# These are inline-routines/defines, so we do them "by hand" # f = Method(CGrafPtr, 'GetWindowPort', (WindowRef, 'theWindow', InMode), ) methods.append(f) f = Method(void, 'SetPortWindowPort', (WindowRef, 'theWindow', InMode), ) methods.append(f) f = Method(short, 'GetWindowKind', (WindowRef, 'theWindow', InMode), ) methods.append(f) f = Method(void, 'SetWindowKind', (WindowRef, 'theWindow', InMode), (short, 'wKind', InMode), ) methods.append(f) f = Method(Boolean, 'IsWindowVisible', (WindowRef, 'theWindow', InMode), ) methods.append(f) f = Method(Boolean, 'IsWindowHilited', (WindowRef, 'theWindow', InMode), ) methods.append(f) f = Method(Boolean, 'GetWindowGoAwayFlag', (WindowRef, 'theWindow', InMode), ) methods.append(f) f = Method(Boolean, 'GetWindowZoomFlag', (WindowRef, 'theWindow', InMode), ) methods.append(f) f = Method(void, 'GetWindowStructureRgn', (WindowRef, 'theWindow', InMode), (RgnHandle, 'r', InMode), ) methods.append(f) f = Method(void, 'GetWindowContentRgn', (WindowRef, 'theWindow', InMode), (RgnHandle, 'r', InMode), ) methods.append(f) f = Method(void, 'GetWindowUpdateRgn', (WindowRef, 'theWindow', InMode), (RgnHandle, 'r', InMode), ) methods.append(f) f = Method(short, 'GetWindowTitleWidth', (WindowRef, 'theWindow', InMode), ) methods.append(f) f = Method(ExistingWindowPtr, 'GetNextWindow', (WindowRef, 'theWindow', InMode), ) methods.append(f) f = Method(void, 'GetWindowStandardState', (WindowRef, 'theWindow', InMode), (Rect, 'r', OutMode), ) methods.append(f) f = Method(void, 'GetWindowUserState', (WindowRef, 'theWindow', InMode), (Rect, 'r', OutMode), ) methods.append(f) f = Method(void, 'SetWindowStandardState', (WindowRef, 'theWindow', InMode), (Rect, 'r', InMode), ) methods.append(f) f = Method(void, 'SetWindowUserState', (WindowRef, 'theWindow', InMode), (Rect, 'r', InMode), ) methods.append(f)