import sys import sv, SV import gl, GL, DEVICE def main(): format = SV.RGB8_FRAMES requestedwidth = SV.PAL_XMAX queuesize = 30 if sys.argv[1:]: queuesize = eval(sys.argv[1]) v = sv.OpenVideo() svci = (format, requestedwidth, 0, queuesize, 0) go = raw_input('Press return to capture ' + `queuesize` + ' frames: ') result = v.CaptureBurst(svci) svci, buffer, bitvec = result ## svci, buffer = result # XXX If bit vector not yet implemented print 'Captured', svci[3], 'frames, i.e.', len(buffer)/1024, 'K bytes' w, h = svci[1:3] framesize = w * h gl.prefposition(300, 300+w-1, 100, 100+h-1) gl.foreground() win = gl.winopen('Burst Capture') gl.RGBmode() gl.gconfig() gl.qdevice(DEVICE.LEFTMOUSE) gl.qdevice(DEVICE.ESCKEY) print 'Click left mouse for next frame' for i in range(svci[3]): inverted_frame = sv.RGB8toRGB32(1, \ buffer[i*framesize:(i+1)*framesize], w, h) gl.lrectwrite(0, 0, w-1, h-1, inverted_frame) while 1: dev, val = gl.qread() if dev == DEVICE.LEFTMOUSE and val == 1: break if dev == DEVICE.REDRAW: gl.lrectwrite(0, 0, w-1, h-1, inverted_frame) if dev == DEVICE.ESCKEY: v.CloseVideo() gl.winclose(win) return v.CloseVideo() gl.winclose(win) main()