set(SDL2_LIB_BASE_PATH ${CMAKE_CURRENT_SOURCE_DIR}/msvc/lib) add_library(sdl2 SHARED IMPORTED GLOBAL) if(CMAKE_SIZEOF_VOID_P EQUAL 8) # 64 bits set(SDL2_LIB_BASE_PATH ${SDL2_LIB_BASE_PATH}/x64) elseif(CMAKE_SIZEOF_VOID_P EQUAL 4) # 32 bits set(SDL2_LIB_BASE_PATH ${SDL2_LIB_BASE_PATH}/x86) endif() target_link_libraries(sdl2 INTERFACE ${SDL2_LIB_BASE_PATH}/SDL2.lib) target_include_directories(sdl2 INTERFACE ${CMAKE_CURRENT_SOURCE_DIR}/msvc/include) set_property(TARGET sdl2 PROPERTY IMPORTED_IMPLIB_RELEASE "${SDL2_LIB_BASE_PATH}/SDL2.lib") set_property(TARGET sdl2 PROPERTY IMPORTED_LOCATION_RELEASE "${SDL2_LIB_BASE_PATH}/SDL2.dll") set_property(TARGET sdl2 PROPERTY IMPORTED_IMPLIB_DEBUG "${SDL2_LIB_BASE_PATH}/SDL2.lib") set_property(TARGET sdl2 PROPERTY IMPORTED_LOCATION_DEBUG "${SDL2_LIB_BASE_PATH}/SDL2.dll")