// -*- tab-width: 4; Mode: C++; c-basic-offset: 4; indent-tabs-mode: nil -*- #include "Sub.h" // // high level performance monitoring // // we measure the main loop time // // 400hz loop update rate #define PERF_INFO_OVERTIME_THRESHOLD_MICROS 3000 static uint16_t perf_info_loop_count; static uint32_t perf_info_max_time; static uint32_t perf_info_min_time; static uint16_t perf_info_long_running; static bool perf_ignore_loop = false; // perf_info_reset - reset all records of loop time to zero void Sub::perf_info_reset() { perf_info_loop_count = 0; perf_info_max_time = 0; perf_info_min_time = 0; perf_info_long_running = 0; } // perf_ignore_loop - ignore this loop from performance measurements (used to reduce false positive when arming) void Sub::perf_ignore_this_loop() { perf_ignore_loop = true; } // perf_info_check_loop_time - check latest loop time vs min, max and overtime threshold void Sub::perf_info_check_loop_time(uint32_t time_in_micros) { perf_info_loop_count++; // exit if this loop should be ignored if (perf_ignore_loop) { perf_ignore_loop = false; return; } if( time_in_micros > perf_info_max_time) { perf_info_max_time = time_in_micros; } if( perf_info_min_time == 0 || time_in_micros < perf_info_min_time) { perf_info_min_time = time_in_micros; } if( time_in_micros > PERF_INFO_OVERTIME_THRESHOLD_MICROS ) { perf_info_long_running++; } } // perf_info_get_long_running_percentage - get number of long running loops as a percentage of the total number of loops uint16_t Sub::perf_info_get_num_loops() { return perf_info_loop_count; } // perf_info_get_max_time - return maximum loop time (in microseconds) uint32_t Sub::perf_info_get_max_time() { return perf_info_max_time; } // perf_info_get_max_time - return maximum loop time (in microseconds) uint32_t Sub::perf_info_get_min_time() { return perf_info_min_time; } // perf_info_get_num_long_running - get number of long running loops uint16_t Sub::perf_info_get_num_long_running() { return perf_info_long_running; }