from Carbon import Dlg, Evt, Events, Fm from Carbon import Menu, Qd, Win, Windows import FrameWork import Wbase import MacOS import struct import traceback from types import InstanceType, StringType if hasattr(Win, "FrontNonFloatingWindow"): MyFrontWindow = Win.FrontNonFloatingWindow else: MyFrontWindow = Win.FrontWindow class Window(FrameWork.Window, Wbase.SelectableWidget): windowkind = Windows.documentProc def __init__(self, possize, title="", minsize=None, maxsize=None, tabbable=1, show=1, fontsettings=None): import W if fontsettings is None: fontsettings = W.getdefaultfont() self._fontsettings = fontsettings W.SelectableWidget.__init__(self, possize) self._globalbounds = l, t, r, b = self.getwindowbounds(possize, minsize) self._bounds = (0, 0, r - l, b - t) self._tabchain = [] self._currentwidget = None self.title = title self._parentwindow = self self._tabbable = tabbable self._defaultbutton = None self._drawwidgetbounds = 0 self._show = show self._lastrollover = None self.hasclosebox = 1 # XXX the following is not really compatible with the # new (system >= 7.5) window procs. if minsize: self._hasgrowbox = 1 self.windowkind = self.windowkind | 8 l, t = minsize if maxsize: r, b = maxsize[0] + 1, maxsize[1] + 1 else: r, b = 32000, 32000 self.growlimit = (l, t, r, b) else: self._hasgrowbox = 0 if (self.windowkind == 0 or self.windowkind >= 8) and self.windowkind < 1000: self.windowkind = self.windowkind | 4 FrameWork.Window.__init__(self, W.getapplication()) def gettitle(self): return self.title def settitle(self, title): self.title = title if self.wid: self.wid.SetWTitle(title) def getwindowbounds(self, size, minsize = None): return windowbounds(size, minsize) def getcurrentwidget(self): return self._currentwidget def show(self, onoff): if onoff: self.wid.ShowWindow() else: self.wid.HideWindow() def isvisible(self): return self.wid.IsWindowVisible() def select(self): self.wid.SelectWindow() # not sure if this is the best place, I need it when # an editor gets selected, and immediately scrolled # to a certain line, waste scroll assumes everything # to be in tact. self.do_rawupdate(self.wid, "DummyEvent") def open(self): self.wid = Win.NewCWindow(self._globalbounds, self.title, self._show, self.windowkind, -1, self.hasclosebox, 0) self.SetPort() fontname, fontstyle, fontsize, fontcolor = self._fontsettings fnum = Fm.GetFNum(fontname) if fnum == 0: fnum = Fm.GetFNum("Geneva") Qd.TextFont(fnum) Qd.TextFace(fontstyle) Qd.TextSize(fontsize) if self._bindings.has_key(""): callback = self._bindings[""] callback() for w in self._widgets: w.forall_frombottom("open") self._maketabchain() if self._tabbable: self.bind('tab', self.nextwidget) self.bind('shifttab', self.previouswidget) else: self._hasselframes = 0 if self._tabchain: self._tabchain[0].select(1) self.do_postopen() def close(self): if not self.wid: return # we are already closed if self._bindings.has_key(""): callback = self._bindings[""] try: rv = callback() except: print 'error in callback' traceback.print_exc() else: if rv: return rv #for key in self._widgetsdict.keys(): # self._removewidget(key) self.forall_butself("close") Wbase.SelectableWidget.close(self) self._tabchain = [] self._currentwidget = None self.wid.HideWindow() self.do_postclose() def domenu_close(self, *args): self.close() def getbounds(self): return self._globalbounds def setbounds(self, bounds): l, t, r, b = bounds self.move(l, t) self.resize(r-l, b-t) def move(self, x, y = None): """absolute move""" if y == None: x, y = x self.wid.MoveWindow(x, y, 0) def resize(self, x, y = None): if not self._hasgrowbox: return # hands off! if y == None: x, y = x self.SetPort() self.GetWindow().InvalWindowRect(self.getgrowrect()) self.wid.SizeWindow(x, y, 1) self._calcbounds() def test(self, point): return 1 def draw(self, visRgn = None): if self._hasgrowbox: