using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace ArdupilotMega.HIL { public class Vector3 { Vector3 self; public double x; public double y; public double z; public Vector3(double x = 0, double y = 0, double z = 0) { self = this; this.x = x; this.y = y; this.z = z; } public new string ToString() { return String.Format("Vector3({0}, {1}, {2})",self.x, self.y, self.z); } public static Vector3 operator +(Vector3 self, Vector3 v) { return new Vector3(self.x + v.x, self.y + v.y, self.z + v.z); } public static Vector3 operator -(Vector3 self, Vector3 v) { return new Vector3(self.x - v.x, self.y - v.y, self.z - v.z); } public static Vector3 operator -(Vector3 self) { return new Vector3(-self.x, -self.y, -self.z); } public static Vector3 operator *(Vector3 self, Vector3 v) { // '''dot product''' return new Vector3(self.x*v.x + self.y*v.y + self.z*v.z); } public static Vector3 operator *(Vector3 self, double v) { return new Vector3(self.x * v, self.y * v, self.z * v); } public static Vector3 operator *(double v, Vector3 self) { return (self * v); } public static Vector3 operator /(Vector3 self, double v) { return new Vector3(self.x / v, self.y / v, self.z / v); } public static Vector3 operator %(Vector3 self, Vector3 v) { // '''cross product''' return new Vector3(self.y*v.z - self.z*v.y, self.z*v.x - self.x*v.z, self.x*v.y - self.y*v.x); } public Vector3 copy() { return new Vector3(self.x, self.y, self.z); } public double length() { return Math.Sqrt(self.x*self.x + self.y*self.y + self.z*self.z); } public void zero() { self.x = self.y = self.z = 0; } //public double angle (Vector3 self, Vector3 v) { // '''return the angle between this vector and another vector''' // return Math.Acos(self * v) / (self.length() * v.length()); //} public Vector3 normalized(){ return self / self.length(); } public void normalize() { Vector3 v = self.normalized(); self.x = v.x; self.y = v.y; self.z = v.z; } } }