// -*- tab-width: 4; Mode: C++; c-basic-offset: 4; indent-tabs-mode: nil -*- // Example config file. Take a look at config.h. Any term define there can be overridden by defining it here. //#define CONFIG_APM_HARDWARE APM_HARDWARE_APM2 // Ordinary users should please ignore the following define. // APM2_BETA_HARDWARE is used to support early (September-October 2011) APM2 // hardware which had the BMP085 barometer onboard. Only a handful of // developers have these boards. //#define APM2_BETA_HARDWARE //#define MAG_ORIENTATION AP_COMPASS_COMPONENTS_DOWN_PINS_FORWARD //#define HIL_MODE HIL_MODE_ATTITUDE //#define DMP_ENABLED ENABLED //#define SECONDARY_DMP_ENABLED ENABLED // allows running DMP in parallel with DCM for testing purposes //#define FRAME_CONFIG QUAD_FRAME /* * options: * QUAD_FRAME * TRI_FRAME * HEXA_FRAME * Y6_FRAME * OCTA_FRAME * OCTA_QUAD_FRAME * HELI_FRAME */ //#define FRAME_ORIENTATION X_FRAME /* * PLUS_FRAME * X_FRAME * V_FRAME */ //#define CH7_OPTION CH7_SAVE_WP /* * CH7_DO_NOTHING * CH7_FLIP * CH7_SIMPLE_MODE * CH7_RTL * CH7_SAVE_TRIM * CH7_SAVE_WP * CH7_CAMERA_TRIGGER */ // Inertia based contollers //#define INERTIAL_NAV_XY ENABLED #define INERTIAL_NAV_Z ENABLED //#define MOTORS_JD880 //#define MOTORS_JD850 // agmatthews USERHOOKS // the choice of function names is up to the user and does not have to match these // uncomment these hooks and ensure there is a matching function on your "UserCode.pde" file //#define USERHOOK_FASTLOOP userhook_FastLoop(); #define USERHOOK_50HZLOOP userhook_50Hz(); //#define USERHOOK_MEDIUMLOOP userhook_MediumLoop(); //#define USERHOOK_SLOWLOOP userhook_SlowLoop(); //#define USERHOOK_SUPERSLOWLOOP userhook_SuperSlowLoop(); #define USERHOOK_INIT userhook_init(); // the choice of included variables file (*.h) is up to the user and does not have to match this one // Ensure the defined file exists and is in the arducopter directory #define USERHOOK_VARIABLES "UserVariables.h" //#define LOGGING_ENABLED DISABLED #define LOITER_REPOSITIONING DISABLED // Experimental Do Not Use // #define LOITER_RP ROLL_PITCH_LOITER_PR