/// -*- tab-width: 4; Mode: C++; c-basic-offset: 4; indent-tabs-mode: nil -*- #ifndef __AC_PRECLAND_IRLOCK_H__ #define __AC_PRECLAND_IRLOCK_H__ #include #include #include #include // this only builds for PX4 so far #if CONFIG_HAL_BOARD == HAL_BOARD_PX4 || CONFIG_HAL_BOARD == HAL_BOARD_VRBRAIN /* * AC_PrecLand_IRLock - implements precision landing using target vectors provided * by a companion computer (i.e. Odroid) communicating via MAVLink */ class AC_PrecLand_IRLock : public AC_PrecLand_Backend { public: // Constructor AC_PrecLand_IRLock(const AC_PrecLand& frontend, AC_PrecLand::precland_state& state); // init - perform any required initialisation of backend controller void init(); // update - give chance to driver to get updates from sensor // returns true if new data available bool update(); // get_angle_to_target - returns body frame angles (in radians) to target // returns true if angles are available, false if not (i.e. no target) // x_angle_rad : body-frame roll direction, positive = target is to right (looking down) // y_angle_rad : body-frame pitch direction, postiive = target is forward (looking down) bool get_angle_to_target(float &x_angle_rad, float &y_angle_rad) const; private: AP_IRLock_PX4 irlock; }; #endif #endif // __AC_PRECLAND_IRLOCK_H__