"""Thread module emulating a subset of Java's threading model.""" import sys as _sys import _thread from time import time as _time, sleep as _sleep from traceback import format_exc as _format_exc from collections import deque # Rename some stuff so "from threading import *" is safe __all__ = ['activeCount', 'Condition', 'currentThread', 'enumerate', 'Event', 'Lock', 'RLock', 'Semaphore', 'BoundedSemaphore', 'Thread', 'Timer', 'setprofile', 'settrace', 'local', 'stack_size'] _start_new_thread = _thread.start_new_thread _allocate_lock = _thread.allocate_lock _get_ident = _thread.get_ident ThreadError = _thread.error del _thread # Debug support (adapted from ihooks.py). # All the major classes here derive from _Verbose. We force that to # be a new-style class so that all the major classes here are new-style. # This helps debugging (type(instance) is more revealing for instances # of new-style classes). _VERBOSE = False if __debug__: class _Verbose(object): def __init__(self, verbose=None): if verbose is None: verbose = _VERBOSE self._verbose = verbose def _note(self, format, *args): if self._verbose: format = format % args format = "%s: %s\n" % ( currentThread().getName(), format) _sys.stderr.write(format) else: # Disable this when using "python -O" class _Verbose(object): def __init__(self, verbose=None): pass def _note(self, *args): pass # Support for profile and trace hooks _profile_hook = None _trace_hook = None def setprofile(func): global _profile_hook _profile_hook = func def settrace(func): global _trace_hook _trace_hook = func # Synchronization classes Lock = _allocate_lock def RLock(*args, **kwargs): return _RLock(*args, **kwargs) class _RLock(_Verbose): def __init__(self, verbose=None): _Verbose.__init__(self, verbose) self._block = _allocate_lock() self._owner = None self._count = 0 def __repr__(self): owner = self._owner return "<%s(%s, %d)>" % ( self.__class__.__name__, owner and owner.getName(), self._count) def acquire(self, blocking=1): me = currentThread() if self._owner is me: self._count = self._count + 1 if __debug__: self._note("%s.acquire(%s): recursive success", self, blocking) return 1 rc = self._block.acquire(blocking) if rc: self._owner = me self._count = 1 if __debug__: self._note("%s.acquire(%s): initial success", self, blocking) else: if __debug__: self._note("%s.acquire(%s): failure", self, blocking) return rc __enter__ = acquire def release(self): if self._owner is not currentThread(): raise RuntimeError("cannot release un-aquired lock") self._count = count = self._count - 1 if not count: self._owner = None self._block.release() if __debug__: self._note("%s.release(): final release", self) else: if __debug__: self._note("%s.release(): non-final release", self) def __exit__(self, t, v, tb): self.release() # Internal methods used by condition variables def _acquire_restore(self, state): self._block.acquire() self._count, self._owner = state if __debug__: self._note("%s._acquire_restore()", self) def _release_save(self): if __debug__: self._note("%s._release_save()", self) count = self._count self._count = 0 owner = self._owner self._owner = None self._block.release() return (count, owner) def _is_owned(self): return self._owner is currentThread() def Condition(*args, **kwargs): return _Condition(*args, **kwargs) class _Condition(_Verbose): def __init__(self, lock=None, verbose=None): _Verbose.__init__(self, verbose) if lock is None: lock = RLock() self._lock = lock # Export the lock's acquire() and release() methods self.acquire = lock.acquire self.release = lock.release # If the lock defines _release_save() and/or _acquire_restore(), # these override the default implementations (which just call # release() and acquire() on the lock). Ditto for _is_owned(). try: self._release_save = lock._release_save except AttributeError: pass try: self._acquire_restore = lock._acquire_restore except AttributeError: pass try: self._is_owned = lock._is_owned except AttributeError: pass self._waiters = [] def __enter__(self): return self._lock.__enter__() def __exit__(self, *args): return self._lock.