/* This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #pragma once #include "AP_Follow_config.h" #if AP_FOLLOW_ENABLED #include #include #include #include #include #include #include #include class AP_Follow { public: // enum for FOLLOW_OPTIONS parameter enum class Option { MOUNT_FOLLOW_ON_ENTER = 1 }; // enum for YAW_BEHAVE parameter enum YawBehave { YAW_BEHAVE_NONE = 0, YAW_BEHAVE_FACE_LEAD_VEHICLE = 1, YAW_BEHAVE_SAME_AS_LEAD_VEHICLE = 2, YAW_BEHAVE_DIR_OF_FLIGHT = 3 }; // constructor AP_Follow(); // enable as singleton static AP_Follow *get_singleton(void) { return _singleton; } // returns true if library is enabled bool enabled() const { return _enabled; } // set which target to follow void set_target_sysid(uint8_t sysid) { _sysid.set(sysid); } // restore offsets to zero if necessary, should be called when vehicle exits follow mode void clear_offsets_if_required(); // // position tracking related methods // // true if we have a valid target location estimate bool have_target() const; // get target's estimated location and velocity (in NED) bool get_target_location_and_velocity(Location &loc, Vector3f &vel_ned) const; // get target's estimated location and velocity (in NED), with offsets added bool get_target_location_and_velocity_ofs(Location &loc, Vector3f &vel_ned) const; // get distance vector to target (in meters), target plus offsets, and target's velocity all in NED frame bool get_target_dist_and_vel_ned(Vector3f &dist_ned, Vector3f &dist_with_ofs, Vector3f &vel_ned); // get target sysid uint8_t get_target_sysid() const { return _sysid.get(); } // get position controller. this controller is not used within this library but it is convenient to hold it here const AC_P& get_pos_p() const { return _p_pos; } // // yaw/heading related methods // // get user defined yaw behaviour YawBehave get_yaw_behave() const { return (YawBehave)_yaw_behave.get(); } // get target's heading in degrees (0 = north, 90 = east) bool get_target_heading_deg(float &heading) const; // parse mavlink messages which may hold target's position, velocity and attitude void handle_msg(const mavlink_message_t &msg); // // GCS reporting functions // // get horizontal distance to target (including offset) in meters (for reporting purposes) float get_distance_to_target() const { return _dist_to_target; } // get bearing to target (including offset) in degrees (for reporting purposes) float get_bearing_to_target() const { return _bearing_to_target; } // get system time of last position update uint32_t get_last_update_ms() const { return _last_location_update_ms; } // returns true if a follow option enabled bool option_is_enabled(Option option) const { return (_options.get() & (uint16_t)option) != 0; } // parameter list static const struct AP_Param::GroupInfo var_info[]; private: static AP_Follow *_singleton; // get velocity estimate in m/s in NED frame using dt since last update bool get_velocity_ned(Vector3f &vel_ned, float dt) const; // initialise offsets to provided distance vector to other vehicle (in meters in NED frame) if required void init_offsets_if_required(const Vector3f &dist_vec_ned); // get offsets in meters in NED frame bool get_offsets_ned(Vector3f &offsets) const; // rotate 3D vector clockwise by specified angle (in degrees) Vector3f rotate_vector(const Vector3f &vec, float angle_deg) const; // set recorded distance and bearing to target to zero void clear_dist_and_bearing_to_target(); // parameters AP_Int8 _enabled; // 1 if this subsystem is enabled AP_Int16 _sysid; // target's mavlink system id (0 to use first sysid seen) AP_Float _dist_max; // maximum distance to target. targets further than this will be ignored AP_Int8 _offset_type; // offset frame type (0:North-East-Down, 1:RelativeToLeadVehicleHeading) AP_Vector3f _offset; // offset from lead vehicle in meters AP_Int8 _yaw_behave; // following vehicle's yaw/heading behaviour (see YAW_BEHAVE enum) AP_Int8 _alt_type; // altitude source for follow mode AC_P _p_pos; // position error P controller AP_Int16 _options; // options for mount behaviour follow mode // local variables uint32_t _last_location_update_ms; // system time of last position update Location _target_location; // last known location of target Vector3f _target_velocity_ned; // last known velocity of target in NED frame in m/s Vector3f _target_accel_ned; // last known acceleration of target in NED frame in m/s/s uint32_t _last_heading_update_ms; // system time of last heading update float _target_heading; // heading in degrees bool _automatic_sysid; // did we lock onto a sysid automatically? float _dist_to_target; // latest distance to target in meters (for reporting purposes) float _bearing_to_target; // latest bearing to target in degrees (for reporting purposes) bool _offsets_were_zero; // true if offsets were originally zero and then initialised to the offset from lead vehicle // setup jitter correction with max transport lag of 3s JitterCorrection _jitter{3000}; }; namespace AP { AP_Follow &follow(); }; #endif