diff --git a/src/modules/commander/commander.cpp b/src/modules/commander/commander.cpp index 44a1442968..ed090271ca 100644 --- a/src/modules/commander/commander.cpp +++ b/src/modules/commander/commander.cpp @@ -199,7 +199,7 @@ void handle_command(struct vehicle_status_s *status, struct vehicle_control_mode */ int commander_thread_main(int argc, char *argv[]); -void control_status_leds(vehicle_status_s *status, actuator_armed_s *armed, bool changed); +void control_status_leds(vehicle_status_s *status, const actuator_armed_s *actuator_armed, bool changed); void check_valid(hrt_abstime timestamp, hrt_abstime timeout, bool valid_in, bool *valid_out, bool *changed); @@ -843,6 +843,12 @@ int commander_thread_main(int argc, char *argv[]) if (updated) { orb_copy(ORB_ID(safety), safety_sub, &safety); + + // XXX this would be the right approach to do it, but do we *WANT* this? + // /* disarm if safety is now on and still armed */ + // if (safety.safety_switch_available && !safety.safety_off) { + // (void)arming_state_transition(&status, &safety, &control_mode, ARMING_STATE_STANDBY, &armed); + // } } /* update global position estimate */ @@ -1219,7 +1225,7 @@ int commander_thread_main(int argc, char *argv[]) } /* play arming and battery warning tunes */ - if (!arm_tune_played && armed.armed) { + if (!arm_tune_played && armed.armed && (!safety.safety_switch_available || (safety.safety_switch_available && safety.safety_off))) { /* play tune when armed */ if (tune_arm() == OK) arm_tune_played = true; @@ -1240,7 +1246,7 @@ int commander_thread_main(int argc, char *argv[]) } /* reset arm_tune_played when disarmed */ - if (!(armed.armed && (!safety.safety_switch_available || (safety.safety_off && safety.safety_switch_available)))) { + if (status.arming_state != ARMING_STATE_ARMED || (safety.safety_switch_available && !safety.safety_off)) { arm_tune_played = false; } @@ -1309,7 +1315,7 @@ check_valid(hrt_abstime timestamp, hrt_abstime timeout, bool valid_in, bool *val } void -control_status_leds(vehicle_status_s *status, actuator_armed_s *armed, bool changed) +control_status_leds(vehicle_status_s *status, const actuator_armed_s *actuator_armed, bool changed) { /* driving rgbled */ if (changed) { @@ -1356,11 +1362,11 @@ control_status_leds(vehicle_status_s *status, actuator_armed_s *armed, bool chan #ifdef CONFIG_ARCH_BOARD_PX4FMU_V1 /* this runs at around 20Hz, full cycle is 16 ticks = 10/16Hz */ - if (armed->armed) { + if (actuator_armed->armed) { /* armed, solid */ led_on(LED_BLUE); - } else if (armed->ready_to_arm) { + } else if (actuator_armed->ready_to_arm) { /* ready to arm, blink at 1Hz */ if (leds_counter % 20 == 0) led_toggle(LED_BLUE);