From f40ede608795e5b24313223a078d8e237b113a20 Mon Sep 17 00:00:00 2001 From: somebody-once-told-me <155648712+somebody-once-told-me@users.noreply.github.com> Date: Fri, 26 Jan 2024 09:17:54 -0500 Subject: [PATCH] Control Allocation Sequential Desaturation unit tests (#22612) * [control_allocation] add unit tests for ControlAllocationSequentialDesaturation * complete first 2 unit tests * add yaw test * add more unit tests * improve comments * format * address review comments * submodule update * Update src/modules/control_allocator/ControlAllocation/ControlAllocationSequentialDesaturationTest.cpp Co-authored-by: Silvan Fuhrer * Update src/modules/control_allocator/ControlAllocation/ControlAllocationSequentialDesaturationTest.cpp Co-authored-by: Silvan Fuhrer * Update src/modules/control_allocator/ControlAllocation/ControlAllocationSequentialDesaturationTest.cpp Co-authored-by: Silvan Fuhrer * remove float suffix for logical integers, add missing float suffixes for logical float zeros, and make YAW_MOTORS an int --------- Co-authored-by: Master Chief Co-authored-by: Silvan Fuhrer --- .../ControlAllocation/CMakeLists.txt | 1 + ...olAllocationSequentialDesaturationTest.cpp | 385 ++++++++++++++++++ 2 files changed, 386 insertions(+) create mode 100644 src/modules/control_allocator/ControlAllocation/ControlAllocationSequentialDesaturationTest.cpp diff --git a/src/modules/control_allocator/ControlAllocation/CMakeLists.txt b/src/modules/control_allocator/ControlAllocation/CMakeLists.txt index ecf5f0d2e4..4da638aac8 100644 --- a/src/modules/control_allocator/ControlAllocation/CMakeLists.txt +++ b/src/modules/control_allocator/ControlAllocation/CMakeLists.txt @@ -44,3 +44,4 @@ target_include_directories(ControlAllocation PUBLIC ${CMAKE_CURRENT_SOURCE_DIR}) target_link_libraries(ControlAllocation PRIVATE mathlib) px4_add_unit_gtest(SRC ControlAllocationPseudoInverseTest.cpp LINKLIBS ControlAllocation) +px4_add_functional_gtest(SRC ControlAllocationSequentialDesaturationTest.cpp LINKLIBS ControlAllocation ActuatorEffectiveness) diff --git a/src/modules/control_allocator/ControlAllocation/ControlAllocationSequentialDesaturationTest.cpp b/src/modules/control_allocator/ControlAllocation/ControlAllocationSequentialDesaturationTest.cpp new file mode 100644 index 0000000000..60392330c9 --- /dev/null +++ b/src/modules/control_allocator/ControlAllocation/ControlAllocationSequentialDesaturationTest.cpp @@ -0,0 +1,385 @@ +/**************************************************************************** + * + * Copyright (C) 2024 PX4 Development Team. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in + * the documentation and/or other materials provided with the + * distribution. + * 3. Neither the name PX4 nor the names of its contributors may be + * used to endorse or promote products derived from this software + * without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS + * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT + * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS + * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE + * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, + * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, + * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS + * OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED + * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN + * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE + * POSSIBILITY OF SUCH DAMAGE. + * + ****************************************************************************/ + +/** + * @file ControlAllocationSequentialDesaturationTest.cpp + * + * Tests for Control Allocation Sequential Desaturation Algorithms + * + */ + +#include +#include +#include <../ActuatorEffectiveness/ActuatorEffectivenessRotors.hpp> + +using namespace matrix; + +namespace +{ + +// Makes and returns a Geometry object for a "standard" quad-x quadcopter. +ActuatorEffectivenessRotors::Geometry make_quad_x_geometry() +{ + ActuatorEffectivenessRotors::Geometry geometry = {}; + geometry.rotors[0].position(0) = 1.0f; + geometry.rotors[0].position(1) = 1.0f; + geometry.rotors[0].position(2) = 0.0f; + geometry.rotors[0].axis(0) = 0.0f; + geometry.rotors[0].axis(1) = 0.0f; + geometry.rotors[0].axis(2) = -1.0f; + geometry.rotors[0].thrust_coef = 1.0f; + geometry.rotors[0].moment_ratio = 0.05f; + + geometry.rotors[1].position(0) = -1.0f; + geometry.rotors[1].position(1) = -1.0f; + geometry.rotors[1].position(2) = 0.0f; + geometry.rotors[1].axis(0) = 0.0f; + geometry.rotors[1].axis(1) = 0.0f; + geometry.rotors[1].axis(2) = -1.0f; + geometry.rotors[1].thrust_coef = 1.0f; + geometry.rotors[1].moment_ratio = 0.05f; + + geometry.rotors[2].position(0) = 1.0f; + geometry.rotors[2].position(1) = -1.0f; + geometry.rotors[2].position(2) = 0.0f; + geometry.rotors[2].axis(0) = 0.0f; + geometry.rotors[2].axis(1) = 0.0f; + geometry.rotors[2].axis(2) = -1.0f; + geometry.rotors[2].thrust_coef = 1.0f; + geometry.rotors[2].moment_ratio = -0.05f; + + geometry.rotors[3].position(0) = -1.0f; + geometry.rotors[3].position(1) = 1.0f; + geometry.rotors[3].position(2) = 0.0f; + geometry.rotors[3].axis(0) = 0.0f; + geometry.rotors[3].axis(1) = 0.0f; + geometry.rotors[3].axis(2) = -1.0f; + geometry.rotors[3].thrust_coef = 1.0f; + geometry.rotors[3].moment_ratio = -0.05f; + + geometry.num_rotors = 4; + + return geometry; +} + +// Returns an effective matrix for a sample quad-copter configuration. +ActuatorEffectiveness::EffectivenessMatrix make_quad_x_effectiveness() +{ + ActuatorEffectiveness::EffectivenessMatrix effectiveness; + effectiveness.setZero(); + const auto geometry = make_quad_x_geometry(); + ActuatorEffectivenessRotors::computeEffectivenessMatrix(geometry, effectiveness); + return effectiveness; +} + +// Configures a ControlAllocationSequentialDesaturation object for a sample quad-copter. +void setup_quad_allocator(ControlAllocationSequentialDesaturation &allocator) +{ + const auto effectiveness = make_quad_x_effectiveness(); + matrix::Vector actuator_trim; + matrix::Vector linearization_point; + constexpr bool UPDATE_NORMALIZATION_SCALE{false}; + allocator.setEffectivenessMatrix( + effectiveness, + actuator_trim, + linearization_point, + ActuatorEffectiveness::NUM_ACTUATORS, + UPDATE_NORMALIZATION_SCALE + ); +} + +static constexpr float