"""VerySimplePlayer converted to python Jack Jansen, CWI, December 1995 """ import Qt import QuickTime import Qd import QuickDraw import Evt import Events import Win import Windows import macfs import sys # XXXX maxbounds = (40, 40, 1000, 1000) def main(): print 'hello world' # XXXX # skip the toolbox initializations, already done # XXXX Should use gestalt here to check for quicktime version Qt.EnterMovies() # Get the movie file fss, ok = macfs.StandardGetFile(QuickTime.MovieFileType) if not ok: sys.exit(0) # Open the window bounds = (175, 75, 175+160, 75+120) theWindow = Win.NewCWindow(bounds, fss.as_tuple()[2], 0, 0, -1, 1, 0) # XXXX Needed? SetGWorld((CGrafPtr)theWindow, nil) Qd.SetPort(theWindow) # Get the movie theMovie = loadMovie(fss) # Relocate to (0, 0) bounds = theMovie.GetMovieBox() bounds = 0, 0, bounds[2]-bounds[0], bounds[3]-bounds[1] theMovie.SetMovieBox(bounds) # Create a controller theController = theMovie.NewMovieController(bounds, QuickTime.mcTopLeftMovie) # Get movie size and update window parameters rv, bounds = theController.MCGetControllerBoundsRect() theWindow.SizeWindow(bounds[2], bounds[3], 0) # XXXX or [3] [2]? Qt.AlignWindow(theWindow, 0) theWindow.ShowWindow() # XXXX MCDoAction(theController, mcActionSetGrowBoxBounds, &maxBounds) theController.MCDoAction(QuickTime.mcActionSetKeysEnabled, '1') # XXXX MCSetActionFilterWithRefCon(theController, movieControllerEventFilter, (long)theWindow) done = 0 while not done: gotone, evt = Evt.WaitNextEvent(-1, 0) (what, message, when, where, modifiers) = evt ## print what, message, when, where, modifiers # XXXX if theController.MCIsPlayerEvent(evt): continue if what == Events.mouseDown: part, whichWindow = Win.FindWindow(where) if part == Windows.inGoAway: done = whichWindow.TrackGoAway(where) elif part == Windows.inDrag: Qt.DragAlignedWindow(whichWindow, where, (0, 0, 4000, 4000)) elif what == Events.updateEvt: whichWindow = Win.WhichWindow(message) if not whichWindow: # Probably the console window. Print something, hope it helps. print 'update' else: Qd.SetPort(whichWindow) whichWindow.BeginUpdate() Qd.EraseRect(whichWindow.GetWindowPort().portRect) whichWindow.EndUpdate() def loadMovie(theFile): """Load a movie given an fsspec. Return the movie object""" movieResRef = Qt.OpenMovieFile(theFile, 1) movie, d1, d2 = Qt.NewMovieFromFile(movieResRef, 0, QuickTime.newMovieActive) return movie if __name__ == '__main__': main()