__exit__(*args) def __repr__(self): return "" % (self._lock, len(self._waiters)) def _release_save(self): self._lock.release() # No state to save def _acquire_restore(self, x): self._lock.acquire() # Ignore saved state def _is_owned(self): # Return True if lock is owned by currentThread. # This method is called only if __lock doesn't have _is_owned(). if self._lock.acquire(0): self._lock.release() return False else: return True def wait(self, timeout=None): if not self._is_owned(): raise RuntimeError("cannot wait on un-aquired lock") waiter = _allocate_lock() waiter.acquire() self._waiters.append(waiter) saved_state = self._release_save() try: # restore state no matter what (e.g., KeyboardInterrupt) if timeout is None: waiter.acquire() if __debug__: self._note("%s.wait(): got it", self) else: # Balancing act: We can't afford a pure busy loop, so we # have to sleep; but if we sleep the whole timeout time, # we'll be unresponsive. The scheme here sleeps very # little at first, longer as time goes on, but never longer # than 20 times per second (or the timeout time remaining). endtime = _time() + timeout delay = 0.0005 # 500 us -> initial delay of 1 ms while True: gotit = waiter.acquire(0) if gotit: break remaining = endtime - _time() if remaining <= 0: break delay = min(delay * 2, remaining, .05) _sleep(delay) if not gotit: if __debug__: self._note("%s.wait(%s): timed out", self, timeout) try: self._waiters.remove(waiter) except ValueError: pass else: if __debug__: self._note("%s.wait(%s): got it", self, timeout) finally: self._acquire_restore(saved_state) def notify(self, n=1): if not self._is_owned(): raise RuntimeError("cannot notify on un-aquired lock") __waiters = self._waiters waiters = __waiters[:n] if not waiters: if __debug__: self._note("%s.notify(): no waiters", self) return self._note("%s.notify(): notifying %d waiter%s", self, n, n!=1 and "s" or "") for waiter in waiters: waiter.release() try: __waiters.remove(waiter) except ValueError: pass def notifyAll(self): self.notify(len(self._waiters)) def Semaphore(*args, **kwargs): return _Semaphore(*args, **kwargs) class _Semaphore(_Verbose): # After Tim Peters' semaphore class, but not quite the same (no maximum) def __init__(self, value=1, verbose=None): if value < 0: raise ValueError("semaphore initial value must be >= 0") _Verbose.__init__(self, verbose) self._cond = Condition(Lock()) self._value = value def acquire(self, blocking=1): rc = False self._cond.acquire() while self._value == 0: if not blocking: break if __debug__: self._note("%s.acquire(%s): blocked waiting, value=%s", self, blocking, self._value) self._cond.wait() else: self._value = self._value - 1 if __debug__: self._note("%s.acquire: success, value=%s", self, self._value) rc = True self._cond.release() return rc __enter__ = acquire def release(self): self._cond.acquire() self._value = self._value + 1 if __debug__: self._note("%s.release: success, value=%s", self, self._value) self._cond.notify() self._cond.release() def __exit__(self, t, v, tb): self.release() def BoundedSemaphore(*args, **kwargs): return _BoundedSemaphore(*args, **kwargs) class _BoundedSemaphore(_Semaphore): """Semaphore that checks that # releases is <= # acquires""" def __init__(self, value=1, verbose=None): _Semaphore.__init__(self, value, verbose) self._initial_value = value def release(self): if self._value >= self._initial_value: raise ValueError("Semaphore released too many times") return _Semaphore.release(self) def Event(*args, **kwargs): return _Event(*args, **kwargs) class _Event(_Verbose): # After Tim Peters' event class (without is_posted()) def __init__(self, verbose=None): _Verbose.__init__(self, verbose) self._cond = Condition(Lock()) self._flag = False def isSet(self): return self._flag def set(self): self._cond.acquire() try: self._flag = True self._cond.notifyAll() finally: self._cond.release() def clear(self): self._cond.acquire() try: self._flag = False finally: self._cond.release() def wait(self, timeout=None): self._cond.acquire() try: if not self._flag: self._cond.wait(timeout) finally: self._cond.release() # Helper to generate new thread names _counter = 0 def _newname(template="Thread-%d"): global _counter _counter = _counter + 1 return template % _counter # Active thread administration _active_limbo_lock = _allocate_lock() _active = {} # maps thread id to Thread object _limbo = {} # Main class for threads class Thread(_Verbose): __initialized = False # Need to store a reference to sys.exc_info for printing # out exceptions when a thread tries to use a global var. during interp. # shutdown and thus raises an exception about trying to perform some # operation on/with a NoneType __exc_info = _sys.exc_info # Keep sys.exc_clear too to clear the exception just before # allowing .join() to return. #XXX __exc_clear = _sys.exc_clear def __init__(self, group=None, target=None, name=None, args=(), kwargs=None, verbose=None): assert group is None, "group argument must be None for now" _Verbose.