EXPECT_NEAR_TOL{1e-4f}; + +} // namespace + +// This tests that yaw-only control setpoint at zero actuator setpoint results in zero actuator +// allocation. +TEST(ControlAllocationSequentialDesaturationTest, AirmodeDisabledOnlyYaw) +{ + ControlAllocationSequentialDesaturation allocator; + setup_quad_allocator(allocator); + matrix::Vector control_sp; + control_sp(ControlAllocation::ControlAxis::ROLL) = 0.f; + control_sp(ControlAllocation::ControlAxis::PITCH) = 0.f; + control_sp(ControlAllocation::ControlAxis::YAW) = 1.f; + control_sp(ControlAllocation::ControlAxis::THRUST_X) = 0.f; + control_sp(ControlAllocation::ControlAxis::THRUST_Y) = 0.f; + control_sp(ControlAllocation::ControlAxis::THRUST_Z) = 0.f; + allocator.setControlSetpoint(control_sp); + + // Since MC_AIRMODE was not set explicitly, assume airmode is disabled. + allocator.allocate(); + + const auto &actuator_sp = allocator.getActuatorSetpoint(); + matrix::Vector zero; + EXPECT_EQ(actuator_sp, zero); +} + +// This tests that a control setpoint for z-thrust returns the desired actuator setpoint. +// Each motor should have an actuator setpoint that when summed together should be equal to +// control setpoint. +TEST(ControlAllocationSequentialDesaturationTest, AirmodeDisabledThrustZ) +{ + ControlAllocationSequentialDesaturation allocator; + setup_quad_allocator(allocator); + matrix::Vector control_sp; + // Negative, because +z is "downward". + constexpr float THRUST_Z_TOTAL{-0.75f}; + control_sp(ControlAllocation::ControlAxis::ROLL) = 0.f; + control_sp(ControlAllocation::ControlAxis::PITCH) = 0.f; + control_sp(ControlAllocation::ControlAxis::YAW) = 0.f; + control_sp(ControlAllocation::ControlAxis::THRUST_X) = 0.f; + control_sp(ControlAllocation::ControlAxis::THRUST_Y) = 0.f; + control_sp(ControlAllocation::ControlAxis::THRUST_Z) = THRUST_Z_TOTAL; + allocator.setControlSetpoint(control_sp); + + // Since MC_AIRMODE was not set explicitly, assume airmode is disabled. + allocator.allocate(); + + const auto &actuator_sp = allocator.getActuatorSetpoint(); + constexpr int MOTOR_COUNT{4}; + constexpr float THRUST_Z_PER_MOTOR{-THRUST_Z_TOTAL / MOTOR_COUNT}; + + for (int i{0}; i < MOTOR_COUNT; ++i) { + EXPECT_NEAR(actuator_sp(i), THRUST_Z_PER_MOTOR, EXPECT_NEAR_TOL); + } + + for (int i{MOTOR_COUNT}; i < ActuatorEffectiveness::NUM_ACTUATORS; ++i) { + EXPECT_NEAR(actuator_sp(i), 0.f, EXPECT_NEAR_TOL); + } +} + +// This tests that a control setpoint for z-thrust + yaw returns the desired actuator setpoint. +// This test does not saturate the yaw response. +TEST(ControlAllocationSequentialDesaturationTest, AirmodeDisabledThrustAndYaw) +{ + ControlAllocationSequentialDesaturation allocator; + setup_quad_allocator(allocator); + matrix::Vector control_sp; + // Negative, because +z is "downward". + constexpr float THRUST_Z_TOTAL{-0.75f}; + // This is low enough to not saturate the motors. + constexpr float YAW_CONTROL_SP{0.02f}; + control_sp(ControlAllocation::ControlAxis::ROLL) = 0.f; + control_sp(ControlAllocation::ControlAxis::PITCH) = 0.f; + control_sp(ControlAllocation::ControlAxis::YAW) = YAW_CONTROL_SP; + control_sp(ControlAllocation::ControlAxis::THRUST_X) = 