using System; using System.Collections.Generic; using System.Linq; using System.Reflection; using System.Text; using log4net; using YLScsDrawing.Drawing3d; using ArdupilotMega.HIL; namespace ArdupilotMega.HIL { public class Motor : Utils { const bool True = true; const bool False = false; public Motor self; public double angle; public bool clockwise; public double servo; public Motor(double angle, bool clockwise, double servo) { self = this; self.angle = angle; self.clockwise = clockwise; self.servo = servo; } public static Motor[] build_motors(string frame) { Motor[] motors = new HIL.Motor[8]; frame = frame.ToLower(); if (frame.Contains("quad") || frame.Contains("quadx")) { motors = new HIL.Motor[] { new Motor(90, False, 1), new Motor(270, False, 2), new Motor(0, True, 3), new Motor(180, True, 4), }; if (frame.Contains("quadx")) { foreach (int i in range(4)) motors[i].angle -= 45.0; } } else if (frame.Contains("y6")) { motors = new HIL.Motor[] { new Motor(60, False, 1), new Motor(60, True, 7), new Motor(180, True, 4), new Motor(180, False, 8), new Motor(-60, True, 2), new Motor(-60, False, 3), }; } else if (frame.Contains("hexa") || frame.Contains("hexax")) { motors = new HIL.Motor[] { new Motor(0, True, 1), new Motor(60, False, 4), new Motor(120, True, 8), new Motor(180, False, 2), new Motor(240, True, 3), new Motor(300, False, 7), }; } else if (frame.Contains("hexax")) { motors = new HIL.Motor[] { new Motor(30, False, 7), new Motor(90, True, 1), new Motor(150, False, 4), new Motor(210, True, 8), new Motor(270, False, 2), new Motor(330, True, 3), }; } else if (frame.Contains("octa") || frame.Contains("octax")) { motors = new HIL.Motor[] { new Motor(0, True, 1), new Motor(180, True, 2), new Motor(45, False, 3), new Motor(135, False, 4), new Motor(-45, False, 7), new Motor(-135, False, 8), new Motor(270, True, 10), new Motor(90, True, 11), }; if (frame.Contains("octax")) { foreach (int i in range(8)) motors[i].angle += 22.5; } } return motors; } } public class QuadCopter : Aircraft { private static readonly ILog log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); QuadCopter self; DateTime seconds = DateTime.Now; double[] motor_speed = null; double hover_throttle; double terminal_velocity; double terminal_rotation_rate; Motor[] motors; Vector3 old_position; //# scaling from total motor power to Newtons. Allows the copter //# to hover against gravity when each motor is at hover_throttle double thrust_scale; DateTime last_time; public QuadCopter(string frame = "quad") { self = this; motors = Motor.build_motors(frame); mass = 1.0;// # Kg frame_height = 0.1; motor_speed = new double[motors.Length]; hover_throttle = 0.37; terminal_velocity = 30.0; terminal_rotation_rate = 4 * 360.0 * deg2rad; thrust_scale = (mass * gravity) / (motors.Length * hover_throttle); last_time = DateTime.Now; } double scale_rc(int sn, float servo, float min, float max) { return ((servo - 1000) / 1000.0); } public void update(ref double[] servos, ArdupilotMega.GCSViews.Simulation.FGNetFDM fdm) { for (int i = 0; i < servos.Length; i++) { var servo = servos[(int)self.motors[i].servo - 1]; if (servo <= 0.0) { motor_speed[i] = 0; } else { motor_speed[i] = scale_rc(i, (float)servo, 0.0f, 1.0f); //servos[i] = motor_speed[i]; } } double[] m = motor_speed; //# how much time has passed? DateTime t = DateTime.Now; TimeSpan delta_time = t - last_time; // 0.02 last_time = t; if (delta_time.TotalMilliseconds > 100) // somethings wrong / debug { delta_time = new TimeSpan(0, 0, 0, 0, 20); } // rotational acceleration, in degrees/s/s, in body frame Vector3 rot_accel = new Vector3(0, 0, 0); double thrust = 0.0; foreach (var i in