from Tkinter import * # allows moving dots with multiple selection. SELECTED_COLOR = "red" UNSELECTED_COLOR = "blue" class Test(Frame): ################################################################### ###### Event callbacks for THE CANVAS (not the stuff drawn on it) ################################################################### def mouseDown(self, event): # see if we're inside a dot. If we are, it # gets tagged as "current" for free by tk. if not event.widget.find_withtag("current"): # we clicked outside of all dots on the canvas. unselect all. # re-color everything back to an unselected color self.draw.itemconfig("selected", {"fill" : UNSELECTED_COLOR}) # unselect everything self.draw.dtag("selected") else: # mark as "selected" the thing the cursor is under self.draw.addtag("selected", "withtag", "current") # color it as selected self.draw.itemconfig("selected", {"fill": SELECTED_COLOR}) self.lastx = event.x self.lasty = event.y def mouseMove(self, event): self.draw.move("selected", event.x - self.lastx, event.y - self.lasty) self.lastx = event.x self.lasty = event.y def makeNewDot(self): # create a dot, and mark it as current fred = self.draw.create_oval(0, 0, 20, 20, {"fill" : SELECTED_COLOR, "tag" : "current"}) # and make it selected self.draw.addtag("selected", "withtag", "current") def createWidgets(self): self.QUIT = Button(self, {'text': 'QUIT', 'fg': 'red', 'command': self.quit}) ################ # make the canvas and bind some behavior to it ################ self.draw = Canvas(self, {"width" : "5i", "height" : "5i"}) Widget.bind(self.draw, "<1>", self.mouseDown) Widget.bind(self.draw, "", self.mouseMove) # and other things..... self.button = Button(self, {"text" : "make a new dot", "command" : self.makeNewDot, "fg" : "blue"}) self.label = Message(self, {"width" : "5i", "text" : SELECTED_COLOR + " dots are selected and can be dragged.\n" + UNSELECTED_COLOR + " are not selected.\n" + "Click in a dot to select it.\n" + "Click on empty space to deselect all dots." }) self.QUIT.pack({'side': 'bottom', 'fill': 'both'}) self.label.pack({"side" : "bottom", "fill" : "x", "expand" : 1}) self.button.pack({"side" : "bottom", "fill" : "x"}) self.draw.pack({'side': 'left'}) def __init__(self, master=None): Frame.__init__(self, master) Pack.config(self) self.createWidgets() test = Test() test.mainloop()