mirror of https://github.com/python/cpython
887 lines
35 KiB
ReStructuredText
887 lines
35 KiB
ReStructuredText
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:mod:`socket` --- Low-level networking interface
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================================================
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.. module:: socket
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:synopsis: Low-level networking interface.
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This module provides access to the BSD *socket* interface. It is available on
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all modern Unix systems, Windows, MacOS, OS/2, and probably additional
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platforms.
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.. note::
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Some behavior may be platform dependent, since calls are made to the operating
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system socket APIs.
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For an introduction to socket programming (in C), see the following papers: An
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Introductory 4.3BSD Interprocess Communication Tutorial, by Stuart Sechrest and
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An Advanced 4.3BSD Interprocess Communication Tutorial, by Samuel J. Leffler et
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al, both in the UNIX Programmer's Manual, Supplementary Documents 1 (sections
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PS1:7 and PS1:8). The platform-specific reference material for the various
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socket-related system calls are also a valuable source of information on the
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details of socket semantics. For Unix, refer to the manual pages; for Windows,
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see the WinSock (or Winsock 2) specification. For IPv6-ready APIs, readers may
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want to refer to :rfc:`3493` titled Basic Socket Interface Extensions for IPv6.
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.. index:: object: socket
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The Python interface is a straightforward transliteration of the Unix system
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call and library interface for sockets to Python's object-oriented style: the
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:func:`socket` function returns a :dfn:`socket object` whose methods implement
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the various socket system calls. Parameter types are somewhat higher-level than
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in the C interface: as with :meth:`read` and :meth:`write` operations on Python
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files, buffer allocation on receive operations is automatic, and buffer length
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is implicit on send operations.
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Socket addresses are represented as follows: A single string is used for the
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:const:`AF_UNIX` address family. A pair ``(host, port)`` is used for the
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:const:`AF_INET` address family, where *host* is a string representing either a
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hostname in Internet domain notation like ``'daring.cwi.nl'`` or an IPv4 address
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like ``'100.50.200.5'``, and *port* is an integral port number. For
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:const:`AF_INET6` address family, a four-tuple ``(host, port, flowinfo,
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scopeid)`` is used, where *flowinfo* and *scopeid* represents ``sin6_flowinfo``
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and ``sin6_scope_id`` member in :const:`struct sockaddr_in6` in C. For
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:mod:`socket` module methods, *flowinfo* and *scopeid* can be omitted just for
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backward compatibility. Note, however, omission of *scopeid* can cause problems
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in manipulating scoped IPv6 addresses. Other address families are currently not
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supported. The address format required by a particular socket object is
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automatically selected based on the address family specified when the socket
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object was created.
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For IPv4 addresses, two special forms are accepted instead of a host address:
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the empty string represents :const:`INADDR_ANY`, and the string
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``'<broadcast>'`` represents :const:`INADDR_BROADCAST`. The behavior is not
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available for IPv6 for backward compatibility, therefore, you may want to avoid
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these if you intend to support IPv6 with your Python programs.
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If you use a hostname in the *host* portion of IPv4/v6 socket address, the
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program may show a nondeterministic behavior, as Python uses the first address
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returned from the DNS resolution. The socket address will be resolved
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differently into an actual IPv4/v6 address, depending on the results from DNS
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resolution and/or the host configuration. For deterministic behavior use a
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numeric address in *host* portion.
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AF_NETLINK sockets are represented as pairs ``pid, groups``.
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Linux-only support for TIPC is also available using the :const:`AF_TIPC`
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address family. TIPC is an open, non-IP based networked protocol designed
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for use in clustered computer environments. Addresses are represented by a
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tuple, and the fields depend on the address type. The general tuple form is
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``(addr_type, v1, v2, v3 [, scope])``, where:
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- *addr_type* is one of TIPC_ADDR_NAMESEQ, TIPC_ADDR_NAME, or
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TIPC_ADDR_ID.
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- *scope* is one of TIPC_ZONE_SCOPE, TIPC_CLUSTER_SCOPE, and
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TIPC_NODE_SCOPE.
