|
underlying ``self.__outfile`` object. The delegation is accomplished via the
|
|
``__getattr__`` method; consult :ref:`the language reference <attribute-access>`
|
|
for more information about controlling attribute access.
|
|
|
|
Note that for more general cases delegation can get trickier. When attributes
|
|
must be set as well as retrieved, the class must define a :meth:`__setattr__`
|
|
method too, and it must do so carefully. The basic implementation of
|
|
:meth:`__setattr__` is roughly equivalent to the following::
|
|
|
|
class X:
|
|
...
|
|
def __setattr__(self, name, value):
|
|
self.__dict__[name] = value
|
|
...
|
|
|
|
Most :meth:`__setattr__` implementations must modify ``self.__dict__`` to store
|
|
local state for self without causing an infinite recursion.
|
|
|
|
|
|
How do I call a method defined in a base class from a derived class that overrides it?
|
|
--------------------------------------------------------------------------------------
|
|
|
|
Use the built-in :func:`super` function::
|
|
|
|
class Derived(Base):
|
|
def meth (self):
|
|
super(Derived, self).meth()
|
|
|
|
For version prior to 3.0, you may be using classic classes: For a class
|
|
definition such as ``class Derived(Base): ...`` you can call method ``meth()``
|
|
defined in ``Base`` (or one of ``Base``'s base classes) as ``Base.meth(self,
|
|
arguments...)``. Here, ``Base.meth`` is an unbound method, so you need to
|
|
provide the ``self`` argument.
|
|
|
|
|
|
How can I organize my code to make it easier to change the base class?
|
|
----------------------------------------------------------------------
|
|
|
|
You could define an alias for the base class, assign the real base class to it
|
|
before your class definition, and use the alias throughout your class. Then all
|
|
you have to change is the value assigned to the alias. Incidentally, this trick
|
|
is also handy if you want to decide dynamically (e.g. depending on availability
|
|
of resources) which base class to use. Example::
|
|
|
|
BaseAlias = <real base class>
|
|
|
|
class Derived(BaseAlias):
|
|
def meth(self):
|
|
BaseAlias.meth(self)
|
|
...
|
|
|
|
|
|
How do I create static class data and static class methods?
|
|
-----------------------------------------------------------
|
|
|
|
Both static data and static methods (in the sense of C++ or Java) are supported
|
|
in Python.
|
|
|
|
For static data, simply define a class attribute. To assign a new value to the
|
|
attribute, you have to explicitly use the class name in the assignment::
|
|
|
|
class C:
|
|
count = 0 # number of times C.__init__ called
|
|
|
|
def __init__(self):
|
|
C.count = C.count + 1
|
|
|
|
def getcount(self):
|
|
return C.count # or return self.count
|
|
|
|
``c.count`` also refers to ``C.count`` for any ``c`` such that ``isinstance(c,
|
|
C)`` holds, unless overridden by ``c`` itself or by some class on the base-class
|
|
search path from ``c.__class__`` back to ``C``.
|
|
|
|
Caution: within a method of C, an assignment like ``self.count = 42`` creates a
|
|
new and unrelated instance named "count" in ``self``'s own dict. Rebinding of a
|
|
class-static data name must always specify the class whether inside a method or
|
|
not::
|
|
|
|
C.count = 314
|
|
|
|
Static methods are possible since Python 2.2::
|
|
|
|
class C:
|
|
def static(arg1, arg2, arg3):
|
|
# No 'self' parameter!
|
|
...
|
|
static = staticmethod(static)
|
|
|
|
With Python 2.4's decorators, this can also be written as ::
|
|
|
|
class C:
|
|
@staticmethod
|
|
def static(arg1, arg2, arg3):
|
|
# No 'self' parameter!
|
|
...
|
|
|
|
However, a far more straightforward way to get the effect of a static method is
|
|
via a simple module-level function::
|
|
|
|
def getcount():
|
|
return C.count
|
|
|
|
If your code is structured so as to define one class (or tightly related class
|
|
hierarchy) per module, this supplies the desired encapsulation.
|
|
|
|
|
|
How can I overload constructors (or methods) in Python?
|
|
-------------------------------------------------------
|
|
|
|
This answer actually applies to all methods, but the question usually comes up
|
|
first in the context of constructors.
|
|
|
|
In C++ you'd write
|
|
|
|
.. code-block:: c
|
|
|
|
class C {
|
|
C() { cout << "No arguments\n"; }
|
|
C(int i) { cout << "Argument is " << i << "\n"; }
|
|
}
|
|
|
|
In Python you have to write a single constructor that catches all cases using
|
|
default arguments. For example::
|
|
|
|
class C:
|
|
def __init__(self, i=None):
|
|
if i is None:
|
|
print("No arguments")
|
|
else:
|
|
print("Argument is", i)
|
|
|
|
This is not entirely equivalent, but close enough in practice.