0.f; + control_sp(ControlAllocation::ControlAxis::THRUST_Y) = 0.f; + control_sp(ControlAllocation::ControlAxis::THRUST_Z) = THRUST_Z_TOTAL; + allocator.setControlSetpoint(control_sp); + + // Since MC_AIRMODE was not set explicitly, assume airmode is disabled. + allocator.allocate(); + + const auto &actuator_sp = allocator.getActuatorSetpoint(); + // This value is based off of the effectiveness matrix. If the effectiveness matrix is changed, + // this will need to be changed. + constexpr float YAW_EFFECTIVENESS_FACTOR{5.f}; + constexpr float YAW_DIFF_PER_MOTOR{YAW_CONTROL_SP * YAW_EFFECTIVENESS_FACTOR}; + // At yaw condition, there will be 2 different actuator values. + constexpr int MOTOR_COUNT{4}; + constexpr float HIGH_THRUST_Z_PER_MOTOR{-THRUST_Z_TOTAL / MOTOR_COUNT + YAW_DIFF_PER_MOTOR}; + constexpr float LOW_THRUST_Z_PER_MOTOR{-THRUST_Z_TOTAL / MOTOR_COUNT - YAW_DIFF_PER_MOTOR}; + + for (int i{0}; i < MOTOR_COUNT / 2; ++i) { + EXPECT_NEAR(actuator_sp(i), HIGH_THRUST_Z_PER_MOTOR, EXPECT_NEAR_TOL); + } + + for (int i{MOTOR_COUNT / 2}; i < MOTOR_COUNT; ++i) { + EXPECT_NEAR(actuator_sp(i), LOW_THRUST_Z_PER_MOTOR, EXPECT_NEAR_TOL); + } + + for (int i{MOTOR_COUNT}; i < ActuatorEffectiveness::NUM_ACTUATORS; ++i) { + EXPECT_NEAR(actuator_sp(i), 0.f, EXPECT_NEAR_TOL); + } +} + +// This tests that a control setpoint for z-thrust + yaw returns the desired actuator setpoint. +// This test saturates the yaw response, but does not reduce total thrust. +TEST(ControlAllocationSequentialDesaturationTest, AirmodeDisabledThrustAndSaturatedYaw) +{ + ControlAllocationSequentialDesaturation allocator; + setup_quad_allocator(allocator); + matrix::Vector control_sp; + // Negative, because +z is "downward". + constexpr float THRUST_Z_TOTAL{-0.75f}; + // This is arbitrarily high to trigger strongest possible (saturated) yaw response. + constexpr float YAW_CONTROL_SP{0.25f}; + control_sp(ControlAllocation::ControlAxis::ROLL) = 0.f; + control_sp(ControlAllocation::ControlAxis::PITCH) = 0.f; + control_sp(ControlAllocation::ControlAxis::YAW) = YAW_CONTROL_SP; + control_sp(ControlAllocation::ControlAxis::THRUST_X) = 0.f; + control_sp(ControlAllocation::ControlAxis::THRUST_Y) = 0.f; + control_sp(ControlAllocation::ControlAxis::THRUST_Z) = THRUST_Z_TOTAL; + allocator.setControlSetpoint(control_sp); + + // Since MC_AIRMODE was not set explicitly, assume airmode is disabled. + allocator.allocate(); + + const auto &actuator_sp = allocator.getActuatorSetpoint(); + // At max yaw, only 2 motors will carry all of the thrust. + constexpr int YAW_MOTORS{2}; + constexpr float THRUST_Z_PER_MOTOR{-THRUST_Z_TOTAL / YAW_MOTORS}; + + for (int i{0}; i < YAW_MOTORS; ++i) { + EXPECT_NEAR(actuator_sp(i), THRUST_Z_PER_MOTOR, EXPECT_NEAR_TOL); + } + + for (int i{YAW_MOTORS}; i < ActuatorEffectiveness::NUM_ACTUATORS; ++i) { + EXPECT_NEAR(actuator_sp(i), 0.f, EXPECT_NEAR_TOL); + } +} + +// This tests that a control setpoint for z-thrust + pitch returns the desired actuator setpoint. +// This test does not saturate the pitch response. +TEST(ControlAllocationSequentialDesaturationTest, AirmodeDisabledThrustAndPitch) +{ + ControlAllocationSequentialDesaturation