self.tempcliprect(self.getgrowrect()) self.wid.DrawGrowIcon() self.restoreclip() def idle(self, *args): self.SetPort() point = Evt.GetMouse() widget = self.findwidget(point, 0) if self._bindings.has_key(""): callback = self._bindings[""] if callback(): return if self._currentwidget is not None and hasattr(self._currentwidget, "idle"): if self._currentwidget._bindings.has_key(""): callback = self._currentwidget._bindings[""] if callback(): return if self._currentwidget.idle(): return if widget is not None and hasattr(widget, "rollover"): if 1: #self._lastrollover <> widget: if self._lastrollover: self._lastrollover.rollover(point, 0) self._lastrollover = widget self._lastrollover.rollover(point, 1) else: if self._lastrollover: self._lastrollover.rollover(point, 0) self._lastrollover = None Wbase.SetCursor("arrow") def xxx___select(self, widget): if self._currentwidget == widget: return if self._bindings.has_key(""] if callback(widget): return if widget is None: if self._currentwidget is not None: self._currentwidget.select(0) elif type(widget) == InstanceType and widget._selectable: widget.select(1) elif widget == -1 or widget == 1: if len(self._tabchain) <= 1: return temp = self._tabchain[(self._tabchain.index(self._currentwidget) + widget) % len(self._tabchain)] temp.select(1) else: raise TypeError, "Widget is not selectable" def setdefaultbutton(self, newdefaultbutton = None, *keys): if newdefaultbutton == self._defaultbutton: return if self._defaultbutton: self._defaultbutton._setdefault(0) if not newdefaultbutton: self.bind("return", None) self.bind("enter", None) return import Wcontrols if not isinstance(newdefaultbutton, Wcontrols.Button): raise TypeError, "widget is not a button" self._defaultbutton = newdefaultbutton self._defaultbutton._setdefault(1) if not keys: self.bind("return", self._defaultbutton.push) self.bind("enter", self._defaultbutton.push) else: for key in keys: self.bind(key, self._defaultbutton.push) def nextwidget(self): self.xxx___select(1) def previouswidget(self): self.xxx___select(-1) def drawwidgetbounds(self, onoff): self._drawwidgetbounds = onoff self.SetPort() self.GetWindow().InvalWindowRect(self._bounds) def _drawbounds(self): pass def _maketabchain(self): # XXX This has to change, it's no good when we are adding or deleting widgets. # XXX Perhaps we shouldn't keep a "tabchain" at all. self._hasselframes = 0 self._collectselectablewidgets(self._widgets) if self._hasselframes and len(self._tabchain) > 1: self._hasselframes = 1 else: self._hasselframes = 0 def _collectselectablewidgets(self, widgets): import W for w in widgets: if w._selectable: self._tabchain.append(w) if isinstance(w, W.List): self._hasselframes = 1 self._collectselectablewidgets(w._widgets) def _calcbounds(self): self._possize = self.wid.GetWindowPort().portRect[2:] w, h = self._possize self._bounds = (0, 0, w, h) self.wid.GetWindowContentRgn(scratchRegion) l, t, r, b = GetRgnBounds(scratchRegion) self._globalbounds = l, t, l + w, t + h for w in self._widgets: w._calcbounds() # FrameWork override methods def do_inDrag(self, partcode, window, event): where = event[3] self.wid.GetWindowContentRgn(scratchRegion) was_l, was_t, r, b = GetRgnBounds(scratchRegion) window.DragWindow(where, self.draglimit) self.wid.GetWindowContentRgn(scratchRegion) is_l, is_t, r, b = GetRgnBounds(scratchRegion) self._globalbounds = Qd.OffsetRect(self._globalbounds, is_l - was_l, is_t - was_t) def do_char(self, char, event): import Wkeys (what, message, when, where, modifiers) = event key = char if Wkeys.keynames.has_key(key): key = Wkeys.keynames[key] if modifiers & Events.shiftKey: key = 'shift' + key if modifiers & Events.cmdKey: key = 'cmd' + key if modifiers & Events.controlKey: key = 'control' + key if self._bindings.has_key(""): callback = self._bindings[""] if Wbase.CallbackCall(callback, 0, char, event): return if self._bindings.has_key(key): callback = self._bindings[key] Wbase.CallbackCall(callback, 0, char, event) elif self._currentwidget is not None: if self._currentwidget._bindings.has_key(key): callback = self._currentwidget._bindings[key] Wbase.CallbackCall(callback, 0, char, event) else: if self._currentwidget._bindings.has_key(""): callback = self._currentwidget._bindings[""] if Wbase.CallbackCall(callback, 0, char, event): return self._currentwidget.key(char, event) def do_contentclick(self, point, modifiers, event): widget = self.findwidget(point) if widget is not None: if self._bindings.has_key(""): callback = self._bindings[""] if Wbase.CallbackCall(callback, 0, point, modifiers): return if widget._bindings.has_key(""): callback = widget._bindings[""] if Wbase.CallbackCall(callback, 0, point, modifiers): return if widget._selectable: widget.select(1, 1) widget.click(point, modifiers) def do_update(self, window, event): Qd.EraseRgn(window.GetWindowPort().visRgn) self.forall_frombottom("draw", window.GetWindowPort().visRgn) if self._drawwidgetbounds: self.forall_frombottom("_drawbounds") def do_activate(self, onoff, event): if not onoff: if self._lastrollover: self._lastrollover.rollover((0, 0), 0) self._lastrollover = None self.SetPort() self.forall("activate", onoff) self.draw() def do_postresize(self, width, height, window): self.GetWindow().InvalWindowRect(self.getgrowrect()) self._calcbounds() def do_inGoAway(self, partcode, window, event): where = event[3] closeall = event[4] & Events.optionKey if window.TrackGoAway(where): if not closeall: self.close() else: for window in self.parent._windows.values(): rv = window.close() if rv and rv > 0: return # utilities def tempcliprect(self, tempcliprect): tempclip = Qd.NewRgn() Qd.RectRgn(tempclip, tempcliprect) self.tempclip(tempclip) Qd.DisposeRgn(tempclip) def tempclip(self, tempclip): if not hasattr(self, "saveclip"): self.saveclip = [] saveclip = Qd.NewRgn() Qd.GetClip(saveclip) self.saveclip.append(saveclip) Qd.SetClip(tempclip) def restoreclip(self): Qd.SetClip(self.saveclip[-1]) Qd.DisposeRgn(self.saveclip[-1]) del self.saveclip[-1] def getgrowrect(self): l, t, r, b = self.wid.GetWindowPort().portRect return (r - 15, b - 15, r, b) def has_key(self, key): return self._widgetsdict.has_key(key) def __getattr__(self, attr): global _successcount, _failcount, _magiccount if self._widgetsdict.has_key(attr): _successcount = _successcount + 1 return self._widgetsdict[attr] if self._currentwidget is None or (attr[:7] <> 'domenu_' and attr[:4] <> 'can_' and attr <> 'insert'): _failcount = _failcount + 1 raise AttributeError, attr # special case: if a domenu_xxx, can_xxx or insert method is asked for, # see if the active widget supports it _magiccount = _magiccount + 1 return getattr(self._currentwidget, attr) _successcount = 0 _failcount = 0 _magiccount = 0 class Dialog(Window): windowkind = Windows.movableDBoxProc # this __init__ seems redundant, but it's not: it has less args def __init__(self, possize, title = ""): Window.__init__(self, possize, title) def can_close(self, *args): return 0 def getwindowbounds(self, size, minsize = None): screenbounds = sl, st, sr, sb = Qd.qd.screenBits.bounds w, h = size l = sl + (sr - sl - w) / 2 t = st + (sb - st - h) / 3 return l, t, l + w, t + h class ModalDialog(Dialog): def __init__(self, possize, title = ""): Dialog.