mirror of https://github.com/python/cpython
Issue #19900: improve generalities at the start of the pickle module doc
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@ -15,13 +15,14 @@
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.. sectionauthor:: Barry Warsaw <barry@python.org>
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The :mod:`pickle` module implements a fundamental, but powerful algorithm for
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serializing and de-serializing a Python object structure. "Pickling" is the
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process whereby a Python object hierarchy is converted into a byte stream, and
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"unpickling" is the inverse operation, whereby a byte stream is converted back
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into an object hierarchy. Pickling (and unpickling) is alternatively known as
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"serialization", "marshalling," [#]_ or "flattening", however, to avoid
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confusion, the terms used here are "pickling" and "unpickling"..
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The :mod:`pickle` module implements binary protocols for serializing and
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de-serializing a Python object structure. *"Pickling"* is the process
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whereby a Python object hierarchy is converted into a byte stream, and
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*"unpickling"* is the inverse operation, whereby a byte stream
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(from a :term:`binary file` or :term:`bytes-like object`) is converted
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back into an object hierarchy. Pickling (and unpickling) is alternatively
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known as "serialization", "marshalling," [#]_ or "flattening"; however, to
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avoid confusion, the terms used here are "pickling" and "unpickling".
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.. warning::
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@ -33,9 +34,8 @@ confusion, the terms used here are "pickling" and "unpickling"..
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Relationship to other Python modules
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------------------------------------
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The :mod:`pickle` module has an transparent optimizer (:mod:`_pickle`) written
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in C. It is used whenever available. Otherwise the pure Python implementation is
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used.
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Comparison with ``marshal``
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^^^^^^^^^^^^^^^^^^^^^^^^^^^
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Python has a more primitive serialization module called :mod:`marshal`, but in
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general :mod:`pickle` should always be the preferred way to serialize Python
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@ -69,17 +69,30 @@ The :mod:`pickle` module differs from :mod:`marshal` in several significant ways
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The :mod:`pickle` serialization format is guaranteed to be backwards compatible
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across Python releases.
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Note that serialization is a more primitive notion than persistence; although
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:mod:`pickle` reads and writes file objects, it does not handle the issue of
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naming persistent objects, nor the (even more complicated) issue of concurrent
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access to persistent objects. The :mod:`pickle` module can transform a complex
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object into a byte stream and it can transform the byte stream into an object
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with the same internal structure. Perhaps the most obvious thing to do with
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these byte streams is to write them onto a file, but it is also conceivable to
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send them across a network or store them in a database. The module
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:mod:`shelve` provides a simple interface to pickle and unpickle objects on
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DBM-style database files.
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Comparison with ``json``
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^^^^^^^^^^^^^^^^^^^^^^^^
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There are fundamental differences between the pickle protocols and
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`JSON (JavaScript Object Notation) <http://json.org>`_:
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* JSON is a text serialization format (it outputs unicode text, although
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most of the time it is then encoded to ``utf-8``), while pickle is
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a binary serialization format;
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* JSON is human-readable, while pickle is not;
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* JSON is interoperable and widely used outside of the Python ecosystem,
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while pickle is Python-specific;
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* JSON, by default, can only represent a subset of the Python built-in
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types, and no custom classes; pickle can represent an extremely large
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number of Python types (many of them automatically, by clever usage
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of Python's introspection facilities; complex cases can be tackled by
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implementing :ref:`specific object APIs <pickle-inst>`).
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.. seealso::
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The :mod:`json` module: a standard library module allowing JSON
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serialization and deserialization.
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Data stream format
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------------------
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@ -117,6 +130,18 @@ There are currently 4 different protocols which can be used for pickling.
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the default as well as the current recommended protocol; use it whenever
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possible.
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.. note::
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Serialization is a more primitive notion than persistence; although
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:mod:`pickle` reads and writes file objects, it does not handle the issue of
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naming persistent objects, nor the (even more complicated) issue of concurrent
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access to persistent objects. The :mod:`pickle` module can transform a complex
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object into a byte stream and it can transform the byte stream into an object
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with the same internal structure. Perhaps the most obvious thing to do with
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these byte streams is to write them onto a file, but it is also conceivable to
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send them across a network or store them in a database. The :mod:`shelve`
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module provides a simple interface to pickle and unpickle objects on
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DBM-style database files.
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Module Interface
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----------------
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@ -811,6 +836,14 @@ alternatives such as the marshalling API in :mod:`xmlrpc.client` or
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third-party solutions.
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Performance
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-----------
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Recent versions of the pickle protocol (from protocol 2 and upwards) feature
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efficient binary encodings for several common features and built-in types.
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Also, the :mod:`pickle` module has a transparent optimizer written in C.
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.. _pickle-example:
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Examples
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