uint64 timestamp # time since system start (microseconds) float32 roll_body # body angle in NED frame (can be NaN for FW) float32 pitch_body # body angle in NED frame (can be NaN for FW) float32 yaw_body # body angle in NED frame (can be NaN for FW) float32 yaw_sp_move_rate # rad/s (commanded by user) # For quaternion-based attitude control float32[4] q_d # Desired quaternion for quaternion control # For clarification: For multicopters thrust_body[0] and thrust[1] are usually 0 and thrust[2] is the negative throttle demand. # For fixed wings thrust_x is the throttle demand and thrust_y, thrust_z will usually be zero. float32[3] thrust_body # Normalized thrust command in body NED frame [-1,1] bool roll_reset_integral # Reset roll integral part (navigation logic change) bool pitch_reset_integral # Reset pitch integral part (navigation logic change) bool yaw_reset_integral # Reset yaw integral part (navigation logic change) bool fw_control_yaw # control heading with rudder (used for auto takeoff on runway) uint8 apply_flaps # flap config specifier uint8 FLAPS_OFF = 0 # no flaps uint8 FLAPS_LAND = 1 # landing config flaps uint8 FLAPS_TAKEOFF = 2 # take-off config flaps uint8 apply_spoilers # spoiler config specifier uint8 SPOILERS_OFF = 0 # no spoilers uint8 SPOILERS_LAND = 1 # landing config spoiler uint8 SPOILERS_DESCEND = 2 # descend config spoiler # TOPICS vehicle_attitude_setpoint mc_virtual_attitude_setpoint fw_virtual_attitude_setpoint