#include "RingBuffer.h" #include #include /* implement a simple ringbuffer of bytes */ ByteBuffer::ByteBuffer(uint32_t _size) { size = _size; buf = new uint8_t[size]; head = tail = 0; } ByteBuffer::~ByteBuffer(void) { delete [] buf; } uint32_t ByteBuffer::available(void) const { uint32_t _tail; return ((head > (_tail=tail))? (size - head) + _tail: _tail - head); } uint32_t ByteBuffer::space(void) const { uint32_t _head; return (((_head=head) > tail)?(_head - tail) - 1:((size - tail) + _head) - 1); } bool ByteBuffer::empty(void) const { return head == tail; } uint32_t ByteBuffer::write(const uint8_t *data, uint32_t len) { if (len > space()) { len = space(); } if (len == 0) { return 0; } if (tail+len <= size) { // perform as single memcpy memcpy(&buf[tail], data, len); tail = (tail + len) % size; return len; } // perform as two memcpy calls uint32_t n = size - tail; if (n > len) { n = len; } memcpy(&buf[tail], data, n); tail = (tail + n) % size; data += n; n = len - n; if (n > 0) { memcpy(&buf[tail], data, n); tail = (tail + n) % size; } return len; } /* update bytes at the read pointer. Used to update an object without popping it */ bool ByteBuffer::update(const uint8_t *data, uint32_t len) { if (len > available()) { return false; } // perform as two memcpy calls uint32_t n = size - head; if (n > len) { n = len; } memcpy(&buf[head], data, n); data += n; if (len > n) { memcpy(&buf[0], data, len-n); } return true; } bool ByteBuffer::advance(uint32_t n) { if (n > available()) { return false; } head = (head + n) % size; return true; } /* read len bytes without advancing the read pointer */ uint32_t ByteBuffer::peekbytes(uint8_t *data, uint32_t len) { if (len > available()) { len = available(); } if (len == 0) { return 0; } uint32_t n; const uint8_t *b = readptr(n); if (n > len) { n = len; } // perform first memcpy memcpy(data, b, n); data += n; if (len > n) { // possible second memcpy, must be from front of buffer memcpy(data, buf, len-n); } return len; } uint32_t ByteBuffer::read(uint8_t *data, uint32_t len) { uint32_t ret = peekbytes(data, len); advance(ret); return ret; } /* return a pointer to a contiguous read buffer */ const uint8_t *ByteBuffer::readptr(uint32_t &available_bytes) { available_bytes = available(); if (available_bytes == 0) { return nullptr; } if (head+available_bytes > size) { available_bytes = size - head; } return &buf[head]; } int16_t ByteBuffer::peek(uint32_t ofs) const { if (ofs >= available()) { return -1; } return buf[(head+ofs)%size]; }