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- If *addr_type* is TIPC_ADDR_NAME, then *v1* is the server type, *v2* is
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the port identifier, and *v3* should be 0.
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If *addr_type* is TIPC_ADDR_NAMESEQ, then *v1* is the server type, *v2*
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is the lower port number, and *v3* is the upper port number.
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If *addr_type* is TIPC_ADDR_ID, then *v1* is the node, *v2* is the
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reference, and *v3* should be set to 0.
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All errors raise exceptions. The normal exceptions for invalid argument types
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and out-of-memory conditions can be raised; errors related to socket or address
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semantics raise the error :exc:`socket.error`.
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Non-blocking mode is supported through :meth:`setblocking`. A generalization of
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this based on timeouts is supported through :meth:`settimeout`.
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The module :mod:`socket` exports the following constants and functions:
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.. exception:: error
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.. index:: module: errno
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This exception is raised for socket-related errors. The accompanying value is
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either a string telling what went wrong or a pair ``(errno, string)``
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representing an error returned by a system call, similar to the value
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accompanying :exc:`os.error`. See the module :mod:`errno`, which contains names
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for the error codes defined by the underlying operating system.
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.. exception:: herror
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This exception is raised for address-related errors, i.e. for functions that use
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*h_errno* in the C API, including :func:`gethostbyname_ex` and
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:func:`gethostbyaddr`.
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The accompanying value is a pair ``(h_errno, string)`` representing an error
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returned by a library call. *string* represents the description of *h_errno*, as
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returned by the :cfunc:`hstrerror` C function.
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.. exception:: gaierror
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This exception is raised for address-related errors, for :func:`getaddrinfo` and
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:func:`getnameinfo`. The accompanying value is a pair ``(error, string)``
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representing an error returned by a library call. *string* represents the
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description of *error*, as returned by the :cfunc:`gai_strerror` C function. The
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*error* value will match one of the :const:`EAI_\*` constants defined in this
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module.
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.. exception:: timeout
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This exception is raised when a timeout occurs on a socket which has had
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timeouts enabled via a prior call to :meth:`settimeout`. The accompanying value
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is a string whose value is currently always "timed out".
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.. data:: AF_UNIX
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AF_INET
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AF_INET6
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These constants represent the address (and protocol) families, used for the
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first argument to :func:`socket`. If the :const:`AF_UNIX` constant is not
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defined then this protocol is unsupported.
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.. data:: SOCK_STREAM
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SOCK_DGRAM
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SOCK_RAW
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SOCK_RDM
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SOCK_SEQPACKET
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These constants represent the socket types, used for the second argument to
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:func:`socket`. (Only :const:`SOCK_STREAM` and :const:`SOCK_DGRAM` appear to be
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generally useful.)
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.. data:: SO_*
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SOMAXCONN
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MSG_*
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SOL_*
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IPPROTO_*
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IPPORT_*
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INADDR_*
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IP_*
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IPV6_*
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EAI_*
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AI_*
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NI_*
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TCP_*
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Many constants of these forms, documented in the Unix documentation on sockets
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and/or the IP protocol, are also defined in the socket module. They are
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generally used in arguments to the :meth:`setsockopt` and :meth:`getsockopt`
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methods of socket objects. In most cases, only those symbols that are defined
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in the Unix header files are defined; for a few symbols, default values are
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provided.
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.. data:: SIO_*
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RCVALL_*
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Constants for Windows' WSAIoctl(). The constants are used as arguments to the
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:meth:`ioctl` method of socket objects.
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.. data:: TIPC_*
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TIPC related constants, matching the ones exported by the C socket API. See
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the TIPC documentation for more information.
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.. data:: has_ipv6
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This constant contains a boolean value which indicates if IPv6 is supported on
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this platform.
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.. function:: create_connection(address[, timeout])
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Convenience function. Connect to *address* (a 2-tuple ``(host, port)``),
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and return the socket object. Passing the optional *timeout* parameter will
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set the timeout on the socket instance before attempting to connect. If no
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*timeout* is supplied, the global default timeout setting returned by
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:func:`getdefaulttimeout` is used.
