mirror of https://github.com/python/cpython
Menu callbacks can be strings, in which case they will be looked up in
the top window. The menubar is redrawn in the event loop in stead of for every change.
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@ -23,6 +23,7 @@ from QuickDraw import *
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#from Sound import *
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from Win import *
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from Windows import *
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import types
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import EasyDialogs
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@ -95,6 +96,7 @@ class Application:
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def __init__(self, nomenubar=0):
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self.quitting = 0
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self.needmenubarredraw = 0
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self._windows = {}
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if nomenubar:
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self.menubar = None
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@ -102,7 +104,7 @@ class Application:
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self.makemenubar()
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def makemenubar(self):
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self.menubar = MenuBar()
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self.menubar = MenuBar(self)
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AppleMenu(self.menubar, self.getabouttext(), self.do_about)
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self.makeusermenus()
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@ -165,6 +167,9 @@ class Application:
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pass
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def getevent(self, mask = everyEvent, wait = 0):
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if self.needmenubarredraw:
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DrawMenuBar()
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self.needmenubarredraw = 0
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ok, event = WaitNextEvent(mask, wait)
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return ok, event
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@ -391,21 +396,30 @@ class MenuBar:
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nextid = 1 # Necessarily a class variable
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def getnextid(self):
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id = self.nextid
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self.nextid = id+1
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id = MenuBar.nextid
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MenuBar.nextid = id+1
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return id
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def __init__(self):
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def __init__(self, parent=None):
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self.parent = parent
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ClearMenuBar()
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self.bar = GetMenuBar()
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self.menus = {}
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# XXX necessary?
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def close(self):
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self.parent = None
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self.bar = None
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def addmenu(self, title, after = 0):
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id = self.getnextid()
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if DEBUG: print 'Newmenu', title, id # XXXX
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m = NewMenu(id, title)
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m.InsertMenu(after)
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DrawMenuBar() # XXX appears slow! better do this when we're done. jvr
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if self.parent:
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self.parent.needmenubarredraw = 1
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else:
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DrawMenuBar()
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return id, m
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def delmenu(self, id):
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@ -414,11 +428,40 @@ class MenuBar:
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def addpopup(self, title = ''):
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return self.addmenu(title, -1)
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# Useless:
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# def install(self):
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# if not self.bar: return
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# SetMenuBar(self.bar)
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# if self.parent:
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# self.parent.needmenubarredraw = 1
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# else:
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# DrawMenuBar()
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def install(self):
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self.bar.SetMenuBar()
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DrawMenuBar()
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def fixmenudimstate(self):
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for m in self.menus.keys():
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menu = self.menus[m]
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if menu.__class__ == FrameWork.AppleMenu:
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continue
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for i in range(len(menu.items)):
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label, shortcut, callback, kind = menu.items[i]
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if type(callback) == types.StringType:
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wid = Win.FrontWindow()
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if wid and self.parent._windows.has_key(wid):
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window = self.parent._windows[wid]
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if hasattr(window, "domenu_" + callback):
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menu.menu.EnableItem(i + 1)
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elif hasattr(self.parent, "domenu_" + callback):
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menu.menu.EnableItem(i + 1)
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else:
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menu.menu.DisableItem(i + 1)
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elif hasattr(self.parent, "domenu_" + callback):
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menu.menu.EnableItem(i + 1)
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else:
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menu.menu.DisableItem(i + 1)
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elif callback:
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pass
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def dispatch(self, id, item, window, event):
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if self.menus.has_key(id):
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self.menus[id].dispatch(id, item, window, event)
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@ -472,9 +515,30 @@ class Menu:
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return sub
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def dispatch(self, id, item, window, event):
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title, shortcut, callback, type = self.items[item-1]
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title, shortcut, callback, mtype = self.items[item-1]
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if callback:
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callback(id, item, window, event)
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if not self.bar.parent or type(callback) <> types.StringType:
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menuhandler = callback
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else:
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# callback is string
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wid = Win.FrontWindow()
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if wid and self.bar.parent._windows.has_key(wid):
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window = self.bar.parent._windows[wid]
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if hasattr(window, "domenu_" + callback):
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menuhandler = getattr(window, "domenu_" + callback)
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elif hasattr(self.bar.parent, "domenu_" + callback):
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menuhandler = getattr(self.bar.parent, "domenu_" + callback)
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else:
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# nothing we can do. we shouldn't have come this far
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# since the menu item should have been disabled...
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return
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elif hasattr(self.bar.parent, "domenu_" + callback):
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menuhandler = getattr(self.bar.parent, "domenu_" + callback)
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else:
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# nothing we can do. we shouldn't have come this far
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# since the menu item should have been disabled...
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return
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menuhandler(id, item, window, event)
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def enable(self, onoff):
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if onoff:
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