#pragma once #include #include #include #include class AP_OADatabase { public: AP_OADatabase(); CLASS_NO_COPY(AP_OADatabase); /* Do not allow copies */ // get singleton instance static AP_OADatabase *get_singleton() { return _singleton; } enum OA_DbItemImportance { Low, Normal, High, }; struct OA_DbItem { Vector3f pos; // position of the object as an offset in meters from the EKF origin uint32_t timestamp_ms; // system time that object was last updated float radius; // objects radius in meters uint8_t send_to_gcs; // bitmask of mavlink comports to which details of this object should be sent OA_DbItemImportance importance; }; void init(); void update(); // push an object into the database. Pos is the offset in meters from the EKF origin, angle is in degrees, distance in meters void queue_push(const Vector3f &pos, uint32_t timestamp_ms, float distance); // returns true if database is healthy bool healthy() const { return (_queue.items != nullptr) && (_database.items != nullptr); } // fetch an item in database. Undefined result when i >= _database.count. const OA_DbItem& get_item(uint32_t i) const { return _database.items[i]; } // get number of items in the database uint16_t database_count() const { return _database.count; } // empty queue and try and put into database. Return true if there's more work to do bool process_queue(); // send ADSB_VEHICLE mavlink messages void send_adsb_vehicle(mavlink_channel_t chan, uint16_t interval_ms); static const struct AP_Param::GroupInfo var_info[]; private: // initialise void init_queue(); void init_database(); // database item management void database_item_add(const OA_DbItem &item); void database_item_refresh(const uint16_t index, const uint32_t timestamp_ms, const float radius); void database_item_remove(const uint16_t index); void database_items_remove_all_expired(); // get bitmask of gcs channels item should be sent to based on its importance // returns 0xFF (send to all channels) if should be sent or 0 if it should not be sent uint8_t get_send_to_gcs_flags(const OA_DbItemImportance importance); // returns true if database item "index" is close to "item" bool is_close_to_item_in_database(const uint16_t index, const OA_DbItem &item) const; // enum for use with _OUTPUT parameter enum class OA_DbOutputLevel { OUTPUT_LEVEL_DISABLED = 0, OUTPUT_LEVEL_SEND_HIGH = 1, OUTPUT_LEVEL_SEND_HIGH_AND_NORMAL = 2, OUTPUT_LEVEL_SEND_ALL = 3 }; // parameters AP_Int16 _queue_size_param; // queue size AP_Int16 _database_size_param; // db size AP_Int8 _database_expiry_seconds; // objects expire after this timeout AP_Int8 _output_level; // controls which items should be sent to GCS AP_Float _beam_width; // beam width used when converting lidar readings to object radius AP_Float _radius_min; // objects minimum radius (in meters) AP_Float _dist_max; // objects maximum distance (in meters) AP_Float _min_alt; // OADatabase minimum vehicle height check (in meters) struct { ObjectBuffer *items; // thread safe incoming queue of points from proximity sensor to be put into database uint16_t size; // cached value of _queue_size_param. HAL_Semaphore sem; // semaphore for multi-thread use of queue } _queue; float dist_to_radius_scalar; // scalar to convert the distance and beam width to an object radius struct { OA_DbItem *items; // array of objects in the database uint16_t count; // number of objects in the items array uint16_t size; // cached value of _database_size_param that sticks after initialized } _database; uint16_t _next_index_to_send[MAVLINK_COMM_NUM_BUFFERS]; // index of next object in _database to send to GCS uint16_t _highest_index_sent[MAVLINK_COMM_NUM_BUFFERS]; // highest index in _database sent to GCS uint32_t _last_send_to_gcs_ms[MAVLINK_COMM_NUM_BUFFERS];// system time that send_adsb_vehicle was last called static AP_OADatabase *_singleton; }; namespace AP { AP_OADatabase *oadatabase(); };