/* SITL handling This emulates the ADS7844 ADC Andrew Tridgell November 2011 */ #include #if CONFIG_HAL_BOARD == HAL_BOARD_AVR_SITL #include #include #include "AP_HAL_AVR_SITL_Namespace.h" #include "HAL_AVR_SITL_Class.h" #include #include "../AP_Compass/AP_Compass.h" #include "../AP_Declination/AP_Declination.h" #include "../AP_RangeFinder/AP_RangeFinder.h" #include "../SITL/SITL.h" #include "Scheduler.h" #include #include "../AP_ADC/AP_ADC.h" #include #include using namespace AVR_SITL; /* convert airspeed in m/s to an airspeed sensor value */ uint16_t SITL_State::_airspeed_sensor(float airspeed) { const float airspeed_ratio = 1.9936; const float airspeed_offset = 2013; float airspeed_pressure, airspeed_raw; airspeed_pressure = (airspeed*airspeed) / airspeed_ratio; airspeed_raw = airspeed_pressure + airspeed_offset; if (airspeed_raw/4 > 0xFFFF) { return 0xFFFF; } return airspeed_raw/4; } float SITL_State::_gyro_drift(void) { if (_sitl->drift_speed == 0.0) { return 0; } double period = _sitl->drift_time * 2; double minutes = fmod(_scheduler->_micros64() / 60.0e6, period); if (minutes < period/2) { return minutes * ToRad(_sitl->drift_speed); } return (period - minutes) * ToRad(_sitl->drift_speed); } /* emulate an analog rangefinder */ uint16_t SITL_State::_ground_sonar(void) { float altitude = height_agl(); float voltage = 5.0f; if (fabsf(_sitl->state.rollDeg) < 90 && fabsf(_sitl->state.pitchDeg) < 90) { // adjust for apparent altitude with roll altitude /= cos(radians(_sitl->state.rollDeg)) * cos(radians(_sitl->state.pitchDeg)); altitude += _sitl->sonar_noise * _rand_float(); // Altitude in in m, scaler in meters/volt voltage = altitude / _sitl->sonar_scale; voltage = constrain_float(voltage, 0, 5.0f); if (_sitl->sonar_glitch >= (_rand_float() + 1.0f)/2.0f) { voltage = 5.0f; } } return 1023*(voltage / 5.0f); } /* setup the INS input channels with new input Note that this uses roll, pitch and yaw only as inputs. The simulator rollrates are instantaneous, whereas we need to use average rates to cope with slow update rates. inputs are in degrees phi - roll theta - pitch psi - true heading alpha - angle of attack beta - side slip phidot - roll rate thetadot - pitch rate psidot - yaw rate v_north - north velocity in local/body frame v_east - east velocity in local/body frame v_down - down velocity in local/body frame A_X_pilot - X accel in body frame A_Y_pilot - Y accel in body frame A_Z_pilot - Z accel in body frame Note: doubles on high prec. stuff are preserved until the last moment */ void SITL_State::_update_ins(float roll, float pitch, float yaw, // Relative to earth double rollRate, double pitchRate,double yawRate, // Local to plane double xAccel, double yAccel, double zAccel, // Local to plane float airspeed, float altitude) { double p, q, r; if (_ins == NULL) { // no inertial sensor in this sketch return; } SITL::convert_body_frame(roll, pitch, rollRate, pitchRate, yawRate, &p, &q, &r); // minimum noise levels are 2 bits, but averaged over many // samples, giving around 0.01 m/s/s float accel_noise = 0.01; // minimum gyro noise is also less than 1 bit float gyro_noise = ToRad(0.04); if (_motors_on) { // add extra noise when the motors are on accel_noise += _sitl->accel_noise; gyro_noise += ToRad(_sitl->gyro_noise); } // get accel bias (add only to first accelerometer) Vector3f accel_bias = _sitl->accel_bias.get(); float xAccel1 = xAccel + accel_noise * _rand_float() + accel_bias.x; float yAccel1 = yAccel + accel_noise * _rand_float() + accel_bias.y; float zAccel1 = zAccel + accel_noise * _rand_float() + accel_bias.z; float xAccel2 = xAccel + accel_noise * _rand_float(); float yAccel2 = yAccel + accel_noise * _rand_float(); float zAccel2 = zAccel + accel_noise * _rand_float(); if (fabs(_sitl->accel_fail) > 1.0e-6) { xAccel1 = _sitl->accel_fail; yAccel1 = _sitl->accel_fail; zAccel1 = _sitl->accel_fail; } _ins->set_accel(0, Vector3f(xAccel1, yAccel1, zAccel1) + _ins->get_accel_offsets(0)); _ins->set_accel(1, Vector3f(xAccel2, yAccel2, zAccel2) + _ins->get_accel_offsets(1)); p += _gyro_drift(); q += _gyro_drift(); r += _gyro_drift(); float p1 = p + gyro_noise * _rand_float(); float q1 = q + gyro_noise * _rand_float(); float r1 = r + gyro_noise * _rand_float(); float p2 = p + gyro_noise * _rand_float(); float q2 = q + gyro_noise * _rand_float(); float r2 = r + gyro_noise * _rand_float(); _ins->set_gyro(0, Vector3f(p1, q1, r1) + _ins->get_gyro_offsets(0)); _ins->set_gyro(1, Vector3f(p2, q2, r2) + _ins->get_gyro_offsets(1)); sonar_pin_value = _ground_sonar(); airspeed_pin_value = _airspeed_sensor(airspeed + (_sitl->aspd_noise * _rand_float())); } #endif