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.. function:: getaddrinfo(host, port[, family[, socktype[, proto[, flags]]]])
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Resolves the *host*/*port* argument, into a sequence of 5-tuples that contain
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all the necessary arguments for creating the corresponding socket. *host* is a domain
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name, a string representation of an IPv4/v6 address or ``None``. *port* is a string
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service name such as ``'http'``, a numeric port number or ``None``.
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The rest of the arguments are optional and must be numeric if specified.
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By passing ``None`` as the value of *host* and *port*, , you can pass ``NULL`` to the C API.
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The :func:`getaddrinfo` function returns a list of 5-tuples with the following
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structure:
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``(family, socktype, proto, canonname, sockaddr)``
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*family*, *socktype*, *proto* are all integers and are meant to be passed to the
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:func:`socket` function. *canonname* is a string representing the canonical name
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of the *host*. It can be a numeric IPv4/v6 address when :const:`AI_CANONNAME` is
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specified for a numeric *host*. *sockaddr* is a tuple describing a socket
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address, as described above. See the source for :mod:`socket` and other
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library modules for a typical usage of the function.
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.. function:: getfqdn([name])
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Return a fully qualified domain name for *name*. If *name* is omitted or empty,
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it is interpreted as the local host. To find the fully qualified name, the
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hostname returned by :func:`gethostbyaddr` is checked, followed by aliases for the
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host, if available. The first name which includes a period is selected. In
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case no fully qualified domain name is available, the hostname as returned by
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:func:`gethostname` is returned.
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.. function:: gethostbyname(hostname)
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Translate a host name to IPv4 address format. The IPv4 address is returned as a
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string, such as ``'100.50.200.5'``. If the host name is an IPv4 address itself
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it is returned unchanged. See :func:`gethostbyname_ex` for a more complete
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interface. :func:`gethostbyname` does not support IPv6 name resolution, and
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:func:`getaddrinfo` should be used instead for IPv4/v6 dual stack support.
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.. function:: gethostbyname_ex(hostname)
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Translate a host name to IPv4 address format, extended interface. Return a
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triple ``(hostname, aliaslist, ipaddrlist)`` where *hostname* is the primary
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host name responding to the given *ip_address*, *aliaslist* is a (possibly
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empty) list of alternative host names for the same address, and *ipaddrlist* is
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a list of IPv4 addresses for the same interface on the same host (often but not
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always a single address). :func:`gethostbyname_ex` does not support IPv6 name
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resolution, and :func:`getaddrinfo` should be used instead for IPv4/v6 dual
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stack support.
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.. function:: gethostname()
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Return a string containing the hostname of the machine where the Python
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interpreter is currently executing.
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If you want to know the current machine's IP address, you may want to use
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``gethostbyname(gethostname())``. This operation assumes that there is a
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valid address-to-host mapping for the host, and the assumption does not
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always hold.
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Note: :func:`gethostname` doesn't always return the fully qualified domain
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name; use ``getfqdn()`` (see above).
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.. function:: gethostbyaddr(ip_address)
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Return a triple ``(hostname, aliaslist, ipaddrlist)`` where *hostname* is the
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primary host name responding to the given *ip_address*, *aliaslist* is a
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(possibly empty) list of alternative host names for the same address, and
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*ipaddrlist* is a list of IPv4/v6 addresses for the same interface on the same
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host (most likely containing only a single address). To find the fully qualified
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domain name, use the function :func:`getfqdn`. :func:`gethostbyaddr` supports
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both IPv4 and IPv6.
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.. function:: getnameinfo(sockaddr, flags)
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Translate a socket address *sockaddr* into a 2-tuple ``(host, port)``. Depending
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on the settings of *flags*, the result can contain a fully-qualified domain name
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or numeric address representation in *host*. Similarly, *port* can contain a
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string port name or a numeric port number.
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.. function:: getprotobyname(protocolname)
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Translate an Internet protocol name (for example, ``'icmp'``) to a constant
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suitable for passing as the (optional) third argument to the :func:`socket`
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function. This is usually only needed for sockets opened in "raw" mode
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(:const:`SOCK_RAW`); for the normal socket modes, the correct protocol is chosen
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automatically if the protocol is omitted or zero.
