/* * A type which wraps a socket * * socket_connection.c * * Copyright (c) 2006-2008, R Oudkerk --- see COPYING.txt */ #include "multiprocessing.h" #ifdef MS_WINDOWS # define WRITE(h, buffer, length) send((SOCKET)h, buffer, length, 0) # define READ(h, buffer, length) recv((SOCKET)h, buffer, length, 0) # define CLOSE(h) closesocket((SOCKET)h) #else # define WRITE(h, buffer, length) write(h, buffer, length) # define READ(h, buffer, length) read(h, buffer, length) # define CLOSE(h) close(h) #endif /* * Send string to file descriptor */ static Py_ssize_t _conn_sendall(HANDLE h, char *string, size_t length) { char *p = string; Py_ssize_t res; while (length > 0) { res = WRITE(h, p, length); if (res < 0) return MP_SOCKET_ERROR; length -= res; p += res; } return MP_SUCCESS; } /* * Receive string of exact length from file descriptor */ static Py_ssize_t _conn_recvall(HANDLE h, char *buffer, size_t length) { size_t remaining = length; Py_ssize_t temp; char *p = buffer; while (remaining > 0) { temp = READ(h, p, remaining); if (temp <= 0) { if (temp == 0) return remaining == length ? MP_END_OF_FILE : MP_EARLY_END_OF_FILE; else return temp; } remaining -= temp; p += temp; } return MP_SUCCESS; } /* * Send a string prepended by the string length in network byte order */ static Py_ssize_t conn_send_string(ConnectionObject *conn, char *string, size_t length) { Py_ssize_t res; /* The "header" of the message is a 32 bit unsigned number (in network order) which specifies the length of the "body". If the message is shorter than about 16kb then it is quicker to combine the "header" and the "body" of the message and send them at once. */ if (length < (16*1024)) { char *message; message = PyMem_Malloc(length+4); if (message == NULL) return MP_MEMORY_ERROR; *(UINT32*)message = htonl((UINT32)length); memcpy(message+4, string, length); Py_BEGIN_ALLOW_THREADS res = _conn_sendall(conn->handle, message, length+4); Py_END_ALLOW_THREADS PyMem_Free(message); } else { UINT32 lenbuff; if (length > MAX_MESSAGE_LENGTH) return MP_BAD_MESSAGE_LENGTH; lenbuff = htonl((UINT32)length); Py_BEGIN_ALLOW_THREADS res = _conn_sendall(conn->handle, (char*)&lenbuff, 4) || _conn_sendall(conn->handle, string, length); Py_END_ALLOW_THREADS } return res; } /* * Attempts to read into buffer, or failing that into *newbuffer * * Returns number of bytes read. */ static Py_ssize_t conn_recv_string(ConnectionObject *conn, char *buffer, size_t buflength, char **newbuffer, size_t maxlength) { Py_ssize_t res; UINT32 ulength; *newbuffer = NULL; Py_BEGIN_ALLOW_THREADS res = _conn_recvall(conn->handle, (char*)&ulength, 4); Py_END_ALLOW_THREADS if (res < 0) return res; ulength = ntohl(ulength); if (ulength > maxlength) return MP_BAD_MESSAGE_LENGTH; if (ulength > buflength) { *newbuffer = buffer = PyMem_Malloc((size_t)ulength); if (buffer == NULL) return MP_MEMORY_ERROR; } Py_BEGIN_ALLOW_THREADS res = _conn_recvall(conn->handle, buffer, (size_t)ulength); Py_END_ALLOW_THREADS if (res >= 0) { res = (Py_ssize_t)ulength; } else if (*newbuffer != NULL) { PyMem_Free(*newbuffer); *newbuffer = NULL; } return res; } /* * Check whether any data is available for reading -- neg timeout blocks */ static int conn_poll(ConnectionObject *conn, double timeout, PyThreadState *_save) { int res; fd_set rfds; /* * Verify the handle, issue 3321. Not required for windows. */ #ifndef MS_WINDOWS if (((int)conn->handle) < 0 || ((int)conn->handle) >= FD_SETSIZE) { Py_BLOCK_THREADS PyErr_SetString(PyExc_IOError, "handle out of range in select()"); Py_UNBLOCK_THREADS return MP_EXCEPTION_HAS_BEEN_SET; } #endif FD_ZERO(&rfds); FD_SET((SOCKET)conn->handle, &rfds); if (timeout < 0.0) { res = select((int)conn->handle+1, &rfds, NULL, NULL, NULL); } else { struct timeval tv; tv.tv_sec = (long)timeout; tv.tv_usec = (long)((timeout - tv.tv_sec) * 1e6 + 0.5); res = select((int)conn->handle+1, &rfds, NULL, NULL, &tv); } if (res < 0) { return MP_SOCKET_ERROR; } else if (FD_ISSET(conn->handle, &rfds)) { return TRUE; } else { assert(res == 0); return FALSE; } } /* * "connection.h" defines the Connection type using defs above */ #define CONNECTION_NAME "Connection" #define CONNECTION_TYPE ConnectionType #include "connection.h"