// -*- tab-width: 4; Mode: C++; c-basic-offset: 4; indent-tabs-mode: nil -*- //**************************************************************** // Function that will calculate the desired direction to fly and distance //**************************************************************** static void navigate() { // do not navigate with corrupt data // --------------------------------- if (g_gps->fix == 0){ g_gps->new_data = false; return; } if(next_WP.lat == 0){ return; } // waypoint distance from plane // ---------------------------- wp_distance = get_distance(¤t_loc, &next_WP); if (wp_distance < 0){ //gcs.send_text_P(SEVERITY_HIGH,PSTR(" WP error - distance < 0")); //Serial.println(wp_distance,DEC); //print_current_waypoints(); return; } // target_bearing is where we should be heading // -------------------------------------------- target_bearing = get_bearing(¤t_loc, &next_WP); // nav_bearing will includes xtrac correction // ------------------------------------------ nav_bearing = target_bearing; } static bool check_missed_wp() { long temp = target_bearing - saved_target_bearing; temp = wrap_180(temp); return (abs(temp) > 10000); //we pased the waypoint by 10 ° } static int get_nav_throttle(long error) { int throttle; // limit error to prevent I term run up error = constrain(error, -600,600); throttle = g.pid_throttle.get_pid(error, delta_ms_medium_loop, 1.0); throttle = g.throttle_cruise + constrain(throttle, -80, 80); // failed experiment //int tem = alt_hold_velocity(); //throttle -= tem; return throttle; } // ------------------------------ // long_error, lat_error static void calc_loiter_nav2() { /* Becuase we are using lat and lon to do our distance errors here's a quick chart: 100 = 1m 1000 = 11m = 36 feet 1800 = 19.80m = 60 feet 3000 = 33m 10000 = 111m pitch_max = 22° (2200) */ // X ROLL long_error = (float)(next_WP.lng - current_loc.lng) * scaleLongDown; // 500 - 0 = 500 roll EAST // Y PITCH lat_error = current_loc.lat - next_WP.lat; // 0 - 500 = -500 pitch NORTH // constrain input, not output to let I term ramp up and do it's job again wind long_error = constrain(long_error, -loiter_error_max, loiter_error_max); // +- 20m max error lat_error = constrain(lat_error, -loiter_error_max, loiter_error_max); // +- 20m max error } // sets nav_lon, nav_lat static void calc_rate_nav2(int target_x_speed, int target_y_speed) { // find the rates: // calc the cos of the error to tell how fast we are moving towards the target in cm int y_speed = (float)g_gps->ground_speed * cos(radians((float)g_gps->ground_course/100.0)); int y_error = constrain(target_y_speed - y_speed, -1000, 1000); // calc the sin of the error to tell how fast we are moving laterally to the target in cm int x_speed = (float)g_gps->ground_speed * sin(radians((float)g_gps->ground_course/100.0)); int x_error = constrain(target_x_speed - x_speed, -1000, 1000); // how fast should we be going? nav_lat += g.pid_nav_lat.get_pid(y_error, dTnav, 1.0); nav_lat >>= 1; // divide by two for smooting nav_lon += g.pid_nav_lon.get_pid(x_error, dTnav, 1.0); nav_lon >>= 1; // divide by two for smooting //Serial.printf("dTnav: %ld, gs: %d, err: %d, int: %d, pitch: %ld", dTnav, targetspeed, error, (int)g.pid_nav_wp.get_integrator(), (long)nav_lat); // limit our output nav_lat = constrain(nav_lat, -3500, 3500); // +- max error nav_lon = constrain(nav_lon, -3500, 3500); // +- max error } // ------------------------------ //nav_lon, nav_lat static void calc_loiter_nav() { /* Becuase we are using lat and lon to do our distance errors here's a quick chart: 100 = 1m 1000 = 11m = 36 feet 1800 = 19.80m = 60 feet 3000 = 33m 10000 = 111m pitch_max = 22° (2200) */ // X ROLL long_error = (float)(next_WP.lng - current_loc.lng) * scaleLongDown; // 500 - 0 = 500 roll EAST // Y PITCH lat_error = current_loc.lat - next_WP.lat; // 0 - 500 = -500 pitch NORTH // constrain input, not output to let I term ramp up and do it's job again wind long_error = constrain(long_error, -loiter_error_max, loiter_error_max); // +- 20m max error lat_error = constrain(lat_error, -loiter_error_max, loiter_error_max); // +- 20m max error nav_lon = g.pid_nav_lon.get_pid(long_error, dTnav, 1.0); // X 700 * 2.5 = 1750, nav_lat = g.pid_nav_lat.get_pid(lat_error, dTnav, 1.0); // Y invert lat (for pitch) } //nav_lat static void calc_simple_nav() { // no dampening here in SIMPLE mode nav_lat = constrain((wp_distance * 100), -4500, 4500); // +- 20m max error // Scale response by kP //nav_lat *= g.pid_nav_lat.kP(); // 1800 * 2 = 3600 or 36° } // sets nav_lon, nav_lat static void calc_rate_nav(int speed) { // which direction are we moving? long heading_error = nav_bearing - g_gps->ground_course; heading_error = wrap_180(heading_error); // calc the cos of the error to tell how fast we are moving towards the target in cm int targetspeed = (float)g_gps->ground_speed * cos(radians((float)heading_error/100)); // calc the sin of the error to tell how fast we are moving laterally to the target in cm int lateralspeed = (float)g_gps->ground_speed * sin(radians((float)heading_error/100)); //targetspeed = max(targetspeed, 0); // Reduce speed on RTL if(control_mode == RTL){ int tmp = min(wp_distance, 80) * 50; waypoint_speed = min(tmp, speed); //waypoint_speed = max(waypoint_speed, 50); }else{ int tmp = min(wp_distance, 200) * 90; waypoint_speed = min(tmp, speed); waypoint_speed = max(waypoint_speed, 50); //waypoint_speed = g.waypoint_speed_max.get(); } int error = constrain(waypoint_speed - targetspeed, -1000, 1000); nav_lat += g.pid_nav_wp.get_pid(error, dTnav, 1.0); nav_lat >>= 1; // divide by two for smooting nav_lon += lateralspeed * 2; // 2 is our fake PID gain nav_lon >>= 1; // divide by two for smooting //Serial.printf("dTnav: %ld, gs: %d, err: %d, int: %d, pitch: %ld", dTnav, targetspeed, error, (int)g.pid_nav_wp.get_integrator(), (long)nav_lat); // limit our output nav_lat = constrain(nav_lat, -3500, 3500); // +- max error } // output pitch and roll // ------------------------------ // nav_roll, nav_pitch static void calc_loiter_output() { // rotate the vector nav_roll = (float)nav_lon * sin_yaw_y - (float)nav_lat * -cos_yaw_x; // BAD //NORTH -1000 * 1 - 1000 * 0 = -1000 // roll left //WEST -1000 * 0 - 1000 * -1 = 1000 // roll right - Backwards //EAST -1000 * 0 - 1000 * 1 = -1000 // roll left - Backwards //SOUTH -1000 * -1 - 1000 * 0 = 1000 // roll right // GOOD //NORTH -1000 * 1 - 1000 * 0 = -1000 // roll left //WEST -1000 * 0 - 1000 * 1 = -1000 // roll right //EAST -1000 * 0 - 1000 * -1 = 1000 // roll left //SOUTH -1000 * -1 - 1000 * 0 = 1000 // roll right nav_pitch = ((float)nav_lon * -cos_yaw_x + (float)nav_lat * sin_yaw_y); // BAD //NORTH -1000 * 0 + 1000 * 1 = 1000 // pitch back //WEST -1000 * -1 + 1000 * 0 = 1000 // pitch back - Backwards //EAST -1000 * 1 + 1000 * 0 = -1000 // pitch forward - Backwards //SOUTH -1000 * 0 + 1000 * -1 = -1000 // pitch forward // GOOD //NORTH -1000 * 0 + 1000 * 1 = 1000 // pitch back //WEST -1000 * 1 + 1000 * 0 = -1000 // pitch forward //EAST -1000 * -1 + 1000 * 0 = 1000 // pitch back //SOUTH -1000 * 0 + 1000 * -1 = -1000 // pitch forward } // nav_roll, nav_pitch static void calc_nav_output() { // get the sin and cos of the bearing error - rotated 90° float sin_nav_y = sin(radians((float)(9000 - bearing_error) / 100)); float cos_nav_x = cos(radians((float)(bearing_error - 9000) / 100)); // rotate the vector //nav_roll = (float)nav_lat * cos_nav_x; //nav_pitch = -(float)nav_lat * sin_nav_y; nav_roll = (float)nav_lon * sin_nav_y - (float)nav_lat * -cos_nav_x; nav_pitch = (float)nav_lon * cos_nav_x - (float)nav_lat * sin_nav_y; } // ------------------------------ static void calc_bearing_error() { // 83 99 Yaw = -16 bearing_error = nav_bearing - dcm.yaw_sensor; bearing_error = wrap_180(bearing_error); } static void calc_altitude_error() { altitude_error = next_WP.alt - current_loc.alt; } static void calc_altitude_smoothing_error() { // limit climb rates - we draw a straight line between first location and edge of waypoint_radius target_altitude = next_WP.alt - ((float)(wp_distance * (next_WP.alt - prev_WP.alt)) / (float)(wp_totalDistance - g.waypoint_radius)); // stay within a certain range if(prev_WP.alt > next_WP.alt){ target_altitude = constrain(target_altitude, next_WP.alt, prev_WP.alt); }else{ target_altitude = constrain(target_altitude, prev_WP.alt, next_WP.alt); } altitude_error = target_altitude - current_loc.alt; } static void update_loiter() { float power; if(wp_distance <= g.loiter_radius){ power = float(wp_distance) / float(g.loiter_radius); power = constrain(power, 0.5, 1); nav_bearing += (int)(9000.0 * (2.0 + power)); }else if(wp_distance < (g.loiter_radius + LOITER_RANGE)){ power = -((float)(wp_distance - g.loiter_radius - LOITER_RANGE) / LOITER_RANGE); power = constrain(power, 0.5, 1); //power = constrain(power, 0, 1); nav_bearing -= power * 9000; }else{ update_crosstrack(); loiter_time = millis(); // keep start time for loiter updating till we get within LOITER_RANGE of orbit } nav_bearing = wrap_360(nav_bearing); } static long wrap_360(long error) { if (error > 36000) error -= 36000; if (error < 0) error += 36000; return error; } static long wrap_180(long error) { if (error > 18000) error -= 36000; if (error < -18000) error += 36000; return error; } static void update_crosstrack(void) { // Crosstrack Error // ---------------- if (cross_track_test() < 9000) { // If we are too far off or too close we don't do track following // Meters we are off track line crosstrack_error = sin(radians((target_bearing - crosstrack_bearing) / (float)100)) * (float)wp_distance; // take meters * 100 to get adjustment to nav_bearing long xtrack = g.pid_crosstrack.get_pid(crosstrack_error, dTnav, 1.0) * 100; nav_bearing += constrain(xtrack, -g.crosstrack_entry_angle.get(), g.crosstrack_entry_angle.get()); nav_bearing = wrap_360(nav_bearing); } } static long cross_track_test() { long temp = target_bearing - crosstrack_bearing; temp = wrap_180(temp); return abs(temp); } static void reset_crosstrack() { crosstrack_bearing = get_bearing(¤t_loc, &next_WP); // Used for track following } static long get_altitude_above_home(void) { // This is the altitude above the home location // The GPS gives us altitude at Sea Level // if you slope soar, you should see a negative number sometimes // ------------------------------------------------------------- return current_loc.alt - home.alt; } // distance is returned in meters static long get_distance(struct Location *loc1, struct Location *loc2) { //if(loc1->lat == 0 || loc1->lng == 0) // return -1; //if(loc2->lat == 0 || loc2->lng == 0) // return -1; float dlat = (float)(loc2->lat - loc1->lat); float dlong = ((float)(loc2->lng - loc1->lng)) * scaleLongDown; return sqrt(sq(dlat) + sq(dlong)) * .01113195; } static long get_alt_distance(struct Location *loc1, struct Location *loc2) { return abs(loc1->alt - loc2->alt); } static long get_bearing(struct Location *loc1, struct Location *loc2) { long off_x = loc2->lng - loc1->lng; long off_y = (loc2->lat - loc1->lat) * scaleLongUp; long bearing = 9000 + atan2(-off_y, off_x) * 5729.57795; if (bearing < 0) bearing += 36000; return bearing; }