|
|
|
|
You could also try a variable-length argument list, e.g. ::
|
|
|
|
def __init__(self, *args):
|
|
...
|
|
|
|
The same approach works for all method definitions.
|
|
|
|
|
|
I try to use __spam and I get an error about _SomeClassName__spam.
|
|
------------------------------------------------------------------
|
|
|
|
Variable names with double leading underscores are "mangled" to provide a simple
|
|
but effective way to define class private variables. Any identifier of the form
|
|
``__spam`` (at least two leading underscores, at most one trailing underscore)
|
|
is textually replaced with ``_classname__spam``, where ``classname`` is the
|
|
current class name with any leading underscores stripped.
|
|
|
|
This doesn't guarantee privacy: an outside user can still deliberately access
|
|
the "_classname__spam" attribute, and private values are visible in the object's
|
|
``__dict__``. Many Python programmers never bother to use private variable
|
|
names at all.
|
|
|
|
|
|
My class defines __del__ but it is not called when I delete the object.
|
|
-----------------------------------------------------------------------
|
|
|
|
There are several possible reasons for this.
|
|
|
|
The del statement does not necessarily call :meth:`__del__` -- it simply
|
|
decrements the object's reference count, and if this reaches zero
|
|
:meth:`__del__` is called.
|
|
|
|
If your data structures contain circular links (e.g. a tree where each child has
|
|
a parent reference and each parent has a list of children) the reference counts
|
|
will never go back to zero. Once in a while Python runs an algorithm to detect
|
|
such cycles, but the garbage collector might run some time after the last
|
|
reference to your data structure vanishes, so your :meth:`__del__` method may be
|
|
called at an inconvenient and random time. This is inconvenient if you're trying
|
|
to reproduce a problem. Worse, the order in which object's :meth:`__del__`
|
|
methods are executed is arbitrary. You can run :func:`gc.collect` to force a
|
|
collection, but there *are* pathological cases where objects will never be
|
|
collected.
|
|
|
|
Despite the cycle collector, it's still a good idea to define an explicit
|
|
``close()`` method on objects to be called whenever you're done with them. The
|
|
``close()`` method can then remove attributes that refer to subobjecs. Don't
|
|
call :meth:`__del__` directly -- :meth:`__del__` should call ``close()`` and
|
|
``close()`` should make sure that it can be called more than once for the same
|
|
object.
|
|
|
|
Another way to avoid cyclical references is to use the :mod:`weakref` module,
|
|
which allows you to point to objects without incrementing their reference count.
|
|
Tree data structures, for instance, should use weak references for their parent
|
|
and sibling references (if they need them!).
|
|
|
|
.. XXX relevant for Python 3?
|
|
|
|
If the object has ever been a local variable in a function that caught an
|
|
expression in an except clause, chances are that a reference to the object
|
|
still exists in that function's stack frame as contained in the stack trace.
|
|
Normally, calling :func:`sys.exc_clear` will take care of this by clearing
|
|
the last recorded exception.
|
|
|
|
Finally, if your :meth:`__del__` method raises an exception, a warning message
|
|
is printed to :data:`sys.stderr`.
|
|
|
|
|
|
How do I get a list of all instances of a given class?
|
|
------------------------------------------------------
|
|
|
|
Python does not keep track of all instances of a class (or of a built-in type).
|
|
You can program the class's constructor to keep track of all instances by
|
|
keeping a list of weak references to each instance.
|
|
|
|
|
|
Modules
|
|
=======
|
|
|
|
How do I create a .pyc file?
|
|
----------------------------
|
|
|
|
When a module is imported for the first time (or when the source is more recent
|
|
than the current compiled file) a ``.pyc`` file containing the compiled code
|
|
should be created in the same directory as the ``.py`` file.
|
|
|
|
One reason that a ``.pyc`` file may not be created is permissions problems with
|
|
the directory. This can happen, for example, if you develop as one user but run
|
|
as another, such as if you are testing with a web server. Creation of a .pyc
|
|
file is automatic if you're importing a module and Python has the ability
|
|
(permissions, free space, etc...) to write the compiled module back to the
|
|
directory.
|
|
|
|
Running Python on a top level script is not considered an import and no ``.pyc``
|
|
will be created. For example, if you have a top-level module ``abc.py`` that
|
|
imports another module ``xyz.py``, when you run abc, ``xyz.pyc`` will be created
|
|
since xyz is imported, but no ``abc.pyc`` file will be created since ``abc.py``
|
|
isn't being imported.
|
|
|
|
If you need to create abc.pyc -- that is, to create a .pyc file for a module
|
|
that is not imported -- you can, using the :mod:`py_compile` and
|
|
:mod:`compileall` modules.
|
|
|
|
The :mod:`py_compile` module can manually compile any module. One way is to use
|
|
the ``compile()`` function in that module interactively::
|
|
|
|
>>> import py_compile
|
|
>>> py_compile.compile('abc.py')
|
|
|
|
This will write the ``.pyc`` to the same location as ``abc.py`` (or you can
|
|
override that with the optional parameter ``cfile``).
