#pragma once #include #include #include "Heat.h" #if CONFIG_HAL_BOARD_SUBTYPE == HAL_BOARD_SUBTYPE_LINUX_DISCO #include "ToneAlarm_Disco.h" #endif #include "ToneAlarm.h" #include "Semaphores.h" namespace Linux { enum hw_type { UTIL_HARDWARE_RPI1 = 0, UTIL_HARDWARE_RPI2, UTIL_HARDWARE_RPI4, UTIL_HARDWARE_BEBOP, UTIL_HARDWARE_BEBOP2, UTIL_HARDWARE_DISCO, UTIL_NUM_HARDWARES, }; class Util : public AP_HAL::Util { public: static Util *from(AP_HAL::Util *util) { return static_cast(util); } void init(int argc, char *const *argv); bool run_debug_shell(AP_HAL::BetterStream *stream) override { return false; } /** return commandline arguments, if available */ void commandline_arguments(uint8_t &argc, char * const *&argv) override; /* set system clock in UTC microseconds */ void set_hw_rtc(uint64_t time_utc_usec) override; const char *get_custom_log_directory() const override final { return custom_log_directory; } const char *get_custom_terrain_directory() const override final { return custom_terrain_directory; } const char *get_custom_storage_directory() const override final { return custom_storage_directory; } void set_custom_log_directory(const char *_custom_log_directory) { custom_log_directory = _custom_log_directory; } void set_custom_terrain_directory(const char *_custom_terrain_directory) { custom_terrain_directory = _custom_terrain_directory; } void set_custom_storage_directory(const char *_custom_storage_directory) { custom_storage_directory = _custom_storage_directory; } void set_custom_defaults_path(const char *_custom_defaults) { custom_defaults = _custom_defaults; } // get path to custom defaults file for AP_Param const char* get_custom_defaults_file() const override final { return custom_defaults; } bool is_chardev_node(const char *path); void set_imu_temp(float current) override; void set_imu_target_temp(int8_t *target) override; uint32_t available_memory(void) override; bool get_system_id(char buf[40]) override; bool get_system_id_unformatted(uint8_t buf[], uint8_t &len) override; #ifdef ENABLE_HEAP // heap functions, note that a heap once alloc'd cannot be dealloc'd virtual void *allocate_heap_memory(size_t size) override; virtual void *heap_realloc(void *h, void *ptr, size_t new_size) override; #endif // ENABLE_HEAP /* * Write a string as specified by @fmt to the file in @path. Note this * should not be used on hot path since it will open, write and close the * file for each call. */ int write_file(const char *path, const char *fmt, ...) FMT_PRINTF(3, 4); /* * Read a string as specified by @fmt from the file in @path. Note this * should not be used on hot path since it will open, read and close the * file for each call. */ int read_file(const char *path, const char *fmt, ...) FMT_SCANF(3, 4); int get_hw_arm32(); bool toneAlarm_init(uint8_t types) override { return _toneAlarm.init(); } void toneAlarm_set_buzzer_tone(float frequency, float volume, uint32_t duration_ms) override { _toneAlarm.set_buzzer_tone(frequency, volume, duration_ms); } // fills data with random values of requested size bool get_random_vals(uint8_t* data, size_t size) override; private: #if CONFIG_HAL_BOARD_SUBTYPE == HAL_BOARD_SUBTYPE_LINUX_DISCO static ToneAlarm_Disco _toneAlarm; #else static ToneAlarm _toneAlarm; #endif int saved_argc; Heat *_heat; char *const *saved_argv; const char *custom_log_directory = nullptr; const char *custom_terrain_directory = nullptr; const char *custom_storage_directory = nullptr; const char *custom_defaults = HAL_PARAM_DEFAULTS_PATH; static const char *_hw_names[UTIL_NUM_HARDWARES]; #ifdef ENABLE_HEAP struct heap_allocation_header { size_t allocation_size; // size of allocated block, not including this header }; struct heap { size_t max_heap_size; size_t current_heap_usage; }; #endif // ENABLE_HEAP }; }