// -*- tab-width: 4; Mode: C++; c-basic-offset: 4; indent-tabs-mode: nil -*- /* * logic for dealing with the current command in the mission and home location */ static void init_commands() { g.command_index.set_and_save(0); nav_command_ID = NO_COMMAND; non_nav_command_ID = NO_COMMAND; next_nav_command.id = CMD_BLANK; nav_command_index = 0; } static void update_auto() { if (g.command_index >= g.command_total) { handle_no_commands(); if(g.command_total == 0) { next_WP.lat = home.lat + 1000; // so we don't have bad calcs next_WP.lng = home.lng + 1000; // so we don't have bad calcs } } else { if(g.command_index != 0) { g.command_index = nav_command_index; nav_command_index--; } nav_command_ID = NO_COMMAND; non_nav_command_ID = NO_COMMAND; next_nav_command.id = CMD_BLANK; process_next_command(); } } /* fetch a mission item from EEPROM */ static struct Location get_cmd_with_index_raw(int16_t i) { struct Location temp; uint16_t mem; // Find out proper location in memory by using the start_byte position + the index // -------------------------------------------------------------------------------- if (i > g.command_total) { memset(&temp, 0, sizeof(temp)); temp.id = CMD_BLANK; }else{ // read WP position mem = (WP_START_BYTE) + (i * WP_SIZE); temp.id = hal.storage->read_byte(mem); mem++; temp.options = hal.storage->read_byte(mem); mem++; temp.p1 = hal.storage->read_byte(mem); mem++; temp.alt = hal.storage->read_dword(mem); mem += 4; temp.lat = hal.storage->read_dword(mem); mem += 4; temp.lng = hal.storage->read_dword(mem); } return temp; } /* fetch a mission item from EEPROM. Adjust altitude to be absolute */ static struct Location get_cmd_with_index(int16_t i) { struct Location temp; temp = get_cmd_with_index_raw(i); // Add on home altitude if we are a nav command (or other command with altitude) and stored alt is relative if ((temp.id < MAV_CMD_NAV_LAST || temp.id == MAV_CMD_CONDITION_CHANGE_ALT) && (temp.options & MASK_OPTIONS_RELATIVE_ALT) && (temp.lat != 0 || temp.lng != 0 || temp.alt != 0)) { temp.alt += home.alt; } return temp; } // Setters // ------- static void set_cmd_with_index(struct Location temp, int16_t i) { i = constrain_int16(i, 0, g.command_total.get()); uint16_t mem = WP_START_BYTE + (i * WP_SIZE); // force home wp to absolute height if (i == 0) { temp.options &= ~(MASK_OPTIONS_RELATIVE_ALT); } // zero unused bits temp.options &= (MASK_OPTIONS_RELATIVE_ALT | MASK_OPTIONS_LOITER_DIRECTION); hal.storage->write_byte(mem, temp.id); mem++; hal.storage->write_byte(mem, temp.options); mem++; hal.storage->write_byte(mem, temp.p1); mem++; hal.storage->write_dword(mem, temp.alt); mem += 4; hal.storage->write_dword(mem, temp.lat); mem += 4; hal.storage->write_dword(mem, temp.lng); } static int32_t read_alt_to_hold() { if (g.RTL_altitude_cm < 0) { return current_loc.alt; } return g.RTL_altitude_cm + home.alt; } /* * This function stores waypoint commands * It looks to see what the next command type is and finds the last command. */ static void set_next_WP(const struct Location *wp) { // copy the current WP into the OldWP slot // --------------------------------------- prev_WP = next_WP; // Load the next_WP slot // --------------------- next_WP = *wp; // if lat and lon is zero, then use current lat/lon // this allows a mission to contain a "loiter on the spot" // command if (next_WP.lat == 0 && next_WP.lng == 0) { next_WP.lat = current_loc.lat; next_WP.lng = current_loc.lng; // additionally treat zero altitude as current altitude if (next_WP.alt == 0) { next_WP.alt = current_loc.alt; } } // are we already past the waypoint? This happens when we jump // waypoints, and it can cause us to skip a waypoint. If we are // past the waypoint when we start on a leg, then use the current // location as the previous waypoint, to prevent immediately // considering the waypoint complete if (location_passed_point(current_loc, prev_WP, next_WP)) { gcs_send_text_P(SEVERITY_LOW, PSTR("Resetting prev_WP")); prev_WP = current_loc; } // used to control FBW and limit the rate of climb // ----------------------------------------------- target_altitude_cm = current_loc.alt; // zero out our loiter vals to watch for missed waypoints loiter_angle_reset(); setup_glide_slope(); loiter_angle_reset(); } static void set_guided_WP(void) { if (g.loiter_radius < 0) { loiter.direction = -1; } else { loiter.direction = 1; } // copy the current location into the OldWP slot // --------------------------------------- prev_WP = current_loc; // Load the next_WP slot // --------------------- next_WP = guided_WP; // used to control FBW and limit the rate of climb // ----------------------------------------------- target_altitude_cm = current_loc.alt; setup_glide_slope(); loiter_angle_reset(); } // run this at setup on the ground // ------------------------------- void init_home() { gcs_send_text_P(SEVERITY_LOW, PSTR("init home")); // block until we get a good fix // ----------------------------- while (!g_gps->new_data || !g_gps->fix) { g_gps->update(); #if HIL_MODE != HIL_MODE_DISABLED // update hil gps so we have new_data gcs_update(); #endif } home.id = MAV_CMD_NAV_WAYPOINT; home.lng = g_gps->longitude; // Lon * 10**7 home.lat = g_gps->latitude; // Lat * 10**7 home.alt = max(g_gps->altitude_cm, 0); home_is_set = true; gcs_send_text_fmt(PSTR("gps alt: %lu"), (unsigned long)home.alt); // Save Home to EEPROM - Command 0 // ------------------- set_cmd_with_index(home, 0); // Save prev loc // ------------- next_WP = prev_WP = home; // Load home for a default guided_WP // ------------- guided_WP = home; guided_WP.alt += g.RTL_altitude_cm; }