__init__(self, verbose) if kwargs is None: kwargs = {} self._target = target self._name = str(name or _newname()) self._args = args self._kwargs = kwargs self._daemonic = self._set_daemon() self._ident = None self._started = Event() self._stopped = False self._block = Condition(Lock()) self._initialized = True # sys.stderr is not stored in the class like # sys.exc_info since it can be changed between instances self._stderr = _sys.stderr def _set_daemon(self): # Overridden in _MainThread and _DummyThread return currentThread().isDaemon() def __repr__(self): assert self._initialized, "Thread.__init__() was not called" status = "initial" if self._started.isSet(): status = "started" if self._stopped: status = "stopped" if self._daemonic: status += " daemon" if self._ident is not None: status += " %s" % self._ident return "<%s(%s, %s)>" % (self.__class__.__name__, self._name, status) def start(self): if not self._initialized: raise RuntimeError("thread.__init__() not called") if self._started.isSet(): raise RuntimeError("thread already started") if __debug__: self._note("%s.start(): starting thread", self) _active_limbo_lock.acquire() _limbo[self] = self _active_limbo_lock.release() _start_new_thread(self._bootstrap, ()) self._started.wait() def run(self): try: if self._target: self._target(*self._args, **self._kwargs) finally: # Avoid a refcycle if the thread is running a function with # an argument that has a member that points to the thread. del self._target, self._args, self._kwargs def _bootstrap(self): # Wrapper around the real bootstrap code that ignores # exceptions during interpreter cleanup. Those typically # happen when a daemon thread wakes up at an unfortunate # moment, finds the world around it destroyed, and raises some # random exception *** while trying to report the exception in # _bootstrap_inner() below ***. Those random exceptions # don't help anybody, and they confuse users, so we suppress # them. We suppress them only when it appears that the world # indeed has already been destroyed, so that exceptions in # _bootstrap_inner() during normal business hours are properly # reported. Also, we only suppress them for daemonic threads; # if a non-daemonic encounters this, something else is wrong. try: self._bootstrap_inner() except: if self._daemonic and _sys is None: return raise def _bootstrap_inner(self): try: self._ident = _get_ident() self._started.set() _active_limbo_lock.acquire() _active[self._ident] = self del _limbo[self] _active_limbo_lock.release() if __debug__: self._note("%s._bootstrap(): thread started", self) if _trace_hook: self._note("%s._bootstrap(): registering trace hook", self) _sys.settrace(_trace_hook) if _profile_hook: self._note("%s._bootstrap(): registering profile hook", self) _sys.setprofile(_profile_hook) try: self.run() except SystemExit: if __debug__: self._note("%s._bootstrap(): raised SystemExit", self) except: if __debug__: self._note("%s._bootstrap(): unhandled exception", self) # If sys.stderr is no more (most likely from interpreter # shutdown) use self._stderr. Otherwise still use sys (as in # _sys) in case sys.stderr was redefined since the creation of # self. if _sys: _sys.stderr.write("Exception in thread %s:\n%s\n" % (self.getName(), _format_exc())) else: # Do the best job possible w/o a huge amt. of code to # approximate a traceback (code ideas from # Lib/traceback.py) exc_type, exc_value, exc_tb = self._exc_info() try: print(( "Exception in thread " + self.getName() + " (most likely raised during interpreter shutdown):"), file=self._stderr) print(( "Traceback (most recent call last):"), file=self._stderr) while exc_tb: print(( ' File "%s", line %s, in %s' % (exc_tb.tb_frame.f_code.co_filename, exc_tb.tb_lineno, exc_tb.tb_frame.f_code.co_name)), file=self._stderr) exc_tb = exc_tb.tb_next print(("%s: %s" % (exc_type, exc_value)), file=self._stderr) # Make sure that exc_tb gets deleted since it is a memory # hog; deleting everything else is just for thoroughness finally: del exc_type, exc_value, exc_tb else: if __debug__: self._note("%s._bootstrap(): normal return", self) finally: # Prevent a race in # test_threading.test_no_refcycle_through_target when # the exception keeps the target alive past when we # assert that it's dead. #XXX self.