#include #pragma once // return the square of two floating point numbers - used in auto coded sections static constexpr float sq(float var) { return var * var; } // converts Tait-Bryan 312 sequence of rotations from frame 1 to frame 2 // to the corresponding rotation matrix that rotates from frame 2 to frame 1 // rot312(0) - First rotation is a RH rotation about the Z axis (rad) // rot312(1) - Second rotation is a RH rotation about the X axis (rad) // rot312(2) - Third rotation is a RH rotation about the Y axis (rad) // See http://www.atacolorado.com/eulersequences.doc matrix::Dcmf taitBryan312ToRotMat(const matrix::Vector3f &rot312); // Use Kahan summation algorithm to get the sum of "sum_previous" and "input". // This function relies on the caller to be responsible for keeping a copy of // "accumulator" and passing this value at the next iteration. // Ref: https://en.wikipedia.org/wiki/Kahan_summation_algorithm float kahanSummation(float sum_previous, float input, float &accumulator); // calculate the inverse rotation matrix from a quaternion rotation // this produces the inverse rotation to that produced by the math library quaternion to Dcmf operator matrix::Dcmf quatToInverseRotMat(const matrix::Quatf &quat); // We should use a 3-2-1 Tait-Bryan (yaw-pitch-roll) rotation sequence // when there is more roll than pitch tilt and a 3-1-2 rotation sequence // when there is more pitch than roll tilt to avoid gimbal lock. bool shouldUse321RotationSequence(const matrix::Dcmf& R); float getEuler321Yaw(const matrix::Quatf& q); float getEuler321Yaw(const matrix::Dcmf& R); float getEuler312Yaw(const matrix::Quatf& q); float getEuler312Yaw(const matrix::Dcmf& R); matrix::Dcmf updateEuler321YawInRotMat(float yaw, const matrix::Dcmf& rot_in); matrix::Dcmf updateEuler312YawInRotMat(float yaw, const matrix::Dcmf& rot_in); // Checks which euler rotation sequence to use and update yaw in rotation matrix matrix::Dcmf updateYawInRotMat(float yaw, const matrix::Dcmf& rot_in); namespace ecl{ inline float powf(float x, int exp) { float ret; if (exp > 0) { ret = x; for (int count = 1; count < exp; count++) { ret *= x; } return ret; } else if (exp < 0) { return 1.0f / ecl::powf(x, -exp); } return 1.0f; } }