/*
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see .
*/
#pragma once
#include
#include
#include
#include
#include
#include
#include
class AP_Follow
{
public:
// enum for YAW_BEHAVE parameter
enum YawBehave {
YAW_BEHAVE_NONE = 0,
YAW_BEHAVE_FACE_LEAD_VEHICLE = 1,
YAW_BEHAVE_SAME_AS_LEAD_VEHICLE = 2,
YAW_BEHAVE_DIR_OF_FLIGHT = 3
};
// constructor
AP_Follow();
// enable as singleton
static AP_Follow *get_singleton(void) {
return _singleton;
}
// returns true if library is enabled
bool enabled() const { return _enabled; }
// set which target to follow
void set_target_sysid(uint8_t sysid) { _sysid = sysid; }
// restore offsets to zero if necessary, should be called when vehicle exits follow mode
void clear_offsets_if_required();
//
// position tracking related methods
//
// true if we have a valid target location estimate
bool have_target() const;
// get target's estimated location and velocity (in NED)
bool get_target_location_and_velocity(Location &loc, Vector3f &vel_ned) const;
// get target's estimated location and velocity (in NED), with offsets added
bool get_target_location_and_velocity_ofs(Location &loc, Vector3f &vel_ned) const;
// get distance vector to target (in meters), target plus offsets, and target's velocity all in NED frame
bool get_target_dist_and_vel_ned(Vector3f &dist_ned, Vector3f &dist_with_ofs, Vector3f &vel_ned);
// get position controller. this controller is not used within this library but it is convenient to hold it here
const AC_P& get_pos_p() const { return _p_pos; }
//
// yaw/heading related methods
//
// get user defined yaw behaviour
YawBehave get_yaw_behave() const { return (YawBehave)_yaw_behave.get(); }
// get target's heading in degrees (0 = north, 90 = east)
bool get_target_heading_deg(float &heading) const;
// parse mavlink messages which may hold target's position, velocity and attitude
void handle_msg(const mavlink_message_t &msg);
//
// GCS reporting functions
//
// get horizontal distance to target (including offset) in meters (for reporting purposes)
float get_distance_to_target() const { return _dist_to_target; }
// get bearing to target (including offset) in degrees (for reporting purposes)
float get_bearing_to_target() const { return _bearing_to_target; }
// get system time of last position update
uint32_t get_last_update_ms() const { return _last_location_update_ms; }
// parameter list
static const struct AP_Param::GroupInfo var_info[];
private:
static AP_Follow *_singleton;
// get velocity estimate in m/s in NED frame using dt since last update
bool get_velocity_ned(Vector3f &vel_ned, float dt) const;
// initialise offsets to provided distance vector to other vehicle (in meters in NED frame) if required
void init_offsets_if_required(const Vector3f &dist_vec_ned);
// get offsets in meters in NED frame
bool get_offsets_ned(Vector3f &offsets) const;
// rotate 3D vector clockwise by specified angle (in degrees)
Vector3f rotate_vector(const Vector3f &vec, float angle_deg) const;
// set recorded distance and bearing to target to zero
void clear_dist_and_bearing_to_target();
// parameters
AP_Int8 _enabled; // 1 if this subsystem is enabled
AP_Int16 _sysid; // target's mavlink system id (0 to use first sysid seen)
AP_Float _dist_max; // maximum distance to target. targets further than this will be ignored
AP_Int8 _offset_type; // offset frame type (0:North-East-Down, 1:RelativeToLeadVehicleHeading)
AP_Vector3f _offset; // offset from lead vehicle in meters
AP_Int8 _yaw_behave; // following vehicle's yaw/heading behaviour (see YAW_BEHAVE enum)
AP_Int8 _alt_type; // altitude source for follow mode
AC_P _p_pos; // position error P controller
// local variables
bool _healthy; // true if we are receiving mavlink messages (regardless of whether they have target position info within them)
uint32_t _last_location_update_ms; // system time of last position update
Location _target_location; // last known location of target
Vector3f _target_velocity_ned; // last known velocity of target in NED frame in m/s
Vector3f _target_accel_ned; // last known acceleration of target in NED frame in m/s/s
uint32_t _last_heading_update_ms; // system time of last heading update
float _target_heading; // heading in degrees
bool _automatic_sysid; // did we lock onto a sysid automatically?
float _dist_to_target; // latest distance to target in meters (for reporting purposes)
float _bearing_to_target; // latest bearing to target in degrees (for reporting purposes)
bool _offsets_were_zero; // true if offsets were originally zero and then initialised to the offset from lead vehicle
// setup jitter correction with max transport lag of 3s
JitterCorrection _jitter{3000};
};
namespace AP {
AP_Follow &follow();
};