__exc_clear() pass finally: with _active_limbo_lock: self._stop() try: # We don't call self._delete() because it also # grabs _active_limbo_lock. del _active[_get_ident()] except: pass def _stop(self): self._block.acquire() self._stopped = True self._block.notifyAll() self._block.release() def _delete(self): "Remove current thread from the dict of currently running threads." # Notes about running with _dummy_thread: # # Must take care to not raise an exception if _dummy_thread is being # used (and thus this module is being used as an instance of # dummy_threading). _dummy_thread.get_ident() always returns -1 since # there is only one thread if _dummy_thread is being used. Thus # len(_active) is always <= 1 here, and any Thread instance created # overwrites the (if any) thread currently registered in _active. # # An instance of _MainThread is always created by 'threading'. This # gets overwritten the instant an instance of Thread is created; both # threads return -1 from _dummy_thread.get_ident() and thus have the # same key in the dict. So when the _MainThread instance created by # 'threading' tries to clean itself up when atexit calls this method # it gets a KeyError if another Thread instance was created. # # This all means that KeyError from trying to delete something from # _active if dummy_threading is being used is a red herring. But # since it isn't if dummy_threading is *not* being used then don't # hide the exception. try: with _active_limbo_lock: del _active[_get_ident()] # There must not be any python code between the previous line # and after the lock is released. Otherwise a tracing function # could try to acquire the lock again in the same thread, (in # currentThread()), and would block. except KeyError: if 'dummy_threading' not in _sys.modules: raise def join(self, timeout=None): if not self._initialized: raise RuntimeError("Thread.__init__() not called") if not self._started.isSet(): raise RuntimeError("cannot join thread before it is started") if self is currentThread(): raise RuntimeError("cannot join current thread") if __debug__: if not self._stopped: self._note("%s.join(): waiting until thread stops", self) self._block.acquire() try: if timeout is None: while not self._stopped: self._block.wait() if __debug__: self._note("%s.join(): thread stopped", self) else: deadline = _time() + timeout while not self._stopped: delay = deadline - _time() if delay <= 0: if __debug__: self._note("%s.join(): timed out", self) break self._block.wait(delay) else: if __debug__: self._note("%s.join(): thread stopped", self) finally: self._block.release() def getName(self): assert self._initialized, "Thread.__init__() not called" return self._name def setName(self, name): assert self._initialized, "Thread.__init__() not called" self._name = str(name) def getIdent(self): assert self._initialized, "Thread.__init__() not called" return self._ident def isAlive(self): assert self._initialized, "Thread.__init__() not called" return self._started.isSet() and not self._stopped def isDaemon(self): assert self._initialized, "Thread.__init__() not called" return self._daemonic def setDaemon(self, daemonic): if not self._initialized: raise RuntimeError("Thread.__init__() not called") if self._started.isSet(): raise RuntimeError("cannot set daemon status of active thread"); self._daemonic = daemonic # The timer class was contributed by Itamar Shtull-Trauring def Timer(*args, **kwargs): return _Timer(*args, **kwargs) class _Timer(Thread): """Call a function after a specified number of seconds: t = Timer(30.0, f, args=[], kwargs={}) t.start() t.cancel() # stop the timer's action if it's still waiting """ def __init__(self, interval, function, args=[], kwargs={}): Thread.