#include "mode.h" #include "Rover.h" Mode::Mode() : ahrs(rover.ahrs), g(rover.g), g2(rover.g2), channel_steer(rover.channel_steer), channel_throttle(rover.channel_throttle), channel_lateral(rover.channel_lateral), mission(rover.mission), attitude_control(rover.g2.attitude_control) { } void Mode::exit() { // call sub-classes exit _exit(); } bool Mode::enter() { const bool ignore_checks = !hal.util->get_soft_armed(); // allow switching to any mode if disarmed. We rely on the arming check to perform if (!ignore_checks) { // get EKF filter status nav_filter_status filt_status; rover.ahrs.get_filter_status(filt_status); // check position estimate. requires origin and at least one horizontal position flag to be true Location origin; const bool position_ok = ahrs.get_origin(origin) && (filt_status.flags.horiz_pos_abs || filt_status.flags.pred_horiz_pos_abs || filt_status.flags.horiz_pos_rel || filt_status.flags.pred_horiz_pos_rel); if (requires_position() && !position_ok) { return false; } // check velocity estimate (if we have position estimate, we must have velocity estimate) if (requires_velocity() && !position_ok && !filt_status.flags.horiz_vel) { return false; } } return _enter(); } // decode pilot steering and throttle inputs and return in steer_out and throttle_out arguments // steering_out is in the range -4500 ~ +4500 with positive numbers meaning rotate clockwise // throttle_out is in the range -100 ~ +100 void Mode::get_pilot_input(float &steering_out, float &throttle_out) { // no RC input means no throttle and centered steering if (rover.failsafe.bits & FAILSAFE_EVENT_THROTTLE) { steering_out = 0; throttle_out = 0; return; } // apply RC skid steer mixing switch ((enum pilot_steer_type_t)rover.g.pilot_steer_type.get()) { case PILOT_STEER_TYPE_DEFAULT: case PILOT_STEER_TYPE_DIR_REVERSED_WHEN_REVERSING: default: { // by default regular and skid-steering vehicles reverse their rotation direction when backing up throttle_out = rover.channel_throttle->get_control_in(); const float steering_dir = is_negative(throttle_out) ? -1 : 1; steering_out = steering_dir * rover.channel_steer->get_control_in(); break; } case PILOT_STEER_TYPE_TWO_PADDLES: { // convert the two radio_in values from skid steering values // left paddle from steering input channel, right paddle from throttle input channel // steering = left-paddle - right-paddle // throttle = average(left-paddle, right-paddle) const float left_paddle = rover.channel_steer->norm_input(); const float right_paddle = rover.channel_throttle->norm_input(); throttle_out = 0.5f * (left_paddle + right_paddle) * 100.0f; steering_out = (left_paddle - right_paddle) * 0.5f * 4500.0f; break; } case PILOT_STEER_TYPE_DIR_UNCHANGED_WHEN_REVERSING: { throttle_out = rover.channel_throttle->get_control_in(); steering_out = rover.channel_steer->get_control_in(); break; } } } // decode pilot steering and throttle inputs and return in steer_out and throttle_out arguments // steering_out is in the range -4500 ~ +4500 with positive numbers meaning rotate clockwise // throttle_out is in the range -100 ~ +100 void Mode::get_pilot_desired_steering_and_throttle(float &steering_out, float &throttle_out) { // do basic conversion get_pilot_input(steering_out, throttle_out); // check for special case of input and output throttle being in opposite directions float throttle_out_limited = g2.motors.get_slew_limited_throttle(throttle_out, rover.G_Dt); if ((is_negative(throttle_out) != is_negative(throttle_out_limited)) && ((g.pilot_steer_type == PILOT_STEER_TYPE_DEFAULT) || (g.pilot_steer_type == PILOT_STEER_TYPE_DIR_REVERSED_WHEN_REVERSING))) { steering_out *= -1; } throttle_out = throttle_out_limited; } // decode pilot steering and return steering_out and speed_out (in m/s) void Mode::get_pilot_desired_steering_and_speed(float &steering_out, float &speed_out) { float desired_throttle; get_pilot_input(steering_out, desired_throttle); speed_out = desired_throttle * 0.01f * calc_speed_max(g.speed_cruise, g.throttle_cruise * 0.01f); // check for special case of input and output throttle being in opposite directions float speed_out_limited = g2.attitude_control.get_desired_speed_accel_limited(speed_out, rover.G_Dt); if ((is_negative(speed_out) != is_negative(speed_out_limited)) && ((g.pilot_steer_type == PILOT_STEER_TYPE_DEFAULT) || (g.pilot_steer_type == PILOT_STEER_TYPE_DIR_REVERSED_WHEN_REVERSING))) { steering_out *= -1; } speed_out = speed_out_limited; } // decode pilot lateral movement input and return in lateral_out argument void Mode::get_pilot_desired_lateral(float &lateral_out) { // no RC input means no lateral input if (rover.failsafe.bits & FAILSAFE_EVENT_THROTTLE) { lateral_out = 0; return; } // get pilot lateral input lateral_out = rover.channel_lateral->get_control_in(); } // set desired location void Mode::set_desired_location(const struct Location& destination, float next_leg_bearing_cd) { // set origin to last destination if waypoint controller active if ((AP_HAL::millis() - last_steer_to_wp_ms < 100) && _reached_destination) { _origin = _destination; } else { // otherwise use reasonable stopping point calc_stopping_location(_origin); } _destination = destination; // initialise distance _distance_to_destination = get_distance(_origin, _destination); _reached_destination = false; // set final desired speed _desired_speed_final = 0.0f; if (!is_equal(next_leg_bearing_cd, MODE_NEXT_HEADING_UNKNOWN)) { const float curr_leg_bearing_cd = get_bearing_cd(_origin, _destination); const float turn_angle_cd = wrap_180_cd(next_leg_bearing_cd - curr_leg_bearing_cd); if (is_zero(turn_angle_cd)) { // if not turning can continue at full speed _desired_speed_final = _desired_speed; } else if (rover.use_pivot_steering_at_next_WP(turn_angle_cd)) { // pivoting so we will stop _desired_speed_final = 0.0f; } else { // calculate maximum speed that keeps overshoot within bounds const float radius_m = fabsf(g.waypoint_overshoot / (cosf(radians(turn_angle_cd * 0.01f)) - 1.0f)); _desired_speed_final = MIN(_desired_speed, safe_sqrt(g.turn_max_g * GRAVITY_MSS * radius_m)); } } } // set desired location as an offset from the EKF origin in NED frame bool Mode::set_desired_location_NED(const Vector3f& destination, float next_leg_bearing_cd) { Location destination_ned; // initialise destination to ekf origin if (!ahrs.get_origin(destination_ned)) { return false; } // apply offset location_offset(destination_ned, destination.x, destination.y); set_desired_location(destination_ned, next_leg_bearing_cd); return true; } // set desired heading and speed void Mode::set_desired_heading_and_speed(float yaw_angle_cd, float target_speed) { // handle initialisation _reached_destination = false; // record targets _desired_yaw_cd = yaw_angle_cd; _desired_speed = target_speed; } // get default speed for this mode (held in (CRUISE_SPEED, WP_SPEED or RTL_SPEED) float Mode::get_speed_default(bool rtl) const { if (rtl && is_positive(g2.rtl_speed)) { return g2.rtl_speed; } else if (is_positive(g2.wp_speed)) { return g2.wp_speed; } else { return g.speed_cruise; } } // restore desired speed to default from parameter values (CRUISE_SPEED or WP_SPEED) void Mode::set_desired_speed_to_default(bool rtl) { _desired_speed = get_speed_default(rtl); } // set desired speed in m/s bool Mode::set_desired_speed(float speed) { if (!is_negative(speed)) { _desired_speed = speed; return true; } return false; } void Mode::calc_throttle(float target_speed, bool nudge_allowed, bool avoidance_enabled) { // add in speed nudging if (nudge_allowed) { target_speed = calc_speed_nudge(target_speed, g.speed_cruise, g.throttle_cruise * 0.01f); } // get acceleration limited target speed target_speed = attitude_control.get_desired_speed_accel_limited(target_speed, rover.G_Dt); // apply object avoidance to desired speed using half vehicle's maximum deceleration if (avoidance_enabled) { g2.avoid.adjust_speed(0.0f, 0.5f * attitude_control.get_decel_max(), ahrs.yaw, target_speed, rover.G_Dt); } // call throttle controller and convert output to -100 to +100 range float throttle_out; // call speed or stop controller if (is_zero(target_speed)) { bool stopped; throttle_out = 100.0f * attitude_control.get_throttle_out_stop(g2.motors.limit.throttle_lower, g2.motors.limit.throttle_upper, g.speed_cruise, g.throttle_cruise * 0.01f, rover.G_Dt, stopped); } else { throttle_out = 100.0f * attitude_control.get_throttle_out_speed(target_speed, g2.motors.limit.throttle_lower, g2.motors.limit.throttle_upper, g.speed_cruise, g.throttle_cruise * 0.01f, rover.G_Dt); } // if vehicle is balance bot, calculate actual throttle required for balancing if (rover.is_balancebot()) { rover.balancebot_pitch_control(throttle_out, rover.arming.is_armed()); } // send to motor g2.motors.set_throttle(throttle_out); } // performs a controlled stop with steering centered bool Mode::stop_vehicle() { // call throttle controller and convert output to -100 to +100 range bool stopped = false; float throttle_out = 100.0f * attitude_control.get_throttle_out_stop(g2.motors.limit.throttle_lower, g2.motors.limit.throttle_upper, g.speed_cruise, g.throttle_cruise * 0.01f, rover.G_Dt, stopped); // send to motor g2.motors.set_throttle(throttle_out); // do not attempt to steer g2.motors.set_steering(0.0f); // return true once stopped return stopped; } // estimate maximum vehicle speed (in m/s) // cruise_speed is in m/s, cruise_throttle should be in the range -1 to +1 float Mode::calc_speed_max(float cruise_speed, float cruise_throttle) const { float speed_max; // sanity checks if (cruise_throttle > 1.0f || cruise_throttle < 0.05f) { speed_max = cruise_speed; } else { // project vehicle's maximum speed speed_max = (1.0f / cruise_throttle) * cruise_speed; } // constrain to 30m/s (108km/h) and return return constrain_float(speed_max, 0.0f, 30.0f); } // calculate pilot input to nudge speed up or down // target_speed should be in meters/sec // cruise_speed is vehicle's cruising speed, cruise_throttle is the throttle (from -1 to +1) that achieves the cruising speed // return value is a new speed (in m/s) which up to the projected maximum speed based on the cruise speed and cruise throttle float Mode::calc_speed_nudge(float target_speed, float cruise_speed, float cruise_throttle) { // return immediately if pilot is not attempting to nudge speed // pilot can nudge up speed if throttle (in range -100 to +100) is above 50% of center in direction of travel const int16_t pilot_throttle = constrain_int16(rover.channel_throttle->get_control_in(), -100, 100); if (((pilot_throttle <= 50) && (target_speed >= 0.0f)) || ((pilot_throttle >= -50) && (target_speed <= 0.0f))) { return target_speed; } // sanity checks if (cruise_throttle > 1.0f || cruise_throttle < 0.05f) { return target_speed; } // project vehicle's maximum speed const float vehicle_speed_max = calc_speed_max(cruise_speed, cruise_throttle); // return unadjusted target if already over vehicle's projected maximum speed if (fabsf(target_speed) >= vehicle_speed_max) { return target_speed; } const float speed_increase_max = vehicle_speed_max - fabsf(target_speed); float speed_nudge = ((static_cast(abs(pilot_throttle)) - 50.0f) * 0.02f) * speed_increase_max; if (pilot_throttle < 0) { speed_nudge = -speed_nudge; } return target_speed + speed_nudge; } // calculated a reduced speed(in m/s) based on yaw error and lateral acceleration and/or distance to a waypoint // should be called after calc_lateral_acceleration and before calc_throttle // relies on these internal members being updated: _yaw_error_cd, _distance_to_destination float Mode::calc_reduced_speed_for_turn_or_distance(float desired_speed) { // reduce speed to zero during pivot turns if (rover.use_pivot_steering(_yaw_error_cd)) { return 0.0f; } // reduce speed to limit overshoot from line between origin and destination // calculate number of degrees vehicle must turn to face waypoint const float heading_cd = is_negative(desired_speed) ? wrap_180_cd(ahrs.yaw_sensor + 18000) : ahrs.yaw_sensor; const float wp_yaw_diff = wrap_180_cd(rover.nav_controller->target_bearing_cd() - heading_cd); const float turn_angle_rad = fabsf(radians(wp_yaw_diff * 0.01f)); // calculate distance from vehicle to line + wp_overshoot const float line_yaw_diff = wrap_180_cd(get_bearing_cd(_origin, _destination) - heading_cd); const float crosstrack_error = rover.nav_controller->crosstrack_error(); const float dist_from_line = fabsf(crosstrack_error); const bool heading_away = is_positive(line_yaw_diff) == is_positive(crosstrack_error); const float wp_overshoot_adj = heading_away ? -dist_from_line : dist_from_line; // calculate radius of circle that