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.. function:: getservbyname(servicename[, protocolname])
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Translate an Internet service name and protocol name to a port number for that
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service. The optional protocol name, if given, should be ``'tcp'`` or
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``'udp'``, otherwise any protocol will match.
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.. function:: getservbyport(port[, protocolname])
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Translate an Internet port number and protocol name to a service name for that
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service. The optional protocol name, if given, should be ``'tcp'`` or
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``'udp'``, otherwise any protocol will match.
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.. function:: socket([family[, type[, proto]]])
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Create a new socket using the given address family, socket type and protocol
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number. The address family should be :const:`AF_INET` (the default),
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:const:`AF_INET6` or :const:`AF_UNIX`. The socket type should be
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:const:`SOCK_STREAM` (the default), :const:`SOCK_DGRAM` or perhaps one of the
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other ``SOCK_`` constants. The protocol number is usually zero and may be
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omitted in that case.
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.. function:: socketpair([family[, type[, proto]]])
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Build a pair of connected socket objects using the given address family, socket
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type, and protocol number. Address family, socket type, and protocol number are
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as for the :func:`socket` function above. The default family is :const:`AF_UNIX`
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if defined on the platform; otherwise, the default is :const:`AF_INET`.
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Availability: Unix.
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.. function:: fromfd(fd, family, type[, proto])
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Duplicate the file descriptor *fd* (an integer as returned by a file object's
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:meth:`fileno` method) and build a socket object from the result. Address
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family, socket type and protocol number are as for the :func:`socket` function
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above. The file descriptor should refer to a socket, but this is not checked ---
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subsequent operations on the object may fail if the file descriptor is invalid.
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This function is rarely needed, but can be used to get or set socket options on
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a socket passed to a program as standard input or output (such as a server
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started by the Unix inet daemon). The socket is assumed to be in blocking mode.
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Availability: Unix.
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.. function:: ntohl(x)
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Convert 32-bit positive integers from network to host byte order. On machines
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where the host byte order is the same as network byte order, this is a no-op;
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otherwise, it performs a 4-byte swap operation.
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.. function:: ntohs(x)
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Convert 16-bit positive integers from network to host byte order. On machines
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where the host byte order is the same as network byte order, this is a no-op;
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otherwise, it performs a 2-byte swap operation.
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.. function:: htonl(x)
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Convert 32-bit positive integers from host to network byte order. On machines
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where the host byte order is the same as network byte order, this is a no-op;
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otherwise, it performs a 4-byte swap operation.
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.. function:: htons(x)
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Convert 16-bit positive integers from host to network byte order. On machines
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where the host byte order is the same as network byte order, this is a no-op;
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otherwise, it performs a 2-byte swap operation.
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.. function:: inet_aton(ip_string)
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Convert an IPv4 address from dotted-quad string format (for example,
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'123.45.67.89') to 32-bit packed binary format, as a bytes object four characters in
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length. This is useful when conversing with a program that uses the standard C
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library and needs objects of type :ctype:`struct in_addr`, which is the C type
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for the 32-bit packed binary this function returns.
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If the IPv4 address string passed to this function is invalid,
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:exc:`socket.error` will be raised. Note that exactly what is valid depends on
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the underlying C implementation of :cfunc:`inet_aton`.
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:func:`inet_aton` does not support IPv6, and :func:`inet_pton` should be used
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instead for IPv4/v6 dual stack support.
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.. function:: inet_ntoa(packed_ip)
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Convert a 32-bit packed IPv4 address (a bytes object four characters in
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length) to its standard dotted-quad string representation (for example,
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'123.45.67.89'). This is useful when conversing with a program that uses the
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standard C library and needs objects of type :ctype:`struct in_addr`, which
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is the C type for the 32-bit packed binary data this function takes as an
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argument.
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If the byte sequence passed to this function is not exactly 4 bytes in
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length, :exc:`socket.error` will be raised. :func:`inet_ntoa` does not
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support IPv6, and :func:`inet_ntop` should be used instead for IPv4/v6 dual
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stack support.
