/* SITL handling This emulates the ADS7844 ADC Andrew Tridgell November 2011 */ #include #include #include #include #include #include #include #include #include "wiring.h" #include "sitl_adc.h" #include "desktop.h" #include "util.h" extern SITL sitl; /* convert airspeed in m/s to an airspeed sensor value */ static uint16_t airspeed_sensor(float airspeed) { const float airspeed_ratio = 1.9936; const float airspeed_offset = 2820; float airspeed_pressure, airspeed_raw; airspeed_pressure = sqr(airspeed) / airspeed_ratio; airspeed_raw = airspeed_pressure + airspeed_offset; return airspeed_raw; } static float gyro_drift(void) { if (sitl.drift_speed == 0.0) { return 0; } double period = sitl.drift_time * 2; double minutes = fmod(micros() / 60.0e6, period); if (minutes < period/2) { return minutes * ToRad(sitl.drift_speed); } return (period - minutes) * ToRad(sitl.drift_speed); } /* setup the ADC channels with new input Note that this uses roll, pitch and yaw only as inputs. The simulator rollrates are instantaneous, whereas we need to use average rates to cope with slow update rates. inputs are in degrees phi - roll theta - pitch psi - true heading alpha - angle of attack beta - side slip phidot - roll rate thetadot - pitch rate psidot - yaw rate v_north - north velocity in local/body frame v_east - east velocity in local/body frame v_down - down velocity in local/body frame A_X_pilot - X accel in body frame A_Y_pilot - Y accel in body frame A_Z_pilot - Z accel in body frame Note: doubles on high prec. stuff are preserved until the last moment */ void sitl_update_adc(float roll, float pitch, float yaw, // Relative to earth double rollRate, double pitchRate,double yawRate, // Local to plane double xAccel, double yAccel, double zAccel, // Local to plane float airspeed) { static const uint8_t sensor_map[6] = { 1, 2, 0, 4, 5, 6 }; static const float _sensor_signs[6] = { 1, -1, -1, 1, -1, -1 }; const float accel_offset = 2041; const float gyro_offset = 1658; const float _gyro_gain_x = ToRad(0.4); const float _gyro_gain_y = ToRad(0.41); const float _gyro_gain_z = ToRad(0.41); const float _accel_scale = 9.80665 / 423.8; double adc[7]; double p, q, r; extern bool sitl_motors_on; SITL::convert_body_frame(roll, pitch, rollRate, pitchRate, yawRate, &p, &q, &r); // minimum noise levels are 2 bits float accel_noise = _accel_scale*2; float gyro_noise = _gyro_gain_y*2; if (sitl_motors_on) { // add extra noise when the motors are on accel_noise += sitl.accel_noise; gyro_noise += ToRad(sitl.gyro_noise); } xAccel += accel_noise * rand_float(); yAccel += accel_noise * rand_float(); zAccel += accel_noise * rand_float(); p += gyro_noise * rand_float(); q += gyro_noise * rand_float(); r += gyro_noise * rand_float(); p += gyro_drift(); q += gyro_drift(); r += gyro_drift(); /* work out the ADC channel values */ adc[0] = (p / (_gyro_gain_x * _sensor_signs[0])) + gyro_offset; adc[1] = (q / (_gyro_gain_y * _sensor_signs[1])) + gyro_offset; adc[2] = (r / (_gyro_gain_z * _sensor_signs[2])) + gyro_offset; adc[3] = (xAccel / (_accel_scale * _sensor_signs[3])) + accel_offset; adc[4] = (yAccel / (_accel_scale * _sensor_signs[4])) + accel_offset; adc[5] = (zAccel / (_accel_scale * _sensor_signs[5])) + accel_offset; /* tell the UDR2 register emulation what values to give to the driver */ for (uint8_t i=0; i<6; i++) { UDR2.set(sensor_map[i], adc[i]); } // set the airspeed sensor input UDR2.set(7, airspeed_sensor(airspeed)); /* FIX: rubbish value for temperature for now */ UDR2.set(3, 2000); runInterrupt(6); } /* setup ADC emulation */ void sitl_setup_adc(void) { // mark it always ready. This is the register // the ADC driver uses to tell if there is new data pending UCSR2A = (1 << RXC2); }