#include "Plane.h" /* call parachute library update */ void Plane::parachute_check() { #if PARACHUTE == ENABLED parachute.update(); parachute.check_sink_rate(); #endif } #if PARACHUTE == ENABLED /* parachute_release - trigger the release of the parachute */ void Plane::parachute_release() { if (parachute.release_in_progress()) { return; } if (parachute.released()) { gcs().send_text(MAV_SEVERITY_CRITICAL,"Parachute: Released again"); } else { gcs().send_text(MAV_SEVERITY_CRITICAL,"Parachute: Released"); } // release parachute parachute.release(); #if AP_LANDINGGEAR_ENABLED // deploy landing gear g2.landing_gear.set_position(AP_LandingGear::LandingGear_Deploy); #endif } /* parachute_manual_release - trigger the release of the parachute, after performing some checks for pilot error checks if the vehicle is landed */ bool Plane::parachute_manual_release() { // exit immediately if parachute is not enabled if (!parachute.enabled() || parachute.released()) { return false; } if (parachute.alt_min() > 0 && relative_ground_altitude(false) < parachute.alt_min() && auto_state.last_flying_ms > 0) { // Allow manual ground tests by only checking if flying too low if we've taken off gcs().send_text(MAV_SEVERITY_WARNING, "Parachute: Too low"); return false; } // if we get this far release parachute parachute_release(); #if AP_LANDINGGEAR_ENABLED // deploy landing gear g2.landing_gear.set_position(AP_LandingGear::LandingGear_Deploy); #endif return true; } #endif