#include #include "Storage.h" using namespace Empty; EmptyStorage::EmptyStorage() {} void EmptyStorage::init(void*) {} uint8_t EmptyStorage::read_byte(uint16_t loc){ return 0; } uint16_t EmptyStorage::read_word(uint16_t loc){ return 0; } uint32_t EmptyStorage::read_dword(uint16_t loc){ return 0; } void EmptyStorage::read_block(void* dst, uint16_t src, size_t n) { memset(dst, 0, n); } void EmptyStorage::write_byte(uint16_t loc, uint8_t value) {} void EmptyStorage::write_word(uint16_t loc, uint16_t value) {} void EmptyStorage::write_dword(uint16_t loc, uint32_t value) {} void EmptyStorage::write_block(uint16_t loc, void* src, size_t n) {}