:mod:`random` --- Generate pseudo-random numbers ================================================ .. module:: random :synopsis: Generate pseudo-random numbers with various common distributions. **Source code:** :source:`Lib/random.py` -------------- This module implements pseudo-random number generators for various distributions. For integers, there is uniform selection from a range. For sequences, there is uniform selection of a random element, a function to generate a random permutation of a list in-place, and a function for random sampling without replacement. On the real line, there are functions to compute uniform, normal (Gaussian), lognormal, negative exponential, gamma, and beta distributions. For generating distributions of angles, the von Mises distribution is available. Almost all module functions depend on the basic function :func:`.random`, which generates a random float uniformly in the semi-open range [0.0, 1.0). Python uses the Mersenne Twister as the core generator. It produces 53-bit precision floats and has a period of 2\*\*19937-1. The underlying implementation in C is both fast and threadsafe. The Mersenne Twister is one of the most extensively tested random number generators in existence. However, being completely deterministic, it is not suitable for all purposes, and is completely unsuitable for cryptographic purposes. The functions supplied by this module are actually bound methods of a hidden instance of the :class:`random.Random` class. You can instantiate your own instances of :class:`Random` to get generators that don't share state. Class :class:`Random` can also be subclassed if you want to use a different basic generator of your own devising: in that case, override the :meth:`~Random.random`, :meth:`~Random.seed`, :meth:`~Random.getstate`, and :meth:`~Random.setstate` methods. Optionally, a new generator can supply a :meth:`~Random.getrandbits` method --- this allows :meth:`randrange` to produce selections over an arbitrarily large range. The :mod:`random` module also provides the :class:`SystemRandom` class which uses the system function :func:`os.urandom` to generate random numbers from sources provided by the operating system. .. warning:: The pseudo-random generators of this module should not be used for security purposes. For security or cryptographic uses, see the :mod:`secrets` module. .. seealso:: M. Matsumoto and T. Nishimura, "Mersenne Twister: A 623-dimensionally equidistributed uniform pseudorandom number generator", ACM Transactions on Modeling and Computer Simulation Vol. 8, No. 1, January pp.3--30 1998. `Complementary-Multiply-with-Carry recipe `_ for a compatible alternative random number generator with a long period and comparatively simple update operations. Bookkeeping functions --------------------- .. function:: seed(a=None, version=2) Initialize the random number generator. If *a* is omitted or ``None``, the current system time is used. If randomness sources are provided by the operating system, they are used instead of the system time (see the :func:`os.urandom` function for details on availability). If *a* is an int, it is used directly. With version 2 (the default), a :class:`str`, :class:`bytes`, or :class:`bytearray` object gets converted to an :class:`int` and all of its bits are used. With version 1 (provided for reproducing random sequences from older versions of Python), the algorithm for :class:`str` and :class:`bytes` generates a narrower range of seeds. .. versionchanged:: 3.2 Moved to the version 2 scheme which uses all of the bits in a string seed. .. versionchanged:: 3.11 The *seed* must be one of the following types: *NoneType*, :class:`int`, :class:`float`, :class:`str`, :class:`bytes`, or :class:`bytearray`. .. function:: getstate() Return an object capturing the current internal state of the generator. This object can be passed to :func:`setstate` to restore the state. .. function:: setstate(state) *state* should have been obtained from a previous call to :func:`getstate`, and :func:`setstate` restores the internal state of the generator to what it was at the time :func:`getstate` was called. Functions for bytes ------------------- .. function:: randbytes(n) Generate *n* random bytes. This method should not be used for generating security tokens. Use :func:`secrets.token_bytes` instead. .. versionadded:: 3.9 Functions for integers ---------------------- .. function:: randrange(stop) randrange(start, stop[, step]) Return a randomly selected element from ``range(start, stop, step)``. This is roughly equivalent to ``choice(range(start, stop, step))`` but supports arbitrarily large ranges and is optimized for common cases. The positional argument pattern matches the :func:`range` function. Keyword arguments should not be used because they can be interpreted in unexpected ways. For example ``randrange(start=100)`` is interpreted as ``randrange(0, 100, 1)``. .. versionchanged:: 3.2 :meth:`randrange` is more sophisticated about producing equally distributed values. Formerly it used a style like ``int(random()*n)`` which could produce slightly uneven distributions. .. versionchanged:: 3.12 Automatic conversion of non-integer types is no longer supported. Calls such as ``randrange(10.0)`` and ``randrange(Fraction(10, 1))`` now raise a :exc:`TypeError`. .. function:: randint(a, b) Return a random integer *N* such that ``a <= N <= b``. Alias for ``randrange(a, b+1)``. .. function:: getrandbits(k) Returns a non-negative Python integer with *k* random bits. This method is supplied with the Mersenne Twister generator and some other generators may also provide it as an optional part of the API. When available, :meth:`getrandbits` enables :meth:`randrange` to handle arbitrarily large ranges. .. versionchanged:: 3.9 This method now accepts zero for *k*. Functions for sequences ----------------------- .. function:: choice(seq) Return a random element from the non-empty sequence *seq*. If *seq* is empty, raises :exc:`IndexError`. .. function:: choices(population, weights=None, *, cum_weights=None, k=1) Return a *k* sized list of elements chosen from the *population* with replacement. If the *population* is empty, raises :exc:`IndexError`. If a *weights* sequence is specified, selections are made according to the relative weights. Alternatively, if a *cum_weights* sequence is given, the selections are made according to the cumulative weights (perhaps computed using :func:`itertools.accumulate`). For example, the relative weights ``[10, 5, 30, 5]`` are equivalent to the cumulative weights ``[10, 15, 45, 50]``. Internally, the relative weights are converted to cumulative weights before making selections, so supplying the cumulative weights saves work. If neither *weights* nor *cum_weights* are specified, selections are made with equal probability. If a weights sequence is supplied, it must be the same length as the *population* sequence. It is a :exc:`TypeError` to specify both *weights* and *cum_weights*. The *weights* or *cum_weights* can use any numeric type that interoperates with the :class:`float` values returned by :func:`random` (that includes integers, floats, and fractions but excludes decimals). Weights are assumed to be non-negative and finite. A :exc:`ValueError` is raised if all weights are zero. For a given seed, the :func:`choices` function with equal weighting typically produces a different sequence than repeated calls to :func:`choice`. The algorithm used by :func:`choices` uses floating point arithmetic for internal consistency and speed. The algorithm used by :func:`choice` defaults to integer arithmetic with repeated selections to avoid small biases from round-off error. .. versionadded:: 3.6 .. versionchanged:: 3.9 Raises a :exc:`ValueError` if all weights are zero. .. function:: shuffle(x) Shuffle the sequence *x* in place. To shuffle an immutable sequence and return a new shuffled list, use ``sample(x, k=len(x))`` instead. Note that even for small ``len(x)``, the total number of permutations of *x* can quickly grow larger than the period of most random number generators. This implies that most permutations of a long sequence can never be generated. For example, a sequence of length 2080 is the largest that can fit within the period of the Mersenne Twister random number generator. .. deprecated-removed:: 3.9 3.11 The optional parameter *random*. .. function:: sample(population, k, *, counts=None) Return a *k* length list of unique elements chosen from the population sequence. Used for random sampling without replacement. Returns a new list containing elements from the population while leaving the original population unchanged. The resulting list is in selection order so that all sub-slices will also be valid random samples. This allows raffle winners (the sample) to be partitioned into grand prize and second place winners (the subslices). Members of the population need not be :term:`hashable` or unique. If the population contains repeats, then each occurrence is a possible selection in the sample. Repeated