#include "Copter.h" #if AP_RANGEFINDER_ENABLED // update_surface_offset - manages the vertical offset of the position controller to follow the measured ground or ceiling // level measured using the range finder. void Copter::SurfaceTracking::update_surface_offset() { // check for timeout const uint32_t now_ms = millis(); const bool timeout = (now_ms - last_update_ms) > SURFACE_TRACKING_TIMEOUT_MS; // check tracking state and that range finders are healthy if (((surface == Surface::GROUND) && copter.rangefinder_alt_ok() && (copter.rangefinder_state.glitch_count == 0)) || ((surface == Surface::CEILING) && copter.rangefinder_up_ok() && (copter.rangefinder_up_state.glitch_count == 0))) { // Get the appropriate surface distance state, the terrain offset is calculated in the surface distance lib. AP_SurfaceDistance &rf_state = (surface == Surface::GROUND) ? copter.rangefinder_state : copter.rangefinder_up_state; // update position controller target offset to the surface's alt above the EKF origin copter.pos_control->set_pos_terrain_target_cm(rf_state.terrain_offset_cm); last_update_ms = now_ms; valid_for_logging = true; // reset target altitude if this controller has just been engaged // target has been changed between upwards vs downwards // or glitch has cleared if (timeout || reset_target || (last_glitch_cleared_ms != rf_state.glitch_cleared_ms)) { copter.pos_control->init_pos_terrain_cm(rf_state.terrain_offset_cm); reset_target = false; last_glitch_cleared_ms = rf_state.glitch_cleared_ms; } } else { // reset position controller offsets if surface tracking is inactive // flag target should be reset when/if it next becomes active if (timeout && !reset_target) { copter.pos_control->init_pos_terrain_cm(0); valid_for_logging = false; reset_target = true; } } } // target has already been set by terrain following so do not initalise again // this should be called by flight modes when switching from terrain following to surface tracking (e.g. ZigZag) void Copter::SurfaceTracking::external_init() { if ((surface == Surface::GROUND) && copter.rangefinder_alt_ok() && (copter.rangefinder_state.glitch_count == 0)) { last_update_ms = millis(); reset_target = false; } } bool Copter::SurfaceTracking::get_target_dist_for_logging(float &target_dist) const { if (!valid_for_logging || (surface == Surface::NONE)) { return false; } const float dir = (surface == Surface::GROUND) ? 1.0f : -1.0f; target_dist = dir * copter.pos_control->get_pos_desired_z_cm() * 0.01f; return true; } float Copter::SurfaceTracking::get_dist_for_logging() const { return ((surface == Surface::CEILING) ? copter.rangefinder_up_state.alt_cm : copter.rangefinder_state.alt_cm) * 0.01f; } // set direction void Copter::SurfaceTracking::set_surface(Surface new_surface) { if (surface == new_surface) { return; } // check we have a range finder in the correct direction if ((new_surface == Surface::GROUND) && !copter.rangefinder.has_orientation(ROTATION_PITCH_270)) { copter.gcs().send_text(MAV_SEVERITY_WARNING, "SurfaceTracking: no downward rangefinder"); AP_Notify::events.user_mode_change_failed = 1; return; } if ((new_surface == Surface::CEILING) && !copter.rangefinder.has_orientation(ROTATION_PITCH_90)) { copter.gcs().send_text(MAV_SEVERITY_WARNING, "SurfaceTracking: no upward rangefinder"); AP_Notify::events.user_mode_change_failed = 1; return; } surface = new_surface; reset_target = true; } #endif // AP_RANGEFINDER_ENABLED