#include "Copter.h" #include #if MODE_CIRCLE_ENABLED == ENABLED /* * Init and run calls for circle flight mode */ // circle_init - initialise circle controller flight mode bool ModeCircle::init(bool ignore_checks) { speed_changing = false; // set speed and acceleration limits pos_control->set_max_speed_accel_xy(wp_nav->get_default_speed_xy(), wp_nav->get_wp_acceleration()); pos_control->set_correction_speed_accel_xy(wp_nav->get_default_speed_xy(), wp_nav->get_wp_acceleration()); pos_control->set_max_speed_accel_z(-get_pilot_speed_dn(), g.pilot_speed_up, g.pilot_accel_z); pos_control->set_correction_speed_accel_z(-get_pilot_speed_dn(), g.pilot_speed_up, g.pilot_accel_z); // initialise circle controller including setting the circle center based on vehicle speed copter.circle_nav->init(); #if HAL_MOUNT_ENABLED AP_Mount *s = AP_Mount::get_singleton(); // Check if the CIRCLE_OPTIONS parameter have roi_at_center if (copter.circle_nav->roi_at_center()) { const Vector3p &pos { copter.circle_nav->get_center() }; Location circle_center; if (!AP::ahrs().get_location_from_origin_offset(circle_center, pos * 0.01)) { return false; } // point at the ground: circle_center.set_alt_cm(0, Location::AltFrame::ABOVE_TERRAIN); s->set_roi_target(circle_center); } #endif // set auto yaw circle mode auto_yaw.set_mode(AutoYaw::Mode::CIRCLE); return true; } // circle_run - runs the circle flight mode // should be called at 100hz or more void ModeCircle::run() { // set speed and acceleration limits pos_control->set_max_speed_accel_xy(wp_nav->get_default_speed_xy(), wp_nav->get_wp_acceleration()); pos_control->set_max_speed_accel_z(-get_pilot_speed_dn(), g.pilot_speed_up, g.pilot_accel_z); // Check for any change in params and update in real time copter.circle_nav->check_param_change(); // pilot changes to circle rate and radius // skip if in radio failsafe if (!copter.failsafe.radio && copter.circle_nav->pilot_control_enabled()) { // update the circle controller's radius target based on pilot pitch stick inputs const float radius_current = copter.circle_nav->get_radius(); // circle controller's radius target, which begins as the circle_radius parameter const float pitch_stick = channel_pitch->norm_input_dz(); // pitch stick normalized -1 to 1 const float nav_speed = copter.wp_nav->get_default_speed_xy(); // copter WP_NAV parameter speed const float radius_pilot_change = (pitch_stick * nav_speed) * G_Dt; // rate of change (pitch stick up reduces the radius, as in moving forward) const float radius_new = MAX(radius_current + radius_pilot_change,0); // new radius target if (!is_equal(radius_current, radius_new)) { copter.circle_nav->set_radius_cm(radius_new); } // update the orbicular rate target based on pilot roll stick inputs // skip if using CH6 tuning knob for circle rate if (g.radio_tuning != TUNING_CIRCLE_RATE) { const float roll_stick = channel_roll->norm_input_dz(); // roll stick normalized -1 to 1 if (is_zero(roll_stick)) { // no speed change, so reset speed changing flag speed_changing = false; } else { const float rate = copter.circle_nav->get_rate(); // circle controller's rate target, which begins as the circle_rate parameter const float rate_current = copter.circle_nav->get_rate_current(); // current adjusted rate target, which is probably different from _rate const float rate_pilot_change = (roll_stick * G_Dt); // rate of change from 0 to 1 degrees per second float rate_new = rate_current; // new rate target if (is_positive(rate)) { // currently moving clockwise, constrain 0 to 90 rate_new = constrain_float(rate_current + rate_pilot_change, 0, 90); } else if (is_negative(rate)) { // currently moving counterclockwise, constrain -90 to 0 rate_new = constrain_float(rate_current + rate_pilot_change, -90, 0); } else if (is_zero(rate) && !speed_changing) { // Stopped, pilot has released the roll stick, and pilot now wants to begin moving with the roll stick rate_new = rate_pilot_change; } speed_changing = true; copter.circle_nav->set_rate(rate_new); } } } // get pilot desired climb rate (or zero if in radio failsafe) float target_climb_rate = get_pilot_desired_climb_rate(channel_throttle->get_control_in()); // get avoidance adjusted climb rate target_climb_rate = get_avoidance_adjusted_climbrate(target_climb_rate); // if not armed set throttle to zero and exit immediately if (is_disarmed_or_landed()) { make_safe_ground_handling(); return; } // set motors to full range motors->set_desired_spool_state(AP_Motors::DesiredSpoolState::THROTTLE_UNLIMITED); // update the vertical offset based on the surface measurement copter.surface_tracking.update_surface_offset(); copter.failsafe_terrain_set_status(copter.circle_nav->update(target_climb_rate)); pos_control->update_z_controller(); // call attitude controller with auto yaw attitude_control->input_thrust_vector_heading(pos_control->get_thrust_vector(), auto_yaw.get_heading()); } uint32_t ModeCircle::wp_distance() const { return copter.circle_nav->get_distance_to_target(); } int32_t ModeCircle::wp_bearing() const { return copter.circle_nav->get_bearing_to_target(); } #endif