Sync code with documentation, and remove Win95 support in winsound module.

This commit is contained in:
Amaury Forgeot d'Arc 2008-05-12 21:30:24 +00:00
parent ba39ef4ba4
commit f9b54c2411
2 changed files with 11 additions and 69 deletions

View File

@ -23,6 +23,8 @@ Core and Builtins
Extension Modules
-----------------
- Support for Windows9x has been removed from the winsound module.
Library
-------

View File

@ -38,9 +38,6 @@
#include <Python.h>
#include <windows.h>
#include <mmsystem.h>
#ifdef HAVE_CONIO_H
#include <conio.h> /* port functions on Win9x */
#endif
PyDoc_STRVAR(sound_playsound_doc,
"PlaySound(sound, flags) - a wrapper around the Windows PlaySound API\n"
@ -53,10 +50,7 @@ PyDoc_STRVAR(sound_beep_doc,
"\n"
"The frequency argument specifies frequency, in hertz, of the sound.\n"
"This parameter must be in the range 37 through 32,767.\n"
"The duration argument specifies the number of milliseconds.\n"
"On WinNT and 2000, the platform Beep API is used directly. Else funky\n"
"code doing direct port manipulation is used; it's unknown whether that\n"
"will work on all systems.");
"The duration argument specifies the number of milliseconds.\n");
PyDoc_STRVAR(sound_msgbeep_doc,
"MessageBeep(x) - call Windows MessageBeep(x). x defaults to MB_OK.");
@ -107,14 +101,12 @@ sound_playsound(PyObject *s, PyObject *args)
return Py_None;
}
enum OSType {Win9X, WinNT2000};
static enum OSType whichOS; /* set by module init */
static PyObject *
sound_beep(PyObject *self, PyObject *args)
{
int freq;
int dur;
BOOL ok;
if (!PyArg_ParseTuple(args, "ii:Beep", &freq, &dur))
return NULL;
@ -125,57 +117,14 @@ sound_beep(PyObject *self, PyObject *args)
return NULL;
}
/* On NT and 2000, the SDK Beep() function does the whole job.
* But while Beep() exists before NT, it ignores its arguments and
* plays the system default sound. Sheesh ...
* The Win9X code is mondo bizarre. I (Tim) pieced it together from
* crap all over the web. The original IBM PC used some particular
* pieces of hardware (Intel 8255 and 8254 chips) hardwired to
* particular port addresses and running at particular clock speeds,
* and the poor sound card folks have been forced to emulate that in
* all particulars ever since. But NT and 2000 don't support port
* manipulation. Don't know about WinME; guessing it's like 98.
*/
Py_BEGIN_ALLOW_THREADS
ok = Beep(freq, dur);
Py_END_ALLOW_THREADS
if (!ok) {
PyErr_SetString(PyExc_RuntimeError,"Failed to beep");
return NULL;
}
if (whichOS == WinNT2000) {
BOOL ok;
Py_BEGIN_ALLOW_THREADS
ok = Beep(freq, dur);
Py_END_ALLOW_THREADS
if (!ok) {
PyErr_SetString(PyExc_RuntimeError,"Failed to beep");
return NULL;
}
}
#if defined(_M_IX86) && defined(HAVE_CONIO_H)
else if (whichOS == Win9X) {
int speaker_state;
/* Force timer into oscillator mode via timer control port. */
_outp(0x43, 0xb6);
/* Compute ratio of ancient hardcoded timer frequency to
* frequency we want. Then feed that ratio (lowest byte
* first) into timer data port.
*/
freq = 1193180 / freq;
_outp(0x42, freq & 0xff);
_outp(0x42, (freq >> 8) & 0xff);
/* Get speaker control state. */
speaker_state = _inp(0x61);
/* Turn the speaker on (bit 1)
* and drive speaker from timer (bit 0).
*/
_outp(0x61, speaker_state | 0x3);
/* Let it blast in peace for the duration. */
Py_BEGIN_ALLOW_THREADS
Sleep(dur);
Py_END_ALLOW_THREADS
/* Restore speaker control to original state. */
_outp(0x61, speaker_state);
}
#endif /* _M_IX86 && HAVE_CONIO_H */
else {
assert(!"winsound's whichOS has insane value");
}
Py_INCREF(Py_None);
return Py_None;
}
@ -217,8 +166,6 @@ add_define(PyObject *dict, const char *key, long value)
PyMODINIT_FUNC
initwinsound(void)
{
OSVERSIONINFO version;
PyObject *dict;
PyObject *module = Py_InitModule3("winsound",
sound_methods,
@ -243,11 +190,4 @@ initwinsound(void)
ADD_DEFINE(MB_ICONEXCLAMATION);
ADD_DEFINE(MB_ICONHAND);
ADD_DEFINE(MB_ICONQUESTION);
version.dwOSVersionInfoSize = sizeof(OSVERSIONINFO);
GetVersionEx(&version);
whichOS = Win9X;
if (version.dwPlatformId != VER_PLATFORM_WIN32s &&
version.dwPlatformId != VER_PLATFORM_WIN32_WINDOWS)
whichOS = WinNT2000;
}