#include "Copter.h" #include "RC_Channel.h" // defining these two macros and including the RC_Channels_VarInfo header defines the parameter information common to all vehicle types #define RC_CHANNELS_SUBCLASS RC_Channels_Copter #define RC_CHANNEL_SUBCLASS RC_Channel_Copter #include int8_t RC_Channels_Copter::flight_mode_channel_number() const { return copter.g.flight_mode_chan.get(); } void RC_Channel_Copter::mode_switch_changed(modeswitch_pos_t new_pos) { if (new_pos < 0 || (uint8_t)new_pos > copter.num_flight_modes) { // should not have been called return; } if (!copter.set_mode((Mode::Number)copter.flight_modes[new_pos].get(), MODE_REASON_TX_COMMAND)) { // alert user to mode change failure if (copter.ap.initialised) { AP_Notify::events.user_mode_change_failed = 1; } return; } // play a tone // alert user to mode change (except if autopilot is just starting up) if (copter.ap.initialised) { AP_Notify::events.user_mode_change = 1; } if (!rc().find_channel_for_option(AUX_FUNC::SIMPLE_MODE) && !rc().find_channel_for_option(AUX_FUNC::SUPERSIMPLE_MODE)) { // if none of the Aux Switches are set to Simple or Super Simple Mode then // set Simple Mode using stored parameters from EEPROM if (BIT_IS_SET(copter.g.super_simple, new_pos)) { copter.set_simple_mode(2); } else { copter.set_simple_mode(BIT_IS_SET(copter.g.simple_modes, new_pos)); } } } bool RC_Channels_Copter::has_valid_input() const { if (copter.failsafe.radio) { return false; } if (copter.failsafe.radio_counter != 0) { return false; } return true; } // init_aux_switch_function - initialize aux functions void RC_Channel_Copter::init_aux_function(const aux_func_t ch_option, const aux_switch_pos_t ch_flag) { // init channel options switch(ch_option) { case AUX_FUNC::SIMPLE_MODE: case AUX_FUNC::RANGEFINDER: case AUX_FUNC::SUPERSIMPLE_MODE: case AUX_FUNC::ACRO_TRAINER: case AUX_FUNC::PARACHUTE_ENABLE: case AUX_FUNC::PARACHUTE_3POS: // we trust the vehicle will be disarmed so even if switch is in release position the chute will not release case AUX_FUNC::RETRACT_MOUNT: case AUX_FUNC::ATTCON_FEEDFWD: case AUX_FUNC::ATTCON_ACCEL_LIM: case AUX_FUNC::MOTOR_INTERLOCK: case AUX_FUNC::AVOID_ADSB: case AUX_FUNC::PRECISION_LOITER: case AUX_FUNC::INVERTED: case AUX_FUNC::WINCH_ENABLE: do_aux_function(ch_option, ch_flag); break; // the following functions do not need to be initialised: case AUX_FUNC::FLIP: case AUX_FUNC::RTL: case AUX_FUNC::SAVE_TRIM: case AUX_FUNC::SAVE_WP: case AUX_FUNC::RESETTOARMEDYAW: case AUX_FUNC::AUTO: case AUX_FUNC::AUTOTUNE: case AUX_FUNC::LAND: case AUX_FUNC::BRAKE: case AUX_FUNC::THROW: case AUX_FUNC::SMART_RTL: case AUX_FUNC::GUIDED: case AUX_FUNC::LOITER: case AUX_FUNC::FOLLOW: case AUX_FUNC::PARACHUTE_RELEASE: case AUX_FUNC::ARMDISARM: case AUX_FUNC::WINCH_CONTROL: case AUX_FUNC::USER_FUNC1: case AUX_FUNC::USER_FUNC2: case AUX_FUNC::USER_FUNC3: case AUX_FUNC::ZIGZAG: case AUX_FUNC::ZIGZAG_SaveWP: case AUX_FUNC::STABILIZE: case AUX_FUNC::POSHOLD: case AUX_FUNC::ALTHOLD: case AUX_FUNC::FLOWHOLD: case AUX_FUNC::CIRCLE: case AUX_FUNC::DRIFT: break; default: RC_Channel::init_aux_function(ch_option, ch_flag); break; } } // do_aux_function_change_mode - change mode based on an aux switch // being moved void RC_Channel_Copter::do_aux_function_change_mode(const Mode::Number mode, const aux_switch_pos_t ch_flag) { switch(ch_flag) { case HIGH: { // engage mode (if not possible we remain in current flight mode) const bool success = copter.set_mode(mode, MODE_REASON_TX_COMMAND); if (copter.ap.initialised) { if (success) { AP_Notify::events.user_mode_change = 1; } else { AP_Notify::events.user_mode_change_failed = 1; } } break; } default: // return to flight mode switch's flight mode if we are currently // in this mode if (copter.control_mode == mode) { rc().reset_mode_switch(); } } } // do_aux_function - implement the function invoked by auxiliary switches void RC_Channel_Copter::do_aux_function(const aux_func_t ch_option, const aux_switch_pos_t ch_flag) { switch(ch_option) { case AUX_FUNC::FLIP: // flip if switch is on, positive throttle and we're actually flying if (ch_flag == aux_switch_pos_t::HIGH) { copter.set_mode(Mode::Number::FLIP, MODE_REASON_TX_COMMAND); } break; case AUX_FUNC::SIMPLE_MODE: // low = simple mode off, middle or high position turns simple mode on copter.set_simple_mode(ch_flag == HIGH || ch_flag == MIDDLE); break; case AUX_FUNC::SUPERSIMPLE_MODE: // low = simple mode off, middle = simple mode, high = super simple mode copter.set_simple_mode(ch_flag); break; case AUX_FUNC::RTL: #if MODE_RTL_ENABLED == ENABLED do_aux_function_change_mode(Mode::Number::RTL, ch_flag); #endif break; case AUX_FUNC::SAVE_TRIM: if ((ch_flag == HIGH) && (copter.control_mode <= Mode::Number::ACRO) && (copter.channel_throttle->get_control_in() == 0)) { copter.save_trim(); } break; case AUX_FUNC::SAVE_WP: #if MODE_AUTO_ENABLED == ENABLED // save waypoint when switch is brought high if (ch_flag == HIGH) { // do not allow saving new waypoints while we're in auto or disarmed if (copter.control_mode == Mode::Number::AUTO || !copter.motors->armed()) { return; } // do not allow saving the first waypoint with zero throttle if ((copter.mode_auto.mission.num_commands() == 0) && (copter.channel_throttle->get_control_in() == 0)) { return; } // create new mission command AP_Mission::Mission_Command cmd = {}; // if the mission is empty save a takeoff command if (copter.mode_auto.mission.num_commands() == 0) { // set our location ID to 16, MAV_CMD_NAV_WAYPOINT cmd.id = MAV_CMD_NAV_TAKEOFF; cmd.content.location.alt = MAX(copter.current_loc.alt,100); // use the current altitude for the target alt for takeoff. // only altitude will matter to the AP mission script for takeoff. if (copter.mode_auto.mission.add_cmd(cmd)) { // log event copter.Log_Write_Event(DATA_SAVEWP_ADD_WP); } } // set new waypoint to current location cmd.content.location = copter.current_loc; // if throttle is above zero, create waypoint command if (copter.channel_throttle->get_control_in() > 0) { cmd.id = MAV_CMD_NAV_WAYPOINT; } else { // with zero throttle, create LAND command cmd.id = MAV_CMD_NAV_LAND; } // save command if (copter.mode_auto.mission.add_cmd(cmd)) { // log event copter.Log_Write_Event(DATA_SAVEWP_ADD_WP); } } #endif break; case AUX_FUNC::AUTO: #if MODE_AUTO_ENABLED == ENABLED do_aux_function_change_mode(Mode::Number::AUTO, ch_flag); #endif break; case AUX_FUNC::RANGEFINDER: // enable or disable the rangefinder #if RANGEFINDER_ENABLED == ENABLED if ((ch_flag == HIGH) && copter.rangefinder.has_orientation(ROTATION_PITCH_270)) { copter.rangefinder_state.enabled = true; } else { copter.rangefinder_state.enabled = false; } #endif break; case AUX_FUNC::ACRO_TRAINER: #if MODE_ACRO_ENABLED == ENABLED switch(ch_flag) { case LOW: copter.g.acro_trainer = ACRO_TRAINER_DISABLED; copter.Log_Write_Event(DATA_ACRO_TRAINER_DISABLED); break; case MIDDLE: copter.g.acro_trainer = ACRO_TRAINER_LEVELING; copter.Log_Write_Event(DATA_ACRO_TRAINER_LEVELING); break; case HIGH: copter.g.acro_trainer = ACRO_TRAINER_LIMITED; copter.Log_Write_Event(DATA_ACRO_TRAINER_LIMITED); break; } #endif break; case AUX_FUNC::AUTOTUNE: #if AUTOTUNE_ENABLED == ENABLED