touches vehicle's current position and heading and target position and heading float radius_m = 999.0f; float radius_calc_denom = fabsf(1.0f - cosf(turn_angle_rad)); if (!is_zero(radius_calc_denom)) { radius_m = MAX(0.0f, rover.g.waypoint_overshoot + wp_overshoot_adj) / radius_calc_denom; } // calculate and limit speed to allow vehicle to stay on circle float overshoot_speed_max = safe_sqrt(g.turn_max_g * GRAVITY_MSS * MAX(g2.turn_radius, radius_m)); float speed_max = constrain_float(desired_speed, -overshoot_speed_max, overshoot_speed_max); // limit speed based on distance to waypoint and max acceleration/deceleration if (is_positive(_distance_to_destination) && is_positive(attitude_control.get_decel_max())) { const float dist_speed_max = safe_sqrt(2.0f * _distance_to_destination * attitude_control.get_decel_max() + sq(_desired_speed_final)); speed_max = constrain_float(speed_max, -dist_speed_max, dist_speed_max); } // return minimum speed return speed_max; } // calculate the lateral acceleration target to cause the vehicle to drive along the path from origin to destination // this function updates the _yaw_error_cd value void Mode::calc_steering_to_waypoint(const struct Location &origin, const struct Location &destination, bool reversed) { // record system time of call last_steer_to_wp_ms = AP_HAL::millis(); // Calculate the required turn of the wheels // negative error = left turn // positive error = right turn rover.nav_controller->set_reverse(reversed); rover.nav_controller->update_waypoint(origin, destination, g.waypoint_radius); float desired_lat_accel = rover.nav_controller->lateral_acceleration(); float desired_heading = rover.nav_controller->target_bearing_cd(); if (reversed) { desired_heading = wrap_360_cd(desired_heading + 18000); desired_lat_accel *= -1.0f; } _yaw_error_cd = wrap_180_cd(desired_heading - ahrs.yaw_sensor); if (rover.use_pivot_steering(_yaw_error_cd)) { // for pivot turns use heading controller calc_steering_to_heading(desired_heading, g2.pivot_turn_rate); } else { // call lateral acceleration to steering controller calc_steering_from_lateral_acceleration(desired_lat_accel, reversed); } } /* calculate steering output given lateral_acceleration */ void Mode::calc_steering_from_lateral_acceleration(float lat_accel, bool reversed) { // add obstacle avoidance response to lateral acceleration target // ToDo: replace this type of object avoidance with path planning if (!reversed) { lat_accel += (rover.obstacle.turn_angle / 45.0f) * g.turn_max_g; } // constrain to max G force lat_accel = constrain_float(lat_accel, -g.turn_max_g * GRAVITY_MSS, g.turn_max_g * GRAVITY_MSS); // send final steering command to motor library const float steering_out = attitude_control.get_steering_out_lat_accel(lat_accel, g2.motors.limit.steer_left, g2.motors.limit.steer_right, rover.G_Dt); g2.motors.set_steering(steering_out * 4500.0f); } // calculate steering output to drive towards desired heading void Mode::calc_steering_to_heading(float desired_heading_cd, float rate_max, bool reversed) { // calculate yaw error so it can be used for reporting and slowing the vehicle _yaw_error_cd = wrap_180_cd(desired_heading_cd - ahrs.yaw_sensor); // call heading controller const float steering_out = attitude_control.get_steering_out_heading(radians(desired_heading_cd*0.01f), rate_max, g2.motors.limit.steer_left, g2.motors.limit.steer_right, rover.G_Dt); g2.motors.set_steering(steering_out * 4500.0f); } // calculate vehicle stopping point using current location, velocity and maximum acceleration void Mode::calc_stopping_location(Location& stopping_loc) { // default stopping location stopping_loc = rover.current_loc; // get current velocity vector and speed const Vector2f velocity = ahrs.groundspeed_vector(); const float speed = velocity.length(); // avoid divide by zero if (!is_positive(speed)) { stopping_loc = rover.current_loc; return; } // get stopping distance in meters const float stopping_dist = attitude_control.get_stopping_distance(speed); // calculate stopping position from current location in meters const Vector2f stopping_offset = velocity.normalized() * stopping_dist; location_offset(stopping_loc, stopping_offset.x, stopping_offset.y); }