/// -*- tab-width: 4; Mode: C++; c-basic-offset: 4; indent-tabs-mode: nil -*- /* * location.cpp * Copyright (C) Andrew Tridgell 2011 * * This file is free software: you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This file is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ /* * this module deals with calculations involving struct Location */ #include #include "AP_Math.h" // radius of earth in meters #define RADIUS_OF_EARTH 6378100 // scaling factor from 1e-7 degrees to meters at equater // == 1.0e-7 * DEG_TO_RAD * RADIUS_OF_EARTH #define LOCATION_SCALING_FACTOR 0.011131884502145034f // inverse of LOCATION_SCALING_FACTOR #define LOCATION_SCALING_FACTOR_INV 89.83204953368922f float longitude_scale(const struct Location &loc) { static int32_t last_lat; static float scale = 1.0; if (labs(last_lat - loc.lat) < 100000) { // we are within 0.01 degrees (about 1km) of the // same latitude. We can avoid the cos() and return // the same scale factor. return scale; } scale = cosf(loc.lat * 1.0e-7f * DEG_TO_RAD); last_lat = loc.lat; return scale; } // return distance in meters between two locations float get_distance(const struct Location &loc1, const struct Location &loc2) { float dlat = (float)(loc2.lat - loc1.lat); float dlong = ((float)(loc2.lng - loc1.lng)) * longitude_scale(loc2); return pythagorous2(dlat, dlong) * LOCATION_SCALING_FACTOR; } // return distance in centimeters to between two locations uint32_t get_distance_cm(const struct Location &loc1, const struct Location &loc2) { return get_distance(loc1, loc2) * 100; } // return bearing in centi-degrees between two locations int32_t get_bearing_cd(const struct Location &loc1, const struct Location &loc2) { int32_t off_x = loc2.lng - loc1.lng; int32_t off_y = (loc2.lat - loc1.lat) / longitude_scale(loc2); int32_t bearing = 9000 + atan2f(-off_y, off_x) * 5729.57795f; if (bearing < 0) bearing += 36000; return bearing; } // see if location is past a line perpendicular to // the line between point1 and point2. If point1 is // our previous waypoint and point2 is our target waypoint // then this function returns true if we have flown past // the target waypoint bool location_passed_point(const struct Location &location, const struct Location &point1, const struct Location &point2) { // the 3 points form a triangle. If the angle between lines // point1->point2 and location->point2 is greater than 90 // degrees then we have passed the waypoint Vector2f loc1(location.lat, location.lng); Vector2f pt1(point1.lat, point1.lng); Vector2f pt2(point2.lat, point2.lng); float angle = (loc1 - pt2).angle(pt1 - pt2); if (isinf(angle)) { // two of the points are co-located. // If location is equal to point2 then say we have passed the // waypoint, otherwise say we haven't if (get_distance(location, point2) == 0) { return true; } return false; } else if (angle == 0) { // if we are exactly on the line between point1 and // point2 then we are past the waypoint if the // distance from location to point1 is greater then // the distance from point2 to point1 return get_distance(location, point1) > get_distance(point2, point1); } if (degrees(angle) > 90) { return true; } return false; } /* * extrapolate latitude/longitude given bearing and distance * Note that this function is accurate to about 1mm at a distance of * 100m. This function has the advantage that it works in relative * positions, so it keeps the accuracy even when dealing with small * distances and floating point numbers */ void location_update(struct Location &loc, float bearing, float distance) { float ofs_north = cosf(radians(bearing))*distance; float ofs_east = sinf(radians(bearing))*distance; location_offset(loc, ofs_north, ofs_east); } /* * extrapolate latitude/longitude given distances north and east * This function costs about 80 usec on an AVR2560 */ void location_offset(struct Location &loc, float ofs_north, float ofs_east) { if (ofs_north != 0 || ofs_east != 0) { int32_t dlat = ofs_north * LOCATION_SCALING_FACTOR_INV; int32_t dlng = (ofs_east * LOCATION_SCALING_FACTOR_INV) / longitude_scale(loc); loc.lat += dlat; loc.lng += dlng; } } /* return the distance in meters in North/East plane as a N/E vector from loc1 to loc2 */ Vector2f location_diff(const struct Location &loc1, const struct Location &loc2) { return Vector2f((loc2.lat - loc1.lat) * LOCATION_SCALING_FACTOR, (loc2.lng - loc1.lng) * LOCATION_SCALING_FACTOR * longitude_scale(loc1)); } /* wrap an angle in centi-degrees to 0..36000 */ int32_t wrap_360_cd(int32_t error) { while (error > 36000) error -= 36000; while (error < 0) error += 36000; return error; } /* wrap an angle in centi-degrees to -18000..18000 */ int32_t wrap_180_cd(int32_t error) { while (error > 18000) error -= 36000; while (error < -18000) error += 36000; return error; } /* wrap an angle defined in radians to -PI ~ PI (equivalent to +- 180 degrees) */ float wrap_PI(float angle_in_radians) { while (angle_in_radians > PI) angle_in_radians -= 2.0f*PI; while (angle_in_radians < -PI) angle_in_radians += 2.0f*PI; return angle_in_radians; } /* print a int32_t lat/long in decimal degrees */ void print_latlon(AP_HAL::BetterStream *s, int32_t lat_or_lon) { int32_t dec_portion, frac_portion; int32_t abs_lat_or_lon = labs(lat_or_lon); // extract decimal portion (special handling of negative numbers to ensure we round towards zero) dec_portion = abs_lat_or_lon / 10000000UL; // extract fractional portion frac_portion = abs_lat_or_lon - dec_portion*10000000UL; // print output including the minus sign if( lat_or_lon < 0 ) { s->printf_P(PSTR("-")); } s->printf_P(PSTR("%ld.%07ld"),(long)dec_portion,(long)frac_portion); }