elements can be specified one at a time or with the optional keyword-only *counts* parameter. For example, ``sample(['red', 'blue'], counts=[4, 2], k=5)`` is equivalent to ``sample(['red', 'red', 'red', 'red', 'blue', 'blue'], k=5)``. To choose a sample from a range of integers, use a :func:`range` object as an argument. This is especially fast and space efficient for sampling from a large population: ``sample(range(10000000), k=60)``. If the sample size is larger than the population size, a :exc:`ValueError` is raised. .. versionchanged:: 3.9 Added the *counts* parameter. .. versionchanged:: 3.11 The *population* must be a sequence. Automatic conversion of sets to lists is no longer supported. Discrete distributions ---------------------- The following function generates a discrete distribution. .. function:: binomialvariate(n=1, p=0.5) `Binomial distribution `_. Return the number of successes for *n* independent trials with the probability of success in each trial being *p*: Mathematically equivalent to:: sum(random() < p for i in range(n)) The number of trials *n* should be a non-negative integer. The probability of success *p* should be between ``0.0 <= p <= 1.0``. The result is an integer in the range ``0 <= X <= n``. .. versionadded:: 3.12 .. _real-valued-distributions: Real-valued distributions ------------------------- The following functions generate specific real-valued distributions. Function parameters are named after the corresponding variables in the distribution's equation, as used in common mathematical practice; most of these equations can be found in any statistics text. .. function:: random() Return the next random floating point number in the range [0.0, 1.0). .. function:: uniform(a, b) Return a random floating point number *N* such that ``a <= N <= b`` for ``a <= b`` and ``b <= N <= a`` for ``b < a``. The end-point value ``b`` may or may not be included in the range depending on floating-point rounding in the equation ``a + (b-a) * random()``. .. function:: triangular(low, high, mode) Return a random floating point number *N* such that ``low <= N <= high`` and with the specified *mode* between those bounds. The *low* and *high* bounds default to zero and one. The *mode* argument defaults to the midpoint between the bounds, giving a symmetric distribution. .. function:: betavariate(alpha, beta) Beta distribution. Conditions on the parameters are ``alpha > 0`` and ``beta > 0``. Returned values range between 0 and 1. .. function:: expovariate(lambd = 1.0) Exponential distribution. *lambd* is 1.0 divided by the desired mean. It should be nonzero. (The parameter would be called "lambda", but that is a reserved word in Python.) Returned values range from 0 to positive infinity if *lambd* is positive, and from negative infinity to 0 if *lambd* is negative. .. versionchanged:: 3.12 Added the default value for ``lambd``. .. function:: gammavariate(alpha, beta) Gamma distribution. (*Not* the gamma function!) Conditions on the parameters are ``alpha > 0`` and ``beta > 0``. The probability distribution function is:: x ** (alpha - 1) * math.exp(-x / beta) pdf(x) = -------------------------------------- math.gamma(alpha) * beta ** alpha .. function:: gauss(mu=0.0, sigma=1.0) Normal distribution, also called the Gaussian distribution. *mu* is the mean, and *sigma* is the standard deviation. This is slightly faster than the :func:`normalvariate` function defined below. Multithreading note: When two threads call this function simultaneously, it is possible that they will receive the same return value. This can be avoided in three ways. 1) Have each thread use a different instance of the random number generator. 2) Put locks around all calls. 3) Use the slower, but thread-safe :func:`normalvariate` function instead. .. versionchanged:: 3.11 *mu* and *sigma* now have default arguments. .. function:: lognormvariate(mu, sigma) Log normal distribution. If you take the natural logarithm of this distribution, you'll get a normal distribution with mean *mu* and standard deviation *sigma*. *mu* can have any value, and *sigma* must be greater than zero. .. function:: normalvariate(mu=0.0, sigma=1.0) Normal distribution. *mu* is the mean, and *sigma* is the standard deviation. .. versionchanged:: 3.11 *mu* and *sigma* now have default arguments. .. function:: vonmisesvariate(mu, kappa) *mu* is the mean angle, expressed in radians between 0 and 2\*\ *pi*, and *kappa* is the concentration parameter, which must be greater than or equal to