Wrote the "Describing extension modules" section.

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Greg Ward 2000-08-06 20:37:24 +00:00
parent 3a58420d86
commit 2afffd42fa
1 changed files with 193 additions and 4 deletions

197
Doc/dist/dist.tex vendored
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@ -274,8 +274,8 @@ mind that the \emph{absence} of a leading slash indicates a relative
path, the opposite of the Mac OS convention with colons). path, the opposite of the Mac OS convention with colons).
\subsection{Package directories} \subsection{Listing whole packages}
\label{package-dirs} \label{listing-packages}
The \option{packages} option tells the Distutils to process (build, The \option{packages} option tells the Distutils to process (build,
distribute, install, etc.) all pure Python modules found in each package distribute, install, etc.) all pure Python modules found in each package
@ -340,13 +340,202 @@ This describes two modules, one of them in the ``root'' package, the
other in the \module{pkg} package. Again, the default package/directory other in the \module{pkg} package. Again, the default package/directory
layout implies that these two modules can be found in \file{mod1.py} and layout implies that these two modules can be found in \file{mod1.py} and
\file{pkg/mod2.py}, and that \file{pkg/\_\_init\_\_.py} exists as well. \file{pkg/mod2.py}, and that \file{pkg/\_\_init\_\_.py} exists as well.
And again, you can override the package/directory layout using the And again, you can override the package/directory correspondence using
\option{package\_dir} option. the \option{package\_dir} option.
\subsection{Describing extension modules} \subsection{Describing extension modules}
\label{sec:describing-extensions} \label{sec:describing-extensions}
Just as writing Python extension modules is a bit more complicated than
writing pure Python modules, describing them to the Distutils is a bit
more complicated. Unlike pure modules, it's not enough just to list
modules or packages and expect the Distutils to go out and find the
right files; you have to specify the extension name, source file(s), and
any compile/link requirements (include directories, libraries to link
with, etc.).
All of this is done through another keyword argument to
\function{setup()}, the \option{extensions} option. \option{extensions}
is just a list of \class{Extension} instances, each of which describes a
single extension module. Suppose your distribution includes a single
extension, called \module{foo} and implemented by \file{foo.c}. If no
additional instructions to the compiler/linker are needed, describing
this extension is quite simple:
\begin{verbatim}
Extension("foo", ["foo.c"])
\end{verbatim}
The \class{Extension} class can be imported from
\module{distutils.core}, along with \function{setup()}. Thus, the setup
script for a module distribution that contains only this one extension
and nothing else might be:
\begin{verbatim}
from distutils.core import setup, Extension
setup(name = "foo", version = "1.0",
extensions = [Extension("foo", ["foo.c"])])
\end{verbatim}
The \class{Extension} class (actually, the underlying extension-building
machinery implemented by the \command{built\_ext} command) supports a
great deal of flexibility in describing Python extensions, which is
explained in the following sections.
\subsubsection{Extension names and packages}
The first argument to the \class{Extension} constructor is always the
name of the extension, including any package names. For example,
\begin{verbatim}
Extension("foo", ["src/foo1.c", "src/foo2.c"])
\end{verbatim}
describes an extension that lives in the root package, while
\begin{verbatim}
Extension("pkg.foo", ["src/foo1.c", "src/foo2.c"])
\end{verbatim}
describes the same extension in the \module{pkg} package. The source
files and resulting object code are identical in both cases; the only
difference is where in the filesystem (and therefore where in Python's
namespace hierarchy) the resulting extension lives.
If you have a number of extensions all in the same package (or all under
the same base package), use the \option{ext\_package} keyword argument
to \function{setup()}. For example,
\begin{verbatim}
setup(...
ext_package = "pkg",
extensions = [Extension("foo", ["foo.c"]),
Extension("subpkg.bar", ["bar.c"])]
)
\end{verbatim}
will compile \file{foo.c} to the extension \module{pkg.foo}, and
\file{bar.c} to \module{pkg.subpkg.bar}.
\subsubsection{Extension source files}
The second argument to the \class{Extension} constructor is a list of
source files. Since the Distutils currently only support C/C++
extensions, these are normally C/C++ source files. (Be sure to use
appropriate extensions to distinguish C++ source files: \file{.cc} and
\file{.cpp} seem to be recognized by both Unix and Windows compilers.)
However, you can also include SWIG interface (\file{.i}) files in the
list; the \command{build\_ext} command knows how to deal with SWIG
extensions: it will run SWIG on the interface file and compile the
resulting C/C++ file into your extension.
