/// -*- tab-width: 4; Mode: C++; c-basic-offset: 4; indent-tabs-mode: nil -*- // Code by Jacob Walser: jwalser90@gmail.com #include "Sub.h" // counter to verify contact with bottom static uint32_t bottom_detector_count = 0; static uint32_t surface_detector_count = 0; static float current_depth = 0; // checks if we have have hit bottom or surface and updates the ap.at_bottom and ap.at_surface flags // called at MAIN_LOOP_RATE // ToDo: doesn't need to be called this fast void Sub::update_surface_and_bottom_detector() { if(!motors.armed()) { // only update when armed set_surfaced(false); set_bottomed(false); return; } Vector3f velocity; ahrs.get_velocity_NED(velocity); // check that we are not moving up or down bool vel_stationary = velocity.z > -0.05 && velocity.z < 0.05; if (ap.depth_sensor_present) { // we can use the external pressure sensor for a very accurate and current measure of our z axis position current_depth = barometer.get_altitude(); // cm if(ap.at_surface) { set_surfaced(current_depth > g.surface_depth/100.0 - 0.05); // add a 5cm buffer so it doesn't trigger too often } else { set_surfaced(current_depth > g.surface_depth/100.0); // If we are above surface depth, we are surfaced } if(motors.limit.throttle_lower && vel_stationary) { // bottom criteria met - increment the counter and check if we've triggered if( bottom_detector_count < ((float)BOTTOM_DETECTOR_TRIGGER_SEC)*MAIN_LOOP_RATE) { bottom_detector_count++; } else { set_bottomed(true); } } else { set_bottomed(false); } // with no external baro, the only thing we have to go by is a vertical velocity estimate } else if (vel_stationary) { if(motors.limit.throttle_upper) { // surface criteria met, increment counter and see if we've triggered if( surface_detector_count < ((float)SURFACE_DETECTOR_TRIGGER_SEC)*MAIN_LOOP_RATE) { surface_detector_count++; } else { set_surfaced(true); } } else if(motors.limit.throttle_lower) { // bottom criteria met, increment counter and see if we've triggered if( bottom_detector_count < ((float)BOTTOM_DETECTOR_TRIGGER_SEC)*MAIN_LOOP_RATE) { bottom_detector_count++; } else { set_bottomed(true); } } else { // we're not at the limits of throttle, so reset both detectors set_surfaced(false); set_bottomed(false); } } else { // we're moving up or down, so reset both detectors set_surfaced(false); set_bottomed(false); } } void Sub::set_surfaced(bool at_surface) { if(ap.at_surface == at_surface) { // do nothing if state unchanged return; } ap.at_surface = at_surface; if(!ap.at_surface) { Log_Write_Event(DATA_SURFACED); } else { surface_detector_count = 0; Log_Write_Event(DATA_NOT_SURFACED); } } void Sub::set_bottomed(bool at_bottom) { if(ap.at_bottom == at_bottom) { // do nothing if state unchanged return; } ap.at_bottom = at_bottom; if(!ap.at_bottom) { Log_Write_Event(DATA_BOTTOMED); } else { bottom_detector_count = 0; Log_Write_Event(DATA_NOT_BOTTOMED); } }