#include "AP_Scripting/AP_Scripting_config.h" #if AP_SCRIPTING_ENABLED #include #include "script_button.h" void ScriptButton::press() { if (!pressed) { pressed = true; // The count will max out at 255, but it won't roll over to 0. if (count < std::numeric_limits::max()) { count++; } } } void ScriptButton::release() { pressed = false; } bool ScriptButton::is_pressed() const { return pressed; } uint8_t ScriptButton::get_count() const { return count; } void ScriptButton::clear_count() { count = 0; } uint8_t ScriptButton::get_and_clear_count() { auto result = get_count(); clear_count(); return result; } #endif // AP_SCRIPTING_ENABLED