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.. function:: inet_pton(address_family, ip_string)
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Convert an IP address from its family-specific string format to a packed,
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binary format. :func:`inet_pton` is useful when a library or network protocol
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calls for an object of type :ctype:`struct in_addr` (similar to
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:func:`inet_aton`) or :ctype:`struct in6_addr`.
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Supported values for *address_family* are currently :const:`AF_INET` and
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:const:`AF_INET6`. If the IP address string *ip_string* is invalid,
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:exc:`socket.error` will be raised. Note that exactly what is valid depends on
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both the value of *address_family* and the underlying implementation of
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:cfunc:`inet_pton`.
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Availability: Unix (maybe not all platforms).
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.. seealso::
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:func:`ipaddr.BaseIP.packed`
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Platform-independent conversion to a packed, binary format.
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.. function:: inet_ntop(address_family, packed_ip)
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Convert a packed IP address (a bytes object of some number of characters) to its
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standard, family-specific string representation (for example, ``'7.10.0.5'`` or
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``'5aef:2b::8'``). :func:`inet_ntop` is useful when a library or network protocol
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returns an object of type :ctype:`struct in_addr` (similar to :func:`inet_ntoa`)
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or :ctype:`struct in6_addr`.
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Supported values for *address_family* are currently :const:`AF_INET` and
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:const:`AF_INET6`. If the string *packed_ip* is not the correct length for the
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specified address family, :exc:`ValueError` will be raised. A
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:exc:`socket.error` is raised for errors from the call to :func:`inet_ntop`.
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Availability: Unix (maybe not all platforms).
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.. function:: getdefaulttimeout()
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Return the default timeout in floating seconds for new socket objects. A value
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of ``None`` indicates that new socket objects have no timeout. When the socket
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module is first imported, the default is ``None``.
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.. function:: setdefaulttimeout(timeout)
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Set the default timeout in floating seconds for new socket objects. A value of
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``None`` indicates that new socket objects have no timeout. When the socket
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module is first imported, the default is ``None``.
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.. data:: SocketType
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This is a Python type object that represents the socket object type. It is the
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same as ``type(socket(...))``.
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.. seealso::
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Module :mod:`socketserver`
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Classes that simplify writing network servers.
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.. _socket-objects:
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Socket Objects
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--------------
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Socket objects have the following methods. Except for :meth:`makefile` these
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correspond to Unix system calls applicable to sockets.
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.. method:: socket.accept()
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Accept a connection. The socket must be bound to an address and listening for
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connections. The return value is a pair ``(conn, address)`` where *conn* is a
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*new* socket object usable to send and receive data on the connection, and
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*address* is the address bound to the socket on the other end of the connection.
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.. method:: socket.bind(address)
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Bind the socket to *address*. The socket must not already be bound. (The format
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of *address* depends on the address family --- see above.)
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.. method:: socket.close()
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Close the socket. All future operations on the socket object will fail. The
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remote end will receive no more data (after queued data is flushed). Sockets are
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automatically closed when they are garbage-collected.
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.. method:: socket.connect(address)
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Connect to a remote socket at *address*. (The format of *address* depends on the
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address family --- see above.)
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.. method:: socket.connect_ex(address)
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Like ``connect(address)``, but return an error indicator instead of raising an
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exception for errors returned by the C-level :cfunc:`connect` call (other
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problems, such as "host not found," can still raise exceptions). The error
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indicator is ``0`` if the operation succeeded, otherwise the value of the
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:cdata:`errno` variable. This is useful to support, for example, asynchronous
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connects.
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.. method:: socket.fileno()
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Return the socket's file descriptor (a small integer). This is useful with
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:func:`select.select`.
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Under Windows the small integer returned by this method cannot be used where a
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file descriptor can be used (such as :func:`os.fdopen`). Unix does not have
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this limitation.
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.. method:: socket.getpeername()
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Return the remote address to which the socket is connected. This is useful to
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find out the port number of a remote IPv4/v6 socket, for instance. (The format
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of the address returned depends on the address family --- see above.) On some
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systems this function is not supported.