zero. If *kappa* is equal to zero, this distribution reduces to a uniform random angle over the range 0 to 2\*\ *pi*. .. function:: paretovariate(alpha) Pareto distribution. *alpha* is the shape parameter. .. function:: weibullvariate(alpha, beta) Weibull distribution. *alpha* is the scale parameter and *beta* is the shape parameter. Alternative Generator --------------------- .. class:: Random([seed]) Class that implements the default pseudo-random number generator used by the :mod:`random` module. .. deprecated:: 3.9 In the future, the *seed* must be one of the following types: :class:`NoneType`, :class:`int`, :class:`float`, :class:`str`, :class:`bytes`, or :class:`bytearray`. .. class:: SystemRandom([seed]) Class that uses the :func:`os.urandom` function for generating random numbers from sources provided by the operating system. Not available on all systems. Does not rely on software state, and sequences are not reproducible. Accordingly, the :meth:`seed` method has no effect and is ignored. The :meth:`getstate` and :meth:`setstate` methods raise :exc:`NotImplementedError` if called. Notes on Reproducibility ------------------------ Sometimes it is useful to be able to reproduce the sequences given by a pseudo-random number generator. By re-using a seed value, the same sequence should be reproducible from run to run as long as multiple threads are not running. Most of the random module's algorithms and seeding functions are subject to change across Python versions, but two aspects are guaranteed not to change: * If a new seeding method is added, then a backward compatible seeder will be offered. * The generator's :meth:`~Random.random` method will continue to produce the same sequence when the compatible seeder is given the same seed. .. _random-examples: Examples -------- Basic examples:: >>> random() # Random float: 0.0 <= x < 1.0 0.37444887175646646 >>> uniform(2.5, 10.0) # Random float: 2.5 <= x <= 10.0 3.1800146073117523 >>> expovariate(1 / 5) # Interval between arrivals averaging 5 seconds 5.148957571865031 >>> randrange(10) # Integer from 0 to 9 inclusive 7 >>> randrange(0, 101, 2) # Even integer from 0 to 100 inclusive 26 >>> choice(['win', 'lose', 'draw']) # Single random element from a sequence 'draw' >>> deck = 'ace two three four'.split() >>> shuffle(deck) # Shuffle a list >>> deck ['four', 'two', 'ace', 'three'] >>> sample([10, 20, 30, 40, 50], k=4) # Four samples without replacement [40, 10, 50, 30] Simulations:: >>> # Six roulette wheel spins (weighted sampling with replacement) >>> choices(['red', 'black', 'green'], [18, 18, 2], k=6) ['red', 'green', 'black', 'black', 'red', 'black'] >>> # Deal 20 cards without replacement from a deck >>> # of 52 playing cards, and determine the proportion of cards >>> # with a ten-value: ten, jack, queen, or king. >>> deal = sample(['tens', 'low cards'], counts=[16, 36], k=20) >>> deal.count('tens') / 20 0.15 >>> # Estimate the probability of getting 5 or more heads from 7 spins >>> # of a biased coin that settles on heads 60% of the time. >>> sum(binomialvariate(n=7, p=0.6) >= 5 for i in range(10_000)) / 10_000 0.4169 >>> # Probability of the median of 5 samples being in middle two quartiles >>> def trial(): ... return 2_500 <= sorted(choices(range(10_000), k=5))[2] < 7_500 ... >>> sum(trial() for i in range(10_000)) / 10_000 0.7958 Example of `statistical bootstrapping `_ using resampling with replacement to estimate a confidence interval for the mean of a sample:: # https://www.thoughtco.com/example-of-bootstrapping-3126155 from statistics import fmean as mean from random import choices data = [41, 50, 29, 37, 81, 30, 73, 63, 20, 35, 68, 22, 60, 31, 95] means = sorted(mean(choices(data, k=len(data))) for i in range(100)) print(f'The sample mean of {mean(data):.1f} has a 90% confidence ' f'interval from {means[5]:.1f} to {means[94]:.1f}') Example of a `resampling permutation test `_ to determine the statistical significance or `p-value `_ of an observed difference between the effects of a drug versus a placebo:: # Example from "Statistics is Easy" by Dennis Shasha and Manda Wilson from statistics import fmean as mean from random import shuffle drug = [54, 73, 53, 70, 73, 68, 52, 65, 65] placebo = [54, 51, 58, 44, 55, 52, 42, 47, 58, 46] observed_diff = mean(drug) - mean(placebo) n = 10_000 count = 0 combined = drug + placebo for i in range(n): shuffle(combined) new_diff = mean(combined[:len(drug)]) - mean(combined[len(drug):]) count += (new_diff >= observed_diff) print(f'{n} label