allocator; + setup_quad_allocator(allocator); + matrix::Vector control_sp; + // Negative, because +z is "downward". + constexpr float THRUST_Z_TOTAL{-0.75f}; + // This is low enough to not saturate the motors. + constexpr float PITCH_CONTROL_SP{0.1f}; + control_sp(ControlAllocation::ControlAxis::ROLL) = 0.f; + control_sp(ControlAllocation::ControlAxis::PITCH) = PITCH_CONTROL_SP; + control_sp(ControlAllocation::ControlAxis::YAW) = 0.f; + control_sp(ControlAllocation::ControlAxis::THRUST_X) = 0.f; + control_sp(ControlAllocation::ControlAxis::THRUST_Y) = 0.f; + control_sp(ControlAllocation::ControlAxis::THRUST_Z) = THRUST_Z_TOTAL; + allocator.setControlSetpoint(control_sp); + + // Since MC_AIRMODE was not set explicitly, assume airmode is disabled. + allocator.allocate(); + + const auto &actuator_sp = allocator.getActuatorSetpoint(); + // This value is based off of the effectiveness matrix. If the effectiveness matrix is changed, + // this will need to be changed. + constexpr int MOTOR_COUNT{4}; + constexpr float PITCH_DIFF_PER_MOTOR{PITCH_CONTROL_SP / MOTOR_COUNT}; + // At control set point, there will be 2 different actuator values. + constexpr float HIGH_THRUST_Z_PER_MOTOR{-THRUST_Z_TOTAL / MOTOR_COUNT + PITCH_DIFF_PER_MOTOR}; + constexpr float LOW_THRUST_Z_PER_MOTOR{-THRUST_Z_TOTAL / MOTOR_COUNT - PITCH_DIFF_PER_MOTOR}; + EXPECT_NEAR(actuator_sp(0), HIGH_THRUST_Z_PER_MOTOR, EXPECT_NEAR_TOL); + EXPECT_NEAR(actuator_sp(1), LOW_THRUST_Z_PER_MOTOR, EXPECT_NEAR_TOL); + EXPECT_NEAR(actuator_sp(2), HIGH_THRUST_Z_PER_MOTOR, EXPECT_NEAR_TOL); + EXPECT_NEAR(actuator_sp(3), LOW_THRUST_Z_PER_MOTOR, EXPECT_NEAR_TOL); + + for (int i{MOTOR_COUNT}; i < ActuatorEffectiveness::NUM_ACTUATORS; ++i) { + EXPECT_NEAR(actuator_sp(i), 0.f, EXPECT_NEAR_TOL); + } +} + +// This tests that a control setpoint for z-thrust + yaw returns the desired actuator setpoint. +// This test saturates yaw and demonstrates reduction of thrust for yaw. +TEST(ControlAllocationSequentialDesaturationTest, AirmodeDisabledReducedThrustAndYaw) +{ + ControlAllocationSequentialDesaturation allocator; + setup_quad_allocator(allocator); + matrix::Vector control_sp; + // Negative, because +z is "downward". + constexpr float DESIRED_THRUST_Z_PER_MOTOR{0.8f}; + constexpr int MOTOR_COUNT{4}; + constexpr float THRUST_Z_TOTAL{-DESIRED_THRUST_Z_PER_MOTOR * MOTOR_COUNT}; + // This is arbitrarily high to trigger strongest possible (saturated) yaw response. + constexpr float YAW_CONTROL_SP{1.f}; + control_sp(ControlAllocation::ControlAxis::ROLL) = 0.f; + control_sp(ControlAllocation::ControlAxis::PITCH) = 0.f; + control_sp(ControlAllocation::ControlAxis::YAW) = YAW_CONTROL_SP; + control_sp(ControlAllocation::ControlAxis::THRUST_X) = 0.f; + control_sp(ControlAllocation::ControlAxis::THRUST_Y) = 0.f; + control_sp(ControlAllocation::ControlAxis::THRUST_Z) = THRUST_Z_TOTAL; + allocator.setControlSetpoint(control_sp); + + // Since MC_AIRMODE was not set explicitly, assume airmode is disabled. + allocator.allocate(); + + const auto &actuator_sp = allocator.getActuatorSetpoint(); + // In the case of yaw saturation, thrust per motor will be reduced by the hard-coded + // magic-number yaw margin of 