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.. method:: socket.getsockname()
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Return the socket's own address. This is useful to find out the port number of
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an IPv4/v6 socket, for instance. (The format of the address returned depends on
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the address family --- see above.)
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.. method:: socket.getsockopt(level, optname[, buflen])
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Return the value of the given socket option (see the Unix man page
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:manpage:`getsockopt(2)`). The needed symbolic constants (:const:`SO_\*` etc.)
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are defined in this module. If *buflen* is absent, an integer option is assumed
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and its integer value is returned by the function. If *buflen* is present, it
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specifies the maximum length of the buffer used to receive the option in, and
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this buffer is returned as a bytes object. It is up to the caller to decode the
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contents of the buffer (see the optional built-in module :mod:`struct` for a way
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to decode C structures encoded as byte strings).
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.. method:: socket.ioctl(control, option)
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:platform: Windows
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The :meth:`ioctl` method is a limited interface to the WSAIoctl system
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interface. Please refer to the MSDN documentation for more information.
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.. method:: socket.listen(backlog)
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Listen for connections made to the socket. The *backlog* argument specifies the
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maximum number of queued connections and should be at least 1; the maximum value
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is system-dependent (usually 5).
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.. method:: socket.makefile([mode[, bufsize]])
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.. index:: single: I/O control; buffering
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Return a :dfn:`file object` associated with the socket. (File objects are
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described in :ref:`bltin-file-objects`.) The file object
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references a :cfunc:`dup`\ ped version of the socket file descriptor, so the
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file object and socket object may be closed or garbage-collected independently.
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The socket must be in blocking mode (it can not have a timeout). The optional
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*mode* and *bufsize* arguments are interpreted the same way as by the built-in
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:func:`file` function.
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.. method:: socket.recv(bufsize[, flags])
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Receive data from the socket. The return value is a bytes object representing the
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data received. The maximum amount of data to be received at once is specified
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by *bufsize*. See the Unix manual page :manpage:`recv(2)` for the meaning of
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the optional argument *flags*; it defaults to zero.
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.. note::
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For best match with hardware and network realities, the value of *bufsize*
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should be a relatively small power of 2, for example, 4096.
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.. method:: socket.recvfrom(bufsize[, flags])
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Receive data from the socket. The return value is a pair ``(bytes, address)``
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where *bytes* is a bytes object representing the data received and *address* is the
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address of the socket sending the data. See the Unix manual page
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:manpage:`recv(2)` for the meaning of the optional argument *flags*; it defaults
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to zero. (The format of *address* depends on the address family --- see above.)
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.. method:: socket.recvfrom_into(buffer[, nbytes[, flags]])
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Receive data from the socket, writing it into *buffer* instead of creating a
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new bytestring. The return value is a pair ``(nbytes, address)`` where *nbytes* is
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the number of bytes received and *address* is the address of the socket sending
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the data. See the Unix manual page :manpage:`recv(2)` for the meaning of the
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optional argument *flags*; it defaults to zero. (The format of *address*
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depends on the address family --- see above.)
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.. method:: socket.recv_into(buffer[, nbytes[, flags]])
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Receive up to *nbytes* bytes from the socket, storing the data into a buffer
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rather than creating a new bytestring. If *nbytes* is not specified (or 0),
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receive up to the size available in the given buffer. See the Unix manual page
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:manpage:`recv(2)` for the meaning of the optional argument *flags*; it defaults
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to zero.
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.. method:: socket.send(bytes[, flags])
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Send data to the socket. The socket must be connected to a remote socket. The
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optional *flags* argument has the same meaning as for :meth:`recv` above.
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Returns the number of bytes sent. Applications are responsible for checking that
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all data has been sent; if only some of the data was transmitted, the
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application needs to attempt delivery of the remaining data.
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.. method:: socket.sendall(bytes[, flags])
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Send data to the socket. The socket must be connected to a remote socket. The
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optional *flags* argument has the same meaning as for :meth:`recv` above.
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Unlike :meth:`send`, this method continues to send data from *bytes* until
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either all data has been sent or an error occurs. ``None`` is returned on
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success. On error, an exception is raised, and there is no way to determine how
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much data, if any, was successfully sent.