reshufflings produced only {count} instances with a difference') print(f'at least as extreme as the observed difference of {observed_diff:.1f}.') print(f'The one-sided p-value of {count / n:.4f} leads us to reject the null') print(f'hypothesis that there is no difference between the drug and the placebo.') Simulation of arrival times and service deliveries for a multiserver queue:: from heapq import heapify, heapreplace from random import expovariate, gauss from statistics import mean, quantiles average_arrival_interval = 5.6 average_service_time = 15.0 stdev_service_time = 3.5 num_servers = 3 waits = [] arrival_time = 0.0 servers = [0.0] * num_servers # time when each server becomes available heapify(servers) for i in range(1_000_000): arrival_time += expovariate(1.0 / average_arrival_interval) next_server_available = servers[0] wait = max(0.0, next_server_available - arrival_time) waits.append(wait) service_duration = max(0.0, gauss(average_service_time, stdev_service_time)) service_completed = arrival_time + wait + service_duration heapreplace(servers, service_completed) print(f'Mean wait: {mean(waits):.1f} Max wait: {max(waits):.1f}') print('Quartiles:', [round(q, 1) for q in quantiles(waits)]) .. seealso:: `Statistics for Hackers `_ a video tutorial by `Jake Vanderplas `_ on statistical analysis using just a few fundamental concepts including simulation, sampling, shuffling, and cross-validation. `Economics Simulation `_ a simulation of a marketplace by `Peter Norvig `_ that shows effective use of many of the tools and distributions provided by this module (gauss, uniform, sample, betavariate, choice, triangular, and randrange). `A Concrete Introduction to Probability (using Python) `_ a tutorial by `Peter Norvig `_ covering the basics of probability theory, how to write simulations, and how to perform data analysis using Python. Recipes ------- These recipes show how to efficiently make random selections from the combinatoric iterators in the :mod:`itertools` module: .. testcode:: import random def random_product(*args, repeat=1): "Random selection from itertools.product(*args, **kwds)" pools = [tuple(pool) for pool in args] * repeat return tuple(map(random.choice, pools)) def random_permutation(iterable, r=None): "Random selection from itertools.permutations(iterable, r)" pool = tuple(iterable) r = len(pool) if r is None else r return tuple(random.sample(pool, r)) def random_combination(iterable, r): "Random selection from itertools.combinations(iterable, r)" pool = tuple(iterable) n = len(pool) indices = sorted(random.sample(range(n), r)) return tuple(pool[i] for i in indices) def random_combination_with_replacement(iterable, r): "Random selection from itertools.combinations_with_replacement(iterable, r)" pool = tuple(iterable) n = len(pool) indices = sorted(random.choices(range(n), k=r)) return tuple(pool[i] for i in indices) The default :func:`.random` returns multiples of 2⁻⁵³ in the range *0.0 ≤ x < 1.0*. All such numbers are evenly spaced and are exactly representable as Python floats. However, many other representable floats in that interval are not possible selections. For example, ``0.05954861408025609`` isn't an integer multiple of 2⁻⁵³. The following recipe takes a different approach. All floats in the interval are possible selections. The mantissa comes from a uniform distribution of integers in the range *2⁵² ≤ mantissa < 2⁵³*. The exponent comes from a geometric distribution where exponents smaller than *-53* occur half as often as the next larger exponent. :: from random import Random from math import ldexp class FullRandom(Random): def random(self): mantissa = 0x10_0000_0000_0000 | self.getrandbits(52) exponent = -53 x = 0 while not x: x = self.getrandbits(32) exponent += x.bit_length() - 32 return ldexp(mantissa, exponent) All :ref:`real valued distributions ` in the class will use the new method:: >>> fr = FullRandom() >>> fr.random() 0.05954861408025609 >>> fr.expovariate(0.25) 8.87925541791544 The recipe is conceptually equivalent to an algorithm that chooses from all the multiples of 2⁻¹⁰⁷⁴ in the range *0.0 ≤ x < 1.0*. All such numbers are evenly spaced, but most have to be rounded down to the nearest representable Python float. (The value 2⁻¹⁰⁷⁴ is the smallest positive unnormalized float and is equal to ``math.ulp(0.0)``.) .. seealso:: `Generating Pseudo-random Floating-Point Values `_ a paper by Allen B. Downey describing ways to generate more fine-grained floats than normally generated by :func:`.random`.