/// -*- tab-width: 4; Mode: C++; c-basic-offset: 4; indent-tabs-mode: nil -*- #ifndef __HELI_H__ #define __HELI_H__ // Traditional helicopter variables and functions #if FRAME_CONFIG == HELI_FRAME // Mode filter to reject RC Input glitches. Filter size is 5, and it draws the 4th element, so it can reject 3 low glitches, // and 1 high glitch. This is because any "off" glitches can be highly problematic for a helicopter running an ESC // governor. Even a single "off" frame can cause the rotor to slow dramatically and take a long time to restart. ModeFilterInt16_Size5 rotor_speed_deglitch_filter(4); // Tradheli flags static struct { uint8_t dynamic_flight : 1; // 0 // true if we are moving at a significant speed (used to turn on/off leaky I terms) uint8_t init_targets_on_arming : 1; // 1 // true if we have been disarmed, and need to reset rate controller targets when we arm } heli_flags; #endif // FRAME_CONFIG == HELI_FRAME #endif // __HELI_H__