#include "Sub.h" // checks if we should update ahrs/RTL home position from the EKF void Sub::update_home_from_EKF() { // exit immediately if home already set if (ahrs.home_is_set()) { return; } // special logic if home is set in-flight if (motors.armed()) { set_home_to_current_location_inflight(); } else { // move home to current ekf location (this will set home_state to HOME_SET) if (!set_home_to_current_location(false)) { // ignore this failure } } } // set_home_to_current_location_inflight - set home to current GPS location (horizontally) and EKF origin vertically void Sub::set_home_to_current_location_inflight() { // get current location from EKF Location temp_loc; Location ekf_origin; if (ahrs.get_location(temp_loc) && ahrs.get_origin(ekf_origin)) { temp_loc.alt = ekf_origin.alt; if (!set_home(temp_loc, false)) { // ignore this failure } } } // set_home_to_current_location - set home to current GPS location bool Sub::set_home_to_current_location(bool lock) { // get current location from EKF Location temp_loc; if (ahrs.get_location(temp_loc)) { // Make home always at the water's surface. // This allows disarming and arming again at depth. // This also ensures that mission items with relative altitude frame, are always // relative to the water's surface, whether in a high elevation lake, or at sea level. temp_loc.alt -= barometer.get_altitude() * 100.0f; return set_home(temp_loc, lock); } return false; } // set_home - sets ahrs home (used for RTL) to specified location // returns true if home location set successfully bool Sub::set_home(const Location& loc, bool lock) { // check if EKF origin has been set Location ekf_origin; if (!ahrs.get_origin(ekf_origin)) { return false; } // set ahrs home (used for RTL) if (!ahrs.set_home(loc)) { return false; } // lock home position if (lock) { ahrs.lock_home(); } // return success return true; }