__init__(self, possize, title) if title: self.windowkind = Windows.movableDBoxProc else: self.windowkind = Windows.dBoxProc def open(self): import W Dialog.open(self) self.app = W.getapplication() self.done = 0 Menu.HiliteMenu(0) app = self.parent app.enablemenubar(0) try: self.mainloop() finally: app.enablemenubar(1) def close(self): if not self.wid: return # we are already closed self.done = 1 del self.app Dialog.close(self) def mainloop(self): if hasattr(MacOS, 'EnableAppswitch'): saveyield = MacOS.EnableAppswitch(-1) while not self.done: #self.do1event() self.do1event( Events.keyDownMask + Events.autoKeyMask + Events.activMask + Events.updateMask + Events.mDownMask + Events.mUpMask, 10) if hasattr(MacOS, 'EnableAppswitch'): MacOS.EnableAppswitch(saveyield) def do1event(self, mask = Events.everyEvent, wait = 0): ok, event = self.app.getevent(mask, wait) if Dlg.IsDialogEvent(event): if self.app.do_dialogevent(event): return if ok: self.dispatch(event) else: self.app.idle(event) def do_keyDown(self, event): self.do_key(event) def do_autoKey(self, event): if not event[-1] & Events.cmdKey: self.do_key(event) def do_key(self, event): (what, message, when, where, modifiers) = event #w = Win.FrontWindow() #if w <> self.wid: # return c = chr(message & Events.charCodeMask) if modifiers & Events.cmdKey: self.app.checkmenus(self) result = Menu.MenuKey(ord(c)) id = (result>>16) & 0xffff # Hi word item = result & 0xffff # Lo word if id: self.app.do_rawmenu(id, item, None, event) return self.do_char(c, event) def do_mouseDown(self, event): (what, message, when, where, modifiers) = event partcode, wid = Win.FindWindow(where) # # Find the correct name. # if FrameWork.partname.has_key(partcode): name = "do_" + FrameWork.partname[partcode] else: name = "do_%d" % partcode if name == "do_inDesk": if hasattr(MacOS, "HandleEvent"): MacOS.HandleEvent(event) else: print 'Unexpected inDesk event:', event return if wid == self.wid: try: handler = getattr(self, name) except AttributeError: handler = self.app.do_unknownpartcode else: #MacOS.HandleEvent(event) if name == 'do_inMenuBar': handler = getattr(self.parent, name) else: return handler(partcode, wid, event) def dispatch(self, event): (what, message, when, where, modifiers) = event if FrameWork.eventname.has_key(what): name = "do_" + FrameWork.eventname[what] else: name = "do_%d" % what try: handler = getattr(self, name) except AttributeError: try: handler = getattr(self.app, name) except AttributeError: handler = self.app.do_unknownevent handler(event) def FrontWindowInsert(stuff): if not stuff: return if type(stuff) <> StringType: raise TypeError, 'string expected' import W app = W.getapplication() wid = MyFrontWindow() if wid and app._windows.has_key(wid): window = app._windows[wid] if hasattr(window, "insert"): try: window.insert(stuff) return except: pass import EasyDialogs if EasyDialogs.AskYesNoCancel( "Can't find window or widget to insert text into; copy to clipboard instead?", 1) == 1: from Carbon import Scrap if hasattr(Scrap, 'PutScrap'): Scrap.ZeroScrap() Scrap.PutScrap('TEXT', stuff) else: Scrap.ClearCurrentScrap() sc = Scrap.GetCurrentScrap() sc.PutScrapFlavor('TEXT', 0, stuff) # not quite based on the same function in FrameWork _windowcounter = 0 def getnextwindowpos(): global _windowcounter rows = 8 l = 4 * (rows + 1 - (_windowcounter % rows) + _windowcounter / rows) t = 44 + 20 * (_windowcounter % rows) _windowcounter = _windowcounter + 1 return l, t def windowbounds(preferredsize, minsize=None): "Return sensible window bounds" global _windowcounter if len(preferredsize) == 4: bounds = l, t, r, b = preferredsize desktopRgn = Win.GetGrayRgn() tempRgn = Qd.NewRgn() Qd.RectRgn(tempRgn, bounds) union = Qd.UnionRgn(tempRgn, desktopRgn, tempRgn) equal = Qd.EqualRgn(tempRgn, desktopRgn) Qd.DisposeRgn(tempRgn) if equal: return bounds else: preferredsize = r - l, b - t if not minsize: minsize = preferredsize minwidth, minheight = minsize width, height = preferredsize sl, st, sr, sb = screenbounds = Qd.InsetRect(Qd.qd.screenBits.bounds, 4, 4) l, t = getnextwindowpos() if (l + width) > sr: _windowcounter = 0 l, t = getnextwindowpos() r = l + width b = t + height if (t + height) > sb: b = sb if (b - t) < minheight: b = t + minheight return l, t, r, b scratchRegion = Qd.NewRgn() # util -- move somewhere convenient??? def GetRgnBounds(the_Rgn): (t, l, b, r) = struct.unpack("hhhh", the_Rgn.data[2:10]) return (l, t, r, b)