do_aux_function_change_mode(Mode::Number::AUTOTUNE, ch_flag); #endif break; case AUX_FUNC::LAND: do_aux_function_change_mode(Mode::Number::LAND, ch_flag); break; case AUX_FUNC::GUIDED: do_aux_function_change_mode(Mode::Number::GUIDED, ch_flag); break; case AUX_FUNC::LOITER: do_aux_function_change_mode(Mode::Number::LOITER, ch_flag); break; case AUX_FUNC::FOLLOW: do_aux_function_change_mode(Mode::Number::FOLLOW, ch_flag); break; case AUX_FUNC::PARACHUTE_ENABLE: #if PARACHUTE == ENABLED // Parachute enable/disable copter.parachute.enabled(ch_flag == HIGH); #endif break; case AUX_FUNC::PARACHUTE_RELEASE: #if PARACHUTE == ENABLED if (ch_flag == HIGH) { copter.parachute_manual_release(); } #endif break; case AUX_FUNC::PARACHUTE_3POS: #if PARACHUTE == ENABLED // Parachute disable, enable, release with 3 position switch switch (ch_flag) { case LOW: copter.parachute.enabled(false); copter.Log_Write_Event(DATA_PARACHUTE_DISABLED); break; case MIDDLE: copter.parachute.enabled(true); copter.Log_Write_Event(DATA_PARACHUTE_ENABLED); break; case HIGH: copter.parachute.enabled(true); copter.parachute_manual_release(); break; } #endif break; case AUX_FUNC::ATTCON_FEEDFWD: // enable or disable feed forward copter.attitude_control->bf_feedforward(ch_flag == HIGH); break; case AUX_FUNC::ATTCON_ACCEL_LIM: // enable or disable accel limiting by restoring defaults copter.attitude_control->accel_limiting(ch_flag == HIGH); break; case AUX_FUNC::RETRACT_MOUNT: #if MOUNT == ENABLE switch (ch_flag) { case HIGH: copter.camera_mount.set_mode(MAV_MOUNT_MODE_RETRACT); break; case MIDDLE: // nothing break; case LOW: copter.camera_mount.set_mode_to_default(); break; } #endif break; case AUX_FUNC::MOTOR_INTERLOCK: // Turn on when above LOW, because channel will also be used for speed // control signal in tradheli copter.ap.motor_interlock_switch = (ch_flag == HIGH || ch_flag == MIDDLE); break; case AUX_FUNC::BRAKE: #if MODE_BRAKE_ENABLED == ENABLED do_aux_function_change_mode(Mode::Number::BRAKE, ch_flag); #endif break; case AUX_FUNC::THROW: #if MODE_THROW_ENABLED == ENABLED do_aux_function_change_mode(Mode::Number::THROW, ch_flag); #endif break; case AUX_FUNC::AVOID_ADSB: #if ADSB_ENABLED == ENABLED // enable or disable AP_Avoidance if (ch_flag == HIGH) { copter.avoidance_adsb.enable(); copter.Log_Write_Event(DATA_AVOIDANCE_ADSB_ENABLE); } else { copter.avoidance_adsb.disable(); copter.Log_Write_Event(DATA_AVOIDANCE_ADSB_DISABLE); } #endif break; case AUX_FUNC::PRECISION_LOITER: #if PRECISION_LANDING == ENABLED && MODE_LOITER_ENABLED == ENABLED switch (ch_flag) { case HIGH: copter.mode_loiter.set_precision_loiter_enabled(true); break; case MIDDLE: // nothing break; case LOW: copter.mode_loiter.set_precision_loiter_enabled(false); break; } #endif break; case AUX_FUNC::ARMDISARM: // arm or disarm the vehicle switch (ch_flag) { case HIGH: copter.arming.arm(AP_Arming::Method::AUXSWITCH); // remember that we are using an arming switch, for use by set_throttle_zero_flag copter.ap.armed_with_switch = true; break; case MIDDLE: // nothing break; case LOW: copter.arming.disarm(); break; } break; case AUX_FUNC::SMART_RTL: #if MODE_SMARTRTL_ENABLED == ENABLED do_aux_function_change_mode(Mode::Number::SMART_RTL, ch_flag); #endif break; case AUX_FUNC::INVERTED: #if FRAME_CONFIG == HELI_FRAME switch (ch_flag) { case HIGH: copter.motors->set_inverted_flight(true); copter.attitude_control->set_inverted_flight(true); copter.heli_flags.inverted_flight = true; break; case MIDDLE: // nothing break; case LOW: copter.motors->set_inverted_flight(false); copter.attitude_control->set_inverted_flight(false); copter.heli_flags.inverted_flight = false; break; } #endif break; case AUX_FUNC::WINCH_ENABLE: #if WINCH_ENABLED == ENABLED switch (ch_flag) { case HIGH: // high switch maintains current position copter.g2.winch.release_length(0.0f); copter.Log_Write_Event(DATA_WINCH_LENGTH_CONTROL); break; default: // all other position relax winch copter.g2.winch.relax(); copter.Log_Write_Event(DATA_WINCH_RELAXED); break; } #endif break; case AUX_FUNC::WINCH_CONTROL: #if WINCH_ENABLED == ENABLED switch (ch_flag) { case LOW: // raise winch at maximum speed copter.g2.winch.set_desired_rate(-copter.g2.winch.get_rate_max()); break; case HIGH: // lower winch at maximum speed copter.g2.winch.set_desired_rate(copter.g2.winch.get_rate_max()); break; case MIDDLE: copter.g2.winch.set_desired_rate(0.0f); break; } #endif break; #ifdef USERHOOK_AUXSWITCH case AUX_FUNC::USER_FUNC1: copter.userhook_auxSwitch1(ch_flag); break; case AUX_FUNC::USER_FUNC2: copter.userhook_auxSwitch2(ch_flag); break; case AUX_FUNC::USER_FUNC3: copter.userhook_auxSwitch3(ch_flag); break; #endif case AUX_FUNC::ZIGZAG: #if MODE_ZIGZAG_ENABLED == ENABLED do_aux_function_change_mode(Mode::Number::ZIGZAG, ch_flag); #endif break; case AUX_FUNC::ZIGZAG_SaveWP: #if MODE_ZIGZAG_ENABLED == ENABLED if (copter.flightmode == &copter.mode_zigzag) { switch (ch_flag) { case LOW: copter.mode_zigzag.save_or_move_to_destination(0); break; case MIDDLE: copter.mode_zigzag.return_to_manual_control(false); break; case HIGH: copter.mode_zigzag.save_or_move_to_destination(1); break; } } #endif break; case AUX_FUNC::STABILIZE: do_aux_function_change_mode(Mode::Number::STABILIZE, ch_flag); break; case AUX_FUNC::POSHOLD: #if MODE_POSHOLD_ENABLED == ENABLED do_aux_function_change_mode(Mode::Number::POSHOLD, ch_flag); #endif break; case AUX_FUNC::ALTHOLD: do_aux_function_change_mode(Mode::Number::ALT_HOLD, ch_flag); break; case AUX_FUNC::FLOWHOLD: #if OPTFLOW == ENABLED do_aux_function_change_mode(Mode::Number::FLOWHOLD, ch_flag); #endif break; case AUX_FUNC::CIRCLE: #if MODE_CIRCLE_ENABLED == ENABLED do_aux_function_change_mode(Mode::Number::CIRCLE, ch_flag); #endif break; case AUX_FUNC::DRIFT: #if MODE_DRIFT_ENABLED == ENABLED do_aux_function_change_mode(Mode::Number::DRIFT, ch_flag); #endif break; default: RC_Channel::do_aux_function(ch_option, ch_flag); break; } } // save_trim - adds roll and pitch trims from the radio to ahrs void Copter::save_trim() { // save roll and pitch trim float roll_trim = ToRad((float)channel_roll->get_control_in()/100.0f); float pitch_trim = ToRad((float)channel_pitch->get_control_in()/100.0f); ahrs.add_trim(roll_trim, pitch_trim); Log_Write_Event(DATA_SAVE_TRIM); gcs().send_text(MAV_SEVERITY_INFO, "Trim saved"); } // auto_trim - slightly adjusts the ahrs.roll_trim and ahrs.pitch_trim towards the current stick positions // meant to be called continuously while the pilot attempts to keep the copter level void Copter::auto_trim() { if (auto_trim_counter > 0) { auto_trim_counter--; // flash the leds AP_Notify::flags.save_trim = true; // calculate roll trim adjustment float roll_trim_adjustment = ToRad((float)channel_roll->get_control_in() / 4000.0f); // calculate pitch trim adjustment float pitch_trim_adjustment = ToRad((float)channel_pitch->get_control_in() / 4000.0f); // add trim to ahrs object // save to eeprom on last iteration ahrs.add_trim(roll_trim_adjustment, pitch_trim_adjustment, (auto_trim_counter == 0)); // on last iteration restore leds and accel gains to normal if (auto_trim_counter == 0) { AP_Notify::flags.save_trim = false; } } }