--[[ example script to test lua socket API --]] local MAV_SEVERITY = {EMERGENCY=0, ALERT=1, CRITICAL=2, ERROR=3, WARNING=4, NOTICE=5, INFO=6, DEBUG=7} PARAM_TABLE_KEY = 46 PARAM_TABLE_PREFIX = "NT_" -- add a parameter and bind it to a variable function bind_add_param(name, idx, default_value) assert(param:add_param(PARAM_TABLE_KEY, idx, name, default_value), string.format('could not add param %s', name)) return Parameter(PARAM_TABLE_PREFIX .. name) end -- Setup Parameters assert(param:add_table(PARAM_TABLE_KEY, PARAM_TABLE_PREFIX, 6), 'net_test: could not add param table') --[[ // @Param: NT_ENABLE // @DisplayName: enable network tests // @Description: Enable network tests // @Values: 0:Disabled,1:Enabled // @User: Standard --]] local NT_ENABLE = bind_add_param('ENABLE', 1, 0) if NT_ENABLE:get() == 0 then return end local NT_TEST_IP = { bind_add_param('TEST_IP0', 2, 192), bind_add_param('TEST_IP1', 3, 168), bind_add_param('TEST_IP2', 4, 13), bind_add_param('TEST_IP3', 5, 15) } local NT_BIND_PORT = bind_add_param('BIND_PORT', 6, 15001) local PORT_ECHO = 7 gcs:send_text(MAV_SEVERITY.INFO, "net_test: starting") local function test_ip() return string.format("%u.%u.%u.%u", NT_TEST_IP[1]:get(), NT_TEST_IP[2]:get(), NT_TEST_IP[3]:get(), NT_TEST_IP[4]:get()) end local counter = 0 local sock_tcp_echo = Socket(0) local sock_udp_echo = Socket(1) local sock_tcp_in = Socket(0) local sock_tcp_in2 = nil local sock_udp_in = Socket(1) assert(sock_tcp_echo, "net_test: failed to create tcp echo socket") assert(sock_udp_echo, "net_test: failed to create udp echo socket") assert(sock_tcp_in:bind("0.0.0.0", NT_BIND_PORT:get()), string.format("net_test: failed to bind to TCP %u", NT_BIND_PORT:get())) assert(sock_tcp_in:listen(1), "net_test: failed to listen") assert(sock_udp_in:bind("0.0.0.0", NT_BIND_PORT:get()), string.format("net_test: failed to bind to UDP %u", NT_BIND_PORT:get())) --[[ test TCP or UDP echo --]] local function test_echo(name, sock) if not sock:is_connected() then if not sock:connect(test_ip(), PORT_ECHO) then gcs:send_text(MAV_SEVERITY.ERROR, string.format("test_echo(%s): failed to connect", name)) return end if not sock:set_blocking(true) then gcs:send_text(MAV_SEVERITY.ERROR, string.format("test_echo(%s): failed to set blocking", name)) return end end local s = string.format("testing %u", counter) local nsent = sock:send(s, #s) if nsent ~= #s then gcs:send_text(MAV_SEVERITY.ERROR, string.format("test_echo(%s): failed to send", name)) return end local r = sock:recv(#s) if r then gcs:send_text(MAV_SEVERITY.ERROR, string.format("test_echo(%s): got reply '%s'", name, r)) end end --[[ test a simple server --]] local function test_server(name, sock) if name == "TCP" then if not sock_tcp_in2 then sock_tcp_in2 = sock:accept() if not sock_tcp_in2 then return end gcs:send_text(MAV_SEVERITY.ERROR, string.format("test_server(%s): new connection", name)) end sock = sock_tcp_in2 end local r = sock:recv(1024) if r and #r > 0 then gcs:send_text(MAV_SEVERITY.ERROR, string.format("test_server(%s): got input '%s'", name, r)) end end local function update() test_echo("TCP", sock_tcp_echo) test_echo("UDP", sock_udp_echo) test_server("TCP", sock_tcp_in) test_server("UDP", sock_udp_in) counter = counter + 1 return update,1000 end return update,100