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.. method:: socket.sendto(bytes[, flags], address)
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Send data to the socket. The socket should not be connected to a remote socket,
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since the destination socket is specified by *address*. The optional *flags*
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argument has the same meaning as for :meth:`recv` above. Return the number of
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bytes sent. (The format of *address* depends on the address family --- see
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above.)
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.. method:: socket.setblocking(flag)
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Set blocking or non-blocking mode of the socket: if *flag* is 0, the socket is
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set to non-blocking, else to blocking mode. Initially all sockets are in
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blocking mode. In non-blocking mode, if a :meth:`recv` call doesn't find any
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data, or if a :meth:`send` call can't immediately dispose of the data, a
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:exc:`error` exception is raised; in blocking mode, the calls block until they
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can proceed. ``s.setblocking(0)`` is equivalent to ``s.settimeout(0)``;
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``s.setblocking(1)`` is equivalent to ``s.settimeout(None)``.
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.. method:: socket.settimeout(value)
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Set a timeout on blocking socket operations. The *value* argument can be a
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nonnegative float expressing seconds, or ``None``. If a float is given,
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subsequent socket operations will raise an :exc:`timeout` exception if the
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timeout period *value* has elapsed before the operation has completed. Setting
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a timeout of ``None`` disables timeouts on socket operations.
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``s.settimeout(0.0)`` is equivalent to ``s.setblocking(0)``;
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``s.settimeout(None)`` is equivalent to ``s.setblocking(1)``.
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.. method:: socket.gettimeout()
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Return the timeout in floating seconds associated with socket operations, or
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``None`` if no timeout is set. This reflects the last call to
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:meth:`setblocking` or :meth:`settimeout`.
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Some notes on socket blocking and timeouts: A socket object can be in one of
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three modes: blocking, non-blocking, or timeout. Sockets are always created in
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blocking mode. In blocking mode, operations block until complete or
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the system returns an error (such as connection timed out). In
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non-blocking mode, operations fail (with an error that is unfortunately
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system-dependent) if they cannot be completed immediately. In timeout mode,
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operations fail if they cannot be completed within the timeout specified for the
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socket or if the system returns an error. The :meth:`setblocking` method is simply
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a shorthand for certain :meth:`settimeout` calls.
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Timeout mode internally sets the socket in non-blocking mode. The blocking and
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timeout modes are shared between file descriptors and socket objects that refer
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to the same network endpoint. A consequence of this is that file objects
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returned by the :meth:`makefile` method must only be used when the socket is in
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blocking mode; in timeout or non-blocking mode file operations that cannot be
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completed immediately will fail.
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Note that the :meth:`connect` operation is subject to the timeout setting, and
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in general it is recommended to call :meth:`settimeout` before calling
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:meth:`connect` or pass a timeout parameter to :meth:`create_connection`.
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The system network stack may return a connection timeout error
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of its own regardless of any python socket timeout setting.
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.. method:: socket.setsockopt(level, optname, value)
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.. index:: module: struct
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Set the value of the given socket option (see the Unix manual page
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:manpage:`setsockopt(2)`). The needed symbolic constants are defined in the
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:mod:`socket` module (:const:`SO_\*` etc.). The value can be an integer or a
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bytes object representing a buffer. In the latter case it is up to the caller to
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ensure that the bytestring contains the proper bits (see the optional built-in
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module :mod:`struct` for a way to encode C structures as bytestrings).
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.. method:: socket.shutdown(how)
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Shut down one or both halves of the connection. If *how* is :const:`SHUT_RD`,
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further receives are disallowed. If *how* is :const:`SHUT_WR`, further sends
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are disallowed. If *how* is :const:`SHUT_RDWR`, further sends and receives are
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disallowed.
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Note that there are no methods :meth:`read` or :meth:`write`; use :meth:`recv`
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and :meth:`send` without *flags* argument instead.
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Socket objects also have these (read-only) attributes that correspond to the
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values given to the :class:`socket` constructor.
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.. attribute:: socket.family
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The socket family.
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.. attribute:: socket.type
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The socket type.
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.. attribute:: socket.proto
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The socket protocol.
