#pragma once #include "lua/src/lua.hpp" uint32_t coerce_to_uint32_t(lua_State *L, int arg); int lua_new_uint32_t(lua_State *L); int uint32_t___tostring(lua_State *L); int uint32_t_toint(lua_State *L); int uint32_t_tofloat(lua_State *L);