"""Selector and proactor event loops for Windows.""" import _winapi import errno import math import socket import struct import subprocess import weakref from . import events from . import base_subprocess from . import futures from . import proactor_events from . import selector_events from . import tasks from . import windows_utils from .log import logger from . import _overlapped __all__ = ['SelectorEventLoop', 'ProactorEventLoop', 'IocpProactor', 'DefaultEventLoopPolicy', ] NULL = 0 INFINITE = 0xffffffff ERROR_CONNECTION_REFUSED = 1225 ERROR_CONNECTION_ABORTED = 1236 class _OverlappedFuture(futures.Future): """Subclass of Future which represents an overlapped operation. Cancelling it will immediately cancel the overlapped operation. """ def __init__(self, ov, *, loop=None): super().__init__(loop=loop) self.ov = ov def cancel(self): try: self.ov.cancel() except OSError: pass return super().cancel() class _WaitHandleFuture(futures.Future): """Subclass of Future which represents a wait handle.""" def __init__(self, wait_handle, *, loop=None): super().__init__(loop=loop) self._wait_handle = wait_handle def cancel(self): super().cancel() try: _overlapped.UnregisterWait(self._wait_handle) except OSError as e: if e.winerror != _overlapped.ERROR_IO_PENDING: raise class PipeServer(object): """Class representing a pipe server. This is much like a bound, listening socket. """ def __init__(self, address): self._address = address self._free_instances = weakref.WeakSet() self._pipe = self._server_pipe_handle(True) def _get_unconnected_pipe(self): # Create new instance and return previous one. This ensures # that (until the server is closed) there is always at least # one pipe handle for address. Therefore if a client attempt # to connect it will not fail with FileNotFoundError. tmp, self._pipe = self._pipe, self._server_pipe_handle(False) return tmp def _server_pipe_handle(self, first): # Return a wrapper for a new pipe handle. if self._address is None: return None flags = _winapi.PIPE_ACCESS_DUPLEX | _winapi.FILE_FLAG_OVERLAPPED if first: flags |= _winapi.FILE_FLAG_FIRST_PIPE_INSTANCE h = _winapi.CreateNamedPipe( self._address, flags, _winapi.PIPE_TYPE_MESSAGE | _winapi.PIPE_READMODE_MESSAGE | _winapi.PIPE_WAIT, _winapi.PIPE_UNLIMITED_INSTANCES, windows_utils.BUFSIZE, windows_utils.BUFSIZE, _winapi.NMPWAIT_WAIT_FOREVER, _winapi.NULL) pipe = windows_utils.PipeHandle(h) self._free_instances.add(pipe) return pipe def close(self): # Close all instances which have not been connected to by a client. if self._address is not None: for pipe in self._free_instances: pipe.close() self._pipe = None self._address = None self._free_instances.clear() __del__ = close class _WindowsSelectorEventLoop(selector_events.BaseSelectorEventLoop): """Windows version of selector event loop.""" def _socketpair(self): return windows_utils.socketpair() class ProactorEventLoop(proactor_events.BaseProactorEventLoop): """Windows version of proactor event loop using IOCP.""" def __init__(self, proactor=None): if proactor is None: proactor = IocpProactor() super().__init__(proactor) def _socketpair(self): return windows_utils.socketpair() @tasks.coroutine def create_pipe_connection(self, protocol_factory, address): f = self._proactor.connect_pipe(address) pipe = yield from f protocol = protocol_factory() trans = self._make_duplex_pipe_transport(pipe, protocol, extra={'addr': address}) return trans, protocol @tasks.coroutine def start_serving_pipe(self, protocol_factory, address): server = PipeServer(address) def loop(f=None): pipe = None try: if f: pipe = f.result() server._free_instances.discard(pipe) protocol = protocol_factory() self._make_duplex_pipe_transport( pipe, protocol, extra={'addr': address}) pipe = server._get_unconnected_pipe() if pipe is None: return f = self._proactor.accept_pipe(pipe) except OSError as exc: if pipe and pipe.fileno() != -1: self.call_exception_handler({ 'message': 'Pipe accept failed', 'exception': exc, 'pipe': pipe, }) pipe.close() except futures.CancelledError: if pipe: pipe.close() else: f.add_done_callback(loop) self.call_soon(loop) return [server] @tasks.coroutine def _make_subprocess_transport(self, protocol, args, shell, stdin, stdout, stderr, bufsize, extra=None, **kwargs): transp = _WindowsSubprocessTransport(self, protocol, args, shell, stdin, stdout, stderr, bufsize, extra=extra, **kwargs) yield from transp._post_init() return transp class IocpProactor: """Proactor implementation using IOCP.""" def __init__(self, concurrency=0xffffffff): self._loop = None self._results = [] self._iocp = _overlapped.CreateIoCompletionPort( _overlapped.INVALID_HANDLE_VALUE, NULL, 0, concurrency) self._cache = {} self._registered = weakref.WeakSet() self._stopped_serving = weakref.WeakSet() def set_loop(self, loop): self._loop = loop def select(self, timeout=None): if not self._results: self._poll(timeout) tmp = self._results self._results = [] return tmp def recv(self, conn, nbytes, flags=0): self._register_with_iocp(conn) ov = _overlapped.Overlapped(NULL) if isinstance(conn, socket.socket): ov.WSARecv(conn.fileno(), nbytes, flags) else: ov.ReadFile(conn.fileno(), nbytes) def finish(trans, key, ov): try: return ov.getresult() except OSError as exc: if exc.winerror == _overlapped.ERROR_NETNAME_DELETED: raise ConnectionResetError(*exc.args) else: raise return self._register(ov, conn, finish) def send(self, conn, buf, flags=0): self._register_with_iocp(conn) ov = _overlapped.Overlapped(NULL) if isinstance(conn, socket.socket): ov.WSASend(conn.fileno(), buf, flags) else: ov.WriteFile(conn.fileno(), buf) def finish(trans, key, ov): try: return ov.getresult() except OSError as exc: if exc.winerror == _overlapped.ERROR_NETNAME_DELETED: raise ConnectionResetError(*exc.args) else: raise return self._register(ov, conn, finish) def accept(self, listener): self._register_with_iocp(listener) conn = self._get_accept_socket(listener.family) ov = _overlapped.Overlapped(NULL) ov.AcceptEx(listener.fileno(), conn.fileno()) def finish_accept(trans, key, ov): ov.getresult() # Use SO_UPDATE_ACCEPT_CONTEXT so getsockname() etc work. buf = struct.pack('@P', listener.fileno()) conn.setsockopt(socket.SOL_SOCKET, _overlapped.SO_UPDATE_ACCEPT_CONTEXT, buf) conn.settimeout(listener.gettimeout()) return conn, conn.getpeername() @tasks.coroutine def accept_coro(future, conn): # Coroutine closing the accept socket if the future is cancelled try: yield from future except futures.CancelledError: conn.close() raise future = self._register(ov, listener, finish_accept) coro = accept_coro(future, conn) tasks.async(coro, loop=self._loop) return future def connect(self, conn, address): self._register_with_iocp(conn) # The socket needs to be locally bound before we call ConnectEx(). try: _overlapped.BindLocal(conn.fileno(), conn.family) except OSError as e: if e.winerror != errno.WSAEINVAL: raise # Probably already locally bound; check using getsockname(). if conn.getsockname()[1] == 0: raise ov = _overlapped.Overlapped(NULL) ov.ConnectEx(conn.fileno(), address) def finish_connect(trans, key, ov): ov.getresult() # Use SO_UPDATE_CONNECT_CONTEXT so getsockname() etc work. conn.setsockopt(socket.SOL_SOCKET, _overlapped.SO_UPDATE_CONNECT_CONTEXT, 0) return conn return self._register(ov, conn, finish_connect) def accept_pipe(self, pipe): self._register_with_iocp(pipe) ov = _overlapped.Overlapped(NULL) ov.ConnectNamedPipe(pipe.fileno()) def finish(trans, key, ov): ov.getresult() return pipe return self._register(ov, pipe, finish) def connect_pipe(self, address): ov = _overlapped.Overlapped(NULL) ov.WaitNamedPipeAndConnect(address, self._iocp, ov.address) def finish(err, handle, ov): # err, handle were arguments passed to PostQueuedCompletionStatus() # in a function run in a thread pool. if err == _overlapped.ERROR_SEM_TIMEOUT: # Connection did not succeed within time limit. msg = _overlapped.FormatMessage(err) raise ConnectionRefusedError(0, msg, None, err) elif err != 0: msg = _overlapped.FormatMessage(err) raise OSError(0, msg, None, err) else: return windows_utils.PipeHandle(handle) return self._register(ov, None, finish, wait_for_post=True) def wait_for_handle(self, handle, timeout=None): if timeout is None: ms = _winapi.INFINITE else: # RegisterWaitForSingleObject() has a resolution of 1 millisecond, # round away from zero to wait *at least* timeout seconds. ms = math.ceil(timeout * 1e3) # We only create ov so we can use ov.address as a key for the cache. ov = _overlapped.Overlapped(NULL) wh = _overlapped.RegisterWaitWithQueue( handle, self._iocp, ov.address, ms) f = _WaitHandleFuture(wh, loop=self._loop) def