0.15f. + constexpr float YAW_MARGIN{0.15f}; // get this from a centralized source when available. + constexpr float YAW_DIFF_PER_MOTOR{1.0f + YAW_MARGIN - DESIRED_THRUST_Z_PER_MOTOR}; + // At control set point, there will be 2 different actuator values. + constexpr float HIGH_THRUST_Z_PER_MOTOR{DESIRED_THRUST_Z_PER_MOTOR + YAW_DIFF_PER_MOTOR - YAW_MARGIN}; + constexpr float LOW_THRUST_Z_PER_MOTOR{DESIRED_THRUST_Z_PER_MOTOR - YAW_DIFF_PER_MOTOR - YAW_MARGIN}; + EXPECT_NEAR(actuator_sp(0), HIGH_THRUST_Z_PER_MOTOR, EXPECT_NEAR_TOL); + EXPECT_NEAR(actuator_sp(1), HIGH_THRUST_Z_PER_MOTOR, EXPECT_NEAR_TOL); + EXPECT_NEAR(actuator_sp(2), LOW_THRUST_Z_PER_MOTOR, EXPECT_NEAR_TOL); + EXPECT_NEAR(actuator_sp(3), LOW_THRUST_Z_PER_MOTOR, EXPECT_NEAR_TOL); + + for (int i{MOTOR_COUNT}; i < ActuatorEffectiveness::NUM_ACTUATORS; ++i) { + EXPECT_NEAR(actuator_sp(i), 0.f, EXPECT_NEAR_TOL); + } +} + +// This tests that a control setpoint for z-thrust + pitch returns the desired actuator setpoint. +// This test saturates the pitch response such that thrust is reduced to (partially) compensate. +TEST(ControlAllocationSequentialDesaturationTest, AirmodeDisabledReducedThrustAndPitch) +{ + ControlAllocationSequentialDesaturation allocator; + setup_quad_allocator(allocator); + matrix::Vector control_sp; + // Negative, because +z is "downward". + constexpr float THRUST_Z_TOTAL{-0.75f * 4.f}; + // This is high enough to saturate the pitch control. + constexpr float PITCH_CONTROL_SP{2.f}; + control_sp(ControlAllocation::ControlAxis::ROLL) = 0.f; + control_sp(ControlAllocation::ControlAxis::PITCH) = PITCH_CONTROL_SP; + control_sp(ControlAllocation::ControlAxis::YAW) = 0.f; + control_sp(ControlAllocation::ControlAxis::THRUST_X) = 0.f; + control_sp(ControlAllocation::ControlAxis::THRUST_Y) = 0.f; + control_sp(ControlAllocation::ControlAxis::THRUST_Z) = THRUST_Z_TOTAL; + allocator.setControlSetpoint(control_sp); + + // Since MC_AIRMODE was not set explicitly, assume airmode is disabled. + allocator.allocate(); + + const auto &actuator_sp = allocator.getActuatorSetpoint(); + constexpr int MOTOR_COUNT{4}; + // The maximum actuator value is + // THRUST_Z_TOTAL / MOTOR_COUNT + PITCH_CONTROL_SP / MOTOR_COUNT. + // The amount over 1 is the amount that each motor is reduced by. + // At control set point, there will be 2 different actuator values. + constexpr float OVERAGE_PER_MOTOR{-THRUST_Z_TOTAL / MOTOR_COUNT + PITCH_CONTROL_SP / MOTOR_COUNT - 1}; + EXPECT_TRUE(OVERAGE_PER_MOTOR > 0.f); + constexpr float HIGH_THRUST_Z_PER_MOTOR{-THRUST_Z_TOTAL / MOTOR_COUNT + PITCH_CONTROL_SP / MOTOR_COUNT - OVERAGE_PER_MOTOR}; + constexpr float LOW_THRUST_Z_PER_MOTOR{-THRUST_Z_TOTAL / MOTOR_COUNT - PITCH_CONTROL_SP / MOTOR_COUNT - OVERAGE_PER_MOTOR}; + EXPECT_NEAR(actuator_sp(0), HIGH_THRUST_Z_PER_MOTOR, EXPECT_NEAR_TOL); + EXPECT_NEAR(actuator_sp(1), LOW_THRUST_Z_PER_MOTOR, EXPECT_NEAR_TOL); + EXPECT_NEAR(actuator_sp(2), HIGH_THRUST_Z_PER_MOTOR, EXPECT_NEAR_TOL); + EXPECT_NEAR(actuator_sp(3), LOW_THRUST_Z_PER_MOTOR, EXPECT_NEAR_TOL); + + for (int i{MOTOR_COUNT}; i < ActuatorEffectiveness::NUM_ACTUATORS; ++i) { + EXPECT_NEAR(actuator_sp(i), 0.f, EXPECT_NEAR_TOL); + } +}