|
|
|
|
You can also automatically compile all files in a directory or directories using
|
|
the :mod:`compileall` module. You can do it from the shell prompt by running
|
|
``compileall.py`` and providing the path of a directory containing Python files
|
|
to compile::
|
|
|
|
python -m compileall .
|
|
|
|
|
|
How do I find the current module name?
|
|
--------------------------------------
|
|
|
|
A module can find out its own module name by looking at the predefined global
|
|
variable ``__name__``. If this has the value ``'__main__'``, the program is
|
|
running as a script. Many modules that are usually used by importing them also
|
|
provide a command-line interface or a self-test, and only execute this code
|
|
after checking ``__name__``::
|
|
|
|
def main():
|
|
print('Running test...')
|
|
...
|
|
|
|
if __name__ == '__main__':
|
|
main()
|
|
|
|
|
|
How can I have modules that mutually import each other?
|
|
-------------------------------------------------------
|
|
|
|
Suppose you have the following modules:
|
|
|
|
foo.py::
|
|
|
|
from bar import bar_var
|
|
foo_var = 1
|
|
|
|
bar.py::
|
|
|
|
from foo import foo_var
|
|
bar_var = 2
|
|
|
|
The problem is that the interpreter will perform the following steps:
|
|
|
|
* main imports foo
|
|
* Empty globals for foo are created
|
|
* foo is compiled and starts executing
|
|
* foo imports bar
|
|
* Empty globals for bar are created
|
|
* bar is compiled and starts executing
|
|
* bar imports foo (which is a no-op since there already is a module named foo)
|
|
* bar.foo_var = foo.foo_var
|
|
|
|
The last step fails, because Python isn't done with interpreting ``foo`` yet and
|
|
the global symbol dictionary for ``foo`` is still empty.
|
|
|
|
The same thing happens when you use ``import foo``, and then try to access
|
|
``foo.foo_var`` in global code.
|
|
|
|
There are (at least) three possible workarounds for this problem.
|
|
|
|
Guido van Rossum recommends avoiding all uses of ``from <module> import ...``,
|
|
and placing all code inside functions. Initializations of global variables and
|
|
class variables should use constants or built-in functions only. This means
|
|
everything from an imported module is referenced as ``<module>.<name>``.
|
|
|
|
Jim Roskind suggests performing steps in the following order in each module:
|
|
|
|
* exports (globals, functions, and classes that don't need imported base
|
|
classes)
|
|
* ``import`` statements
|
|
* active code (including globals that are initialized from imported values).
|
|
|
|
van Rossum doesn't like this approach much because the imports appear in a
|
|
strange place, but it does work.
|
|
|
|
Matthias Urlichs recommends restructuring your code so that the recursive import
|
|
is not necessary in the first place.
|
|
|
|
These solutions are not mutually exclusive.
|
|
|
|
|
|
__import__('x.y.z') returns <module 'x'>; how do I get z?
|
|
---------------------------------------------------------
|
|
|
|
Try::
|
|
|
|
__import__('x.y.z').y.z
|
|
|
|
For more realistic situations, you may have to do something like ::
|
|
|
|
m = __import__(s)
|
|
for i in s.split(".")[1:]:
|
|
m = getattr(m, i)
|
|
|
|
See :mod:`importlib` for a convenience function called
|
|
:func:`~importlib.import_module`.
|
|
|
|
|
|
|
|
When I edit an imported module and reimport it, the changes don't show up. Why does this happen?
|
|
-------------------------------------------------------------------------------------------------
|
|
|
|
For reasons of efficiency as well as consistency, Python only reads the module
|
|
file on the first time a module is imported. If it didn't, in a program
|
|
consisting of many modules where each one imports the same basic module, the
|
|
basic module would be parsed and re-parsed many times. To force rereading of a
|
|
changed module, do this::
|
|
|
|
import imp
|
|
import modname
|
|
imp.reload(modname)
|
|
|
|
Warning: this technique is not 100% fool-proof. In particular, modules
|
|
containing statements like ::
|
|
|
|
from modname import some_objects
|
|
|
|
will continue to work with the old version of the imported objects. If the
|
|
module contains class definitions, existing class instances will *not* be
|
|
updated to use the new class definition. This can result in the following
|
|
paradoxical behaviour:
|
|
|
|
>>> import imp
|
|
>>> import cls
|
|
>>> c = cls.C() # Create an instance of C
|
|
>>> imp.reload(cls)
|
|
<module 'cls' from 'cls.py'>
|
|
>>> isinstance(c, cls.C) # isinstance is false?!?
|
|
False
|
|
|
|
The nature of the problem is made clear if you print out the "identity" of the
|
|
class objects:
|
|
|
|
>>> hex(id(c.__class__))
|
|
'0x7352a0'
|
|
>>> hex(id(cls.C))
|
|
'0x4198d0'
|