__init__(self) self.interval = interval self.function = function self.args = args self.kwargs = kwargs self.finished = Event() def cancel(self): """Stop the timer if it hasn't finished yet""" self.finished.set() def run(self): self.finished.wait(self.interval) if not self.finished.isSet(): self.function(*self.args, **self.kwargs) self.finished.set() # Special thread class to represent the main thread # This is garbage collected through an exit handler class _MainThread(Thread): def __init__(self): Thread.__init__(self, name="MainThread") self._started.set() _active_limbo_lock.acquire() _active[_get_ident()] = self _active_limbo_lock.release() def _set_daemon(self): return False def _exitfunc(self): self._stop() t = _pickSomeNonDaemonThread() if t: if __debug__: self._note("%s: waiting for other threads", self) while t: t.join() t = _pickSomeNonDaemonThread() if __debug__: self._note("%s: exiting", self) self._delete() def _pickSomeNonDaemonThread(): for t in enumerate(): if not t.isDaemon() and t.isAlive(): return t return None # Dummy thread class to represent threads not started here. # These aren't garbage collected when they die, nor can they be waited for. # If they invoke anything in threading.py that calls currentThread(), they # leave an entry in the _active dict forever after. # Their purpose is to return *something* from currentThread(). # They are marked as daemon threads so we won't wait for them # when we exit (conform previous semantics). class _DummyThread(Thread): def __init__(self): Thread.__init__(self, name=_newname("Dummy-%d")) # Thread.__block consumes an OS-level locking primitive, which # can never be used by a _DummyThread. Since a _DummyThread # instance is immortal, that's bad, so release this resource. del self._block self._started.set() _active_limbo_lock.acquire() _active[_get_ident()] = self _active_limbo_lock.release() def _set_daemon(self): return True def join(self, timeout=None): assert False, "cannot join a dummy thread" # Global API functions def currentThread(): try: return _active[_get_ident()] except KeyError: ##print "currentThread(): no current thread for", _get_ident() return _DummyThread() def activeCount(): _active_limbo_lock.acquire() count = len(_active) + len(_limbo) _active_limbo_lock.release() return count def enumerate(): _active_limbo_lock.acquire() active = list(_active.values()) + list(_limbo.values()) _active_limbo_lock.release() return active from _thread import stack_size # Create the main thread object, # and make it available for the interpreter # (Py_Main) as threading._shutdown. _shutdown = _MainThread()._exitfunc # get thread-local implementation, either from the thread # module, or from the python fallback try: from _thread import _local as local except ImportError: from _threading_local import local # Self-test code def _test(): class BoundedQueue(_Verbose): def __init__(self, limit): _Verbose.__init__(self) self.mon = RLock() self.rc = Condition(self.mon) self.wc = Condition(self.mon) self.limit = limit self.queue = deque() def put(self, item): self.mon.acquire() while len(self.queue) >= self.limit: self._note("put(%s): queue full", item) self.wc.wait() self.queue.append(item) self._note("put(%s): appended, length now %d", item, len(self.queue)) self.rc.notify() self.mon.release() def get(self): self.mon.acquire() while not self.queue: self._note("get(): queue empty") self.rc.wait() item = self.queue.popleft() self._note("get(): got %s, %d left", item, len(self.queue)) self.wc.notify() self.mon.release() return item class ProducerThread(Thread): def __init__(self, queue, quota): Thread.__init__(self, name="Producer") self.queue = queue self.quota = quota def run(self): from random import random counter = 0 while counter < self.quota: counter = counter + 1 self.queue.put("%s.%d" % (self.getName(), counter)) _sleep(random() * 0.00001) class ConsumerThread(Thread): def __init__(self, queue, count): Thread.__init__(self, name="Consumer") self.queue = queue self.count = count def run(self): while self.count > 0: item = self.queue.get() print(item) self.count = self.count - 1 NP = 3 QL = 4 NI = 5 Q = BoundedQueue(QL) P = [] for i in range(NP): t = ProducerThread(Q, NI) t.setName("Producer-%d" % (i+1)) P.append(t) C = ConsumerThread(Q, NI*NP) for t in P: t.start() _sleep(0.000001) C.start() for t in P: t.join() C.join() if __name__ == '__main__': _test()