\XXX{SWIG support is rough around the edges and largely untested;
especially SWIG support of C++ extensions! Explain in more detail
here when the interface firms up.}
On some platforms, you can include non-source files that are processed
by the compiler and included in your extension. Currently, this just
means Windows resource files for Visual C++. \XXX{get more detail on
this feature from Thomas Heller!}
\subsubsection{Preprocessor options}
Three optional arguments to \class{Extension} will help if you need to
specify include directories to search or preprocessor macros to
define/undefine: \code{include\_dirs}, \code{define\_macros}, and
\code{undef\_macros}.
For example, if your extension requires header files in the
\file{include} directory under your distribution root, use the
\code{include\_dirs} option:
\begin{verbatim}
Extension("foo", ["foo.c"], include_dirs=["include"])
\end{verbatim}
You can specify absolute directories there; if you know that your
extension will only be built on Unix systems with X11R6 installed to
\file{/usr}, you can get away with
\begin{verbatim}
Extension("foo", ["foo.c"], include_dirs=["/usr/include/X11"])
\end{verbatim}
You should avoid this sort of non-portable usage if you plan to
distribute your code: it's probably better to write your code to include
(e.g.) \code{<X11/Xlib.h>}.
If you need to include header files from some other Python extension,
you can take advantage of the fact that the Distutils install extension
header files in a consistent way. For example, the Numerical Python
header files are installed (on a standard Unix installation) to
\file{/usr/local/include/python1.5/Numerical}. (The exact location will
differ according to your platform and Python installation.) Since the
Python include directory---\file{/usr/local/include/python1.5} in this
case---is always included in the search path when building Python
extensions, the best approach is to include (e.g.)
\code{<Numerical/arrayobject.h>}. If you insist on putting the
\file{Numerical} include directory right into your header search path,
though, you can find that directory using the Distutils
\module{sysconfig} module:
\begin{verbatim}
from distutils.sysconfig import get_python_inc
incdir = os.path.join(get_python_inc(plat_specific=1), "Numerical")
setup(...,
Extension(..., include_dirs=[incdir]))
\end{verbatim}
Even though this is quite portable---it will work on any Python
installation, regardless of platform---it's probably easier to just
write your C code in the sensible way.
You can define and undefine pre-processor macros with the
\code{define\_macros} and \code{undef\_macros} options.
\code{define\_macros} takes a list of \code{(name, value)} tuples, where
\code{name} is the name of the macro to define (a string) and
\code{value} is its value: either a string or \code{None}. (Defining a
macro \code{FOO} to \code{None} is the equivalent of a bare
\code{\#define FOO} in your C source: with most compilers, this sets
\code{FOO} to the string \code{1}.) \code{undef\_macros} is just
a list of macros to undefine.
For example:
\begin{verbatim}
Extension(...,
define_macros=[('NDEBUG', '1')],
('HAVE_STRFTIME', None),
undef_macros=['HAVE_FOO', 'HAVE_BAR'])
\end{verbatim}
is the equivalent of having this at the top of every C source file:
\begin{verbatim}
#define NDEBUG 1
#define HAVE_STRFTIME
#undef HAVE_FOO
#undef HAVE_BAR
\end{verbatim}
\subsubsection{Library options}
You can also specify the libraries to link against when building your
extension, and the directories to search for those libraries. The
\code{libraries} option is a list of libraries to link against,
\code{library\_dirs} is a list of directories to search for libraries at
link-time, and \code{runtime\_library\_dirs} is a list of directories to
search for shared (dynamically loaded) libraries at run-time.
For example, if you need to link against libraries known to be in the
standard library search path on target systems
\begin{verbatim}
Extension(...,
libraries=["gdbm", "readline"])
\end{verbatim}
If you need to link with libraries in a non-standard location, you'll
have to include the location in \code{library\_dirs}:
\begin{verbatim}
Extension(...,
library_dirs=["/usr/X11R6/lib"],
libraries=["X11", "Xt"])
\end{verbatim}
(Again, this sort of non-portable construct should be avoided if you
intend to distribute your code.)
\XXX{still undocumented: extra\_objects, extra\_compile\_args,
extra\_link\_args, export\_symbols---none of which are frequently
needed, some of which might be completely unnecessary!}
\section{Writing the Setup Configuration File} \section{Writing the Setup Configuration File}