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.. _socket-example:
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Example
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-------
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Here are four minimal example programs using the TCP/IP protocol: a server that
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echoes all data that it receives back (servicing only one client), and a client
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using it. Note that a server must perform the sequence :func:`socket`,
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:meth:`bind`, :meth:`listen`, :meth:`accept` (possibly repeating the
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:meth:`accept` to service more than one client), while a client only needs the
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sequence :func:`socket`, :meth:`connect`. Also note that the server does not
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:meth:`send`/:meth:`recv` on the socket it is listening on but on the new
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socket returned by :meth:`accept`.
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The first two examples support IPv4 only. ::
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# Echo server program
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import socket
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HOST = '' # Symbolic name meaning all available interfaces
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PORT = 50007 # Arbitrary non-privileged port
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s = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
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s.bind((HOST, PORT))
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s.listen(1)
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conn, addr = s.accept()
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print('Connected by', addr)
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while True:
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data = conn.recv(1024)
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if not data: break
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conn.send(data)
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conn.close()
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::
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# Echo client program
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import socket
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HOST = 'daring.cwi.nl' # The remote host
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PORT = 50007 # The same port as used by the server
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s = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
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s.connect((HOST, PORT))
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s.send(b'Hello, world')
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data = s.recv(1024)
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s.close()
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print('Received', repr(data))
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The next two examples are identical to the above two, but support both IPv4 and
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IPv6. The server side will listen to the first address family available (it
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should listen to both instead). On most of IPv6-ready systems, IPv6 will take
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precedence and the server may not accept IPv4 traffic. The client side will try
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to connect to the all addresses returned as a result of the name resolution, and
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sends traffic to the first one connected successfully. ::
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# Echo server program
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import socket
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import sys
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HOST = None # Symbolic name meaning all available interfaces
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PORT = 50007 # Arbitrary non-privileged port
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s = None
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for res in socket.getaddrinfo(HOST, PORT, socket.AF_UNSPEC,
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socket.SOCK_STREAM, 0, socket.AI_PASSIVE):
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af, socktype, proto, canonname, sa = res
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try:
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s = socket.socket(af, socktype, proto)
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except socket.error as msg:
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s = None
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continue
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try:
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s.bind(sa)
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s.listen(1)
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except socket.error as msg:
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s.close()
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s = None
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continue
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break
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if s is None:
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print('could not open socket')
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sys.exit(1)
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conn, addr = s.accept()
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print('Connected by', addr)
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while True:
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data = conn.recv(1024)
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if not data: break
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conn.send(data)
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conn.close()
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::
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# Echo client program
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import socket
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import sys
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HOST = 'daring.cwi.nl' # The remote host
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PORT = 50007 # The same port as used by the server
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s = None
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for res in socket.getaddrinfo(HOST, PORT, socket.AF_UNSPEC, socket.SOCK_STREAM):
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af, socktype, proto, canonname, sa = res
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try:
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s = socket.socket(af, socktype, proto)
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except socket.error as msg:
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s = None
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continue
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try:
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s.connect(sa)
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except socket.error as msg:
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s.close()
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s = None
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continue
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break
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if s is None:
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print('could not open socket')
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sys.exit(1)
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s.send(b'Hello, world')
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data = s.recv(1024)
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s.close()
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print('Received', repr(data))
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The last example shows how to write a very simple network sniffer with raw
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sockets on Windows. The example requires administrator privileges to modify
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the interface::
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import socket
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# the public network interface
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HOST = socket.gethostbyname(socket.gethostname())
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# create a raw socket and bind it to the public interface
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s = socket.socket(socket.AF_INET, socket.SOCK_RAW, socket.IPPROTO_IP)
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s.bind((HOST, 0))
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# Include IP headers
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s.setsockopt(socket.IPPROTO_IP, socket.IP_HDRINCL, 1)
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# receive all packages
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s.ioctl(socket.SIO_RCVALL, socket.RCVALL_ON)
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# receive a package
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print(s.recvfrom(65565))
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# disabled promiscuous mode
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s.ioctl(socket.SIO_RCVALL, socket.RCVALL_OFF)
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