range((self.motors.Length))) { rot_accel.x += -radians(5000.0) * sin(radians(self.motors[i].angle)) * m[i]; rot_accel.y += radians(5000.0) * cos(radians(self.motors[i].angle)) * m[i]; if (self.motors[i].clockwise) { rot_accel.z -= m[i] * radians(400.0); } else { rot_accel.z += m[i] * radians(400.0); } thrust += m[i] * self.thrust_scale; // newtons } // rotational air resistance rot_accel.x -= self.gyro.x * radians(5000.0) / self.terminal_rotation_rate; rot_accel.y -= self.gyro.y * radians(5000.0) / self.terminal_rotation_rate; rot_accel.z -= self.gyro.z * radians(400.0) / self.terminal_rotation_rate; // Console.WriteLine("rot_accel " + rot_accel.ToString()); // update rotational rates in body frame self.gyro += rot_accel * delta_time.TotalSeconds; // Console.WriteLine("gyro " + gyro.ToString()); // update attitude self.dcm.rotate(self.gyro * delta_time.TotalSeconds); self.dcm.normalize(); // air resistance Vector3 air_resistance = -self.velocity * (self.gravity / self.terminal_velocity); accel_body = new Vector3(0, 0, -thrust / self.mass); Vector3 accel_earth = self.dcm * accel_body; accel_earth += new Vector3(0, 0, self.gravity); accel_earth += air_resistance; // add in some wind // accel_earth += self.wind.accel(self.velocity); // if we're on the ground, then our vertical acceleration is limited // to zero. This effectively adds the force of the ground on the aircraft if (self.on_ground() && accel_earth.z > 0) accel_earth.z = 0; // work out acceleration as seen by the accelerometers. It sees the kinematic // acceleration (ie. real movement), plus gravity self.accel_body = self.dcm.transposed() * (accel_earth + new Vector3(0, 0, -self.gravity)); // new velocity vector self.velocity += accel_earth * delta_time.TotalSeconds; if (double.IsNaN(velocity.x) || double.IsNaN(velocity.y) || double.IsNaN(velocity.z)) velocity = new Vector3(); // new position vector old_position = self.position.copy(); self.position += self.velocity * delta_time.TotalSeconds; if (home_latitude == 0) { home_latitude = fdm.latitude * rad2deg; home_longitude = fdm.longitude * rad2deg; home_altitude = altitude; } // constrain height to the ground if (self.on_ground()) { if (!self.on_ground(old_position)) Console.WriteLine("Hit ground at {0} m/s", (self.velocity.z)); self.velocity = new Vector3(0, 0, 0); // zero roll/pitch, but keep yaw double r = 0; double p = 0; double y = 0; self.dcm.to_euler(ref r, ref p, ref y); self.dcm.from_euler(0, 0, y); self.position = new Vector3(self.position.x, self.position.y, -(self.ground_level + self.frame_height - self.home_altitude)); } // update lat/lon/altitude self.update_position(delta_time.TotalSeconds); // send to apm MAVLink.mavlink_hil_state_t hilstate = new MAVLink.mavlink_hil_state_t(); hilstate.time_usec = (UInt64)DateTime.Now.Ticks; // microsec hilstate.lat = (int)(latitude * 1e7); // * 1E7 hilstate.lon = (int)(longitude * 1e7); // * 1E7 hilstate.alt = (int)(altitude * 1000); // mm self.dcm.to_euler(ref roll, ref pitch, ref yaw); if (double.IsNaN(roll)) { self.dcm.identity(); } hilstate.roll = (float)roll; hilstate.pitch = (float)pitch; hilstate.yaw = (float)yaw; Vector3 earth_rates = Utils.BodyRatesToEarthRates(dcm, gyro); hilstate.rollspeed = (float)earth_rates.x; hilstate.pitchspeed = (float)earth_rates.y; hilstate.yawspeed = (float)earth_rates.z; hilstate.vx = (short)(velocity.y * 100); // m/s * 100 hilstate.vy = (short)(velocity.x * 100); // m/s * 100 hilstate.vz = 0; // m/s * 100 hilstate.xacc = (short)(accelerometer.x * 1000); // (mg) hilstate.yacc = (short)(accelerometer.y * 1000); // (mg) hilstate.zacc = (short)(accelerometer.z * 1000); // (mg) MainV2.comPort.sendPacket(hilstate); } } }