finish(trans, key, ov): if not f.cancelled(): try: _overlapped.UnregisterWait(wh) except OSError as e: if e.winerror != _overlapped.ERROR_IO_PENDING: raise # Note that this second wait means that we should only use # this with handles types where a successful wait has no # effect. So events or processes are all right, but locks # or semaphores are not. Also note if the handle is # signalled and then quickly reset, then we may return # False even though we have not timed out. return (_winapi.WaitForSingleObject(handle, 0) == _winapi.WAIT_OBJECT_0) self._cache[ov.address] = (f, ov, None, finish) return f def _register_with_iocp(self, obj): # To get notifications of finished ops on this objects sent to the # completion port, were must register the handle. if obj not in self._registered: self._registered.add(obj) _overlapped.CreateIoCompletionPort(obj.fileno(), self._iocp, 0, 0) # XXX We could also use SetFileCompletionNotificationModes() # to avoid sending notifications to completion port of ops # that succeed immediately. def _register(self, ov, obj, callback, wait_for_post=False): # Return a future which will be set with the result of the # operation when it completes. The future's value is actually # the value returned by callback(). f = _OverlappedFuture(ov, loop=self._loop) if ov.pending or wait_for_post: # Register the overlapped operation for later. Note that # we only store obj to prevent it from being garbage # collected too early. self._cache[ov.address] = (f, ov, obj, callback) else: # The operation has completed, so no need to postpone the # work. We cannot take this short cut if we need the # NumberOfBytes, CompletionKey values returned by # PostQueuedCompletionStatus(). try: value = callback(None, None, ov) except OSError as e: f.set_exception(e) else: f.set_result(value) return f def _get_accept_socket(self, family): s = socket.socket(family) s.settimeout(0) return s def _poll(self, timeout=None): if timeout is None: ms = INFINITE elif timeout < 0: raise ValueError("negative timeout") else: # GetQueuedCompletionStatus() has a resolution of 1 millisecond, # round away from zero to wait *at least* timeout seconds. ms = math.ceil(timeout * 1e3) if ms >= INFINITE: raise ValueError("timeout too big") while True: status = _overlapped.GetQueuedCompletionStatus(self._iocp, ms) if status is None: return err, transferred, key, address = status try: f, ov, obj, callback = self._cache.pop(address) except KeyError: # key is either zero, or it is used to return a pipe # handle which should be closed to avoid a leak. if key not in (0, _overlapped.INVALID_HANDLE_VALUE): _winapi.CloseHandle(key) ms = 0 continue if obj in self._stopped_serving: f.cancel() elif not f.cancelled(): try: value = callback(transferred, key, ov) except OSError as e: f.set_exception(e) self._results.append(f) else: f.set_result(value) self._results.append(f) ms = 0 def _stop_serving(self, obj): # obj is a socket or pipe handle. It will be closed in # BaseProactorEventLoop._stop_serving() which will make any # pending operations fail quickly. self._stopped_serving.add(obj) def close(self): # Cancel remaining registered operations. for address, (f, ov, obj, callback) in list(self._cache.items()): if obj is None: # The operation was started with connect_pipe() which # queues a task to Windows' thread pool. This cannot # be cancelled, so just forget it. del self._cache[address] else: try: ov.cancel() except OSError: pass while self._cache: if not self._poll(1): logger.debug('taking long time to close proactor') self._results = [] if self._iocp is not None: _winapi.CloseHandle(self._iocp) self._iocp = None class _WindowsSubprocessTransport(base_subprocess.BaseSubprocessTransport): def _start(self, args, shell, stdin, stdout, stderr, bufsize, **kwargs): self._proc = windows_utils.Popen( args, shell=shell, stdin=stdin, stdout=stdout, stderr=stderr, bufsize=bufsize, **kwargs) def callback(f): returncode = self._proc.poll() self._process_exited(returncode) f = self._loop._proactor.wait_for_handle(int(self._proc._handle)) f.add_done_callback(callback) SelectorEventLoop = _WindowsSelectorEventLoop class _WindowsDefaultEventLoopPolicy(events.BaseDefaultEventLoopPolicy): _loop_factory = SelectorEventLoop DefaultEventLoopPolicy = _WindowsDefaultEventLoopPolicy