#include "Copter.h" #if MODE_FLIP_ENABLED == ENABLED /* * Init and run calls for flip flight mode * original implementation in 2010 by Jose Julio * Adapted and updated for AC2 in 2011 by Jason Short * * Controls: * RC7_OPTION - RC12_OPTION parameter must be set to "Flip" (AUXSW_FLIP) which is "2" * Pilot switches to Stabilize, Acro or AltHold flight mode and puts ch7/ch8 switch to ON position * Vehicle will Roll right by default but if roll or pitch stick is held slightly left, forward or back it will flip in that direction * Vehicle should complete the roll within 2.5sec and will then return to the original flight mode it was in before flip was triggered * Pilot may manually exit flip by switching off ch7/ch8 or by moving roll stick to >40deg left or right * * State machine approach: * FlipState::Start (while copter is leaning <45deg) : roll right at 400deg/sec, increase throttle * FlipState::Roll (while copter is between +45deg ~ -90) : roll right at 400deg/sec, reduce throttle * FlipState::Recover (while copter is between -90deg and original target angle) : use earth frame angle controller to return vehicle to original attitude */ #define FLIP_THR_INC 0.20f // throttle increase during FlipState::Start stage (under 45deg lean angle) #define FLIP_THR_DEC 0.24f // throttle decrease during FlipState::Roll stage (between 45deg ~ -90deg roll) #define FLIP_ROTATION_RATE 40000 // rotation rate request in centi-degrees / sec (i.e. 400 deg/sec) #define FLIP_TIMEOUT_MS 2500 // timeout after 2.5sec. Vehicle will switch back to original flight mode #define FLIP_RECOVERY_ANGLE 500 // consider successful recovery when roll is back within 5 degrees of original #define FLIP_ROLL_RIGHT 1 // used to set flip_dir #define FLIP_ROLL_LEFT -1 // used to set flip_dir #define FLIP_PITCH_BACK 1 // used to set flip_dir #define FLIP_PITCH_FORWARD -1 // used to set flip_dir // flip_init - initialise flip controller bool ModeFlip::init(bool ignore_checks) { // only allow flip from some flight modes, for example ACRO, Stabilize, AltHold or FlowHold flight modes if (!copter.flightmode->allows_flip()) { return false; } // if in acro or stabilize ensure throttle is above zero if (copter.ap.throttle_zero && (copter.flightmode->mode_number() == Mode::Number::ACRO || copter.flightmode->mode_number() == Mode::Number::STABILIZE)) { return false; } // ensure roll input is less than 40deg if (abs(channel_roll->get_control_in()) >= 4000) { return false; } // only allow flip when flying if (!motors->armed() || copter.ap.land_complete) { return false; } // capture original flight mode so that we can return to it after completion orig_control_mode = copter.flightmode->mode_number(); // initialise state _state = FlipState::Start; start_time_ms = millis(); roll_dir = pitch_dir = 0; // choose direction based on pilot's roll and pitch sticks if (channel_pitch->get_control_in() > 300) { pitch_dir = FLIP_PITCH_BACK; } else if (channel_pitch->get_control_in() < -300) { pitch_dir = FLIP_PITCH_FORWARD; } else if (channel_roll->get_control_in() >= 0) { roll_dir = FLIP_ROLL_RIGHT; } else { roll_dir = FLIP_ROLL_LEFT; } // log start of flip LOGGER_WRITE_EVENT(LogEvent::FLIP_START); // capture current attitude which will be used during the FlipState::Recovery stage const float angle_max = copter.aparm.angle_max; orig_attitude.x = constrain_float(ahrs.roll_sensor, -angle_max, angle_max); orig_attitude.y = constrain_float(ahrs.pitch_sensor, -angle_max, angle_max); orig_attitude.z = ahrs.yaw_sensor; return true; } // run - runs the flip controller // should be called at 100hz or more void ModeFlip::run() { // if pilot inputs roll > 40deg or timeout occurs abandon flip if (!motors->armed() || (abs(channel_roll->get_control_in()) >= 4000) || (abs(channel_pitch->get_control_in()) >= 4000) || ((millis() - start_time_ms) > FLIP_TIMEOUT_MS)) { _state = FlipState::Abandon; } // get pilot's desired throttle float throttle_out = get_pilot_desired_throttle(); // set motors to full range motors->set_desired_spool_state(AP_Motors::DesiredSpoolState::THROTTLE_UNLIMITED); // get corrected angle based on direction and axis of rotation // we flip the sign of flip_angle to minimize the code repetition int32_t flip_angle; if (roll_dir != 0) { flip_angle = ahrs.roll_sensor * roll_dir; } else { flip_angle = ahrs.pitch_sensor * pitch_dir; } // state machine switch (_state) { case FlipState::Start: // under 45 degrees request 400deg/sec roll or pitch attitude_control->input_rate_bf_roll_pitch_yaw(FLIP_ROTATION_RATE * roll_dir, FLIP_ROTATION_RATE * pitch_dir, 0.0); // increase throttle throttle_out += FLIP_THR_INC; // beyond 45deg lean angle move to next stage if (flip_angle >= 4500) { if (roll_dir != 0) { // we are rolling _state = FlipState::Roll; } else { // we are pitching _state = FlipState::Pitch_A; } } break; case FlipState::Roll: // between 45deg ~ -90deg request 400deg/sec roll attitude_control->input_rate_bf_roll_pitch_yaw(FLIP_ROTATION_RATE * roll_dir, 0.0, 0.0); // decrease throttle throttle_out = MAX(throttle_out - FLIP_THR_DEC, 0.0f); // beyond -90deg move on to recovery if ((flip_angle < 4500) && (flip_angle > -9000)) { _state = FlipState::Recover; } break; case FlipState::Pitch_A: // between 45deg ~ -90deg request 400deg/sec pitch attitude_control->input_rate_bf_roll_pitch_yaw(0.0f, FLIP_ROTATION_RATE * pitch_dir, 0.0); // decrease throttle throttle_out = MAX(throttle_out - FLIP_THR_DEC, 0.0f); // check roll for inversion if ((labs(ahrs.roll_sensor) > 9000) && (flip_angle > 4500)) { _state = FlipState::Pitch_B; } break; case FlipState::Pitch_B: // between 45deg ~ -90deg request 400deg/sec pitch attitude_control->input_rate_bf_roll_pitch_yaw(0.0, FLIP_ROTATION_RATE * pitch_dir, 0.0); // decrease throttle throttle_out = MAX(throttle_out - FLIP_THR_DEC, 0.0f); // check roll for inversion if ((labs(ahrs.roll_sensor) < 9000) && (flip_angle > -4500)) { _state = FlipState::Recover; } break; case FlipState::Recover: { // use originally captured earth-frame angle targets to recover attitude_control->input_euler_angle_roll_pitch_yaw(orig_attitude.x, orig_attitude.y, orig_attitude.z, false); // increase throttle to gain any lost altitude throttle_out += FLIP_THR_INC; float recovery_angle; if (roll_dir != 0) { // we are rolling recovery_angle = fabsf(orig_attitude.x - (float)ahrs.roll_sensor); } else { // we are pitching recovery_angle = fabsf(orig_attitude.y - (float)ahrs.pitch_sensor); } // check for successful recovery if (fabsf(recovery_angle) <= FLIP_RECOVERY_ANGLE) { // restore original flight mode if (!copter.set_mode(orig_control_mode, ModeReason::FLIP_COMPLETE)) { // this should never happen but just in case copter.set_mode(Mode::Number::STABILIZE, ModeReason::UNKNOWN); } // log successful completion LOGGER_WRITE_EVENT(LogEvent::FLIP_END); } break; } case FlipState::Abandon: // restore original flight mode if (!copter.set_mode(orig_control_mode, ModeReason::FLIP_COMPLETE)) { // this should never happen but just in case copter.set_mode(Mode::Number::STABILIZE, ModeReason::UNKNOWN); } // log abandoning flip LOGGER_WRITE_ERROR(LogErrorSubsystem::FLIP, LogErrorCode::FLIP_ABANDONED); break; } // output pilot's throttle without angle boost attitude_control->set_throttle